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fix_glibc.sh 1.0 KB

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  1. #!/bin/bash
  2. # LGSM fix_glibc.sh function
  3. # Author: Daniel Gibbs
  4. # Website: https://gameservermanagers.com
  5. # Description: Downloads required glibc files and applys teh glibc fix if required
  6. local commandname="FIX"
  7. local commandaction="Fix"
  8. local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
  9. local libstdc_servers_array=( "ARMA 3" "Blade Symphony" "Garry's Mod" "Just Cause 2" )
  10. for libstdc_server in "${libstdc_servers_array[@]}"
  11. do
  12. if [ "${gamename}" == "${libstdc_server}" ]; then
  13. fn_fetch_file_github "lgsm/lib/ubuntu12.04/i386" "libstdc++.so.6" "${lgsmdir}/lib" "noexecutecmd" "norun" "noforce" "nomd5"
  14. fi
  15. done
  16. local libm_servers_array=( "Double Action: Boogaloo" "Fistful of Frags" "Insurgency" "Natural Selection 2" "NS2: Combat" "No More Room in Hell" )
  17. for libm_server in "${libm_servers_array[@]}"
  18. do
  19. if [ "${gamename}" == "${libm_server}" ]; then
  20. fn_fetch_file_github "lgsm/lib/ubuntu12.04/i386" "libm.so.6" "${lgsmdir}/lib" "noexecutecmd" "norun" "noforce" "nomd5"
  21. fi
  22. done
  23. export LD_LIBRARY_PATH=:"${libdir}"