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- #!/bin/bash
- # Counter Strike: Global Offensive
- # Server Management Script
- # Author: Daniel Gibbs
- # Website: http://danielgibbs.co.uk
- # Version: 210115
- #### Variables ####
- # Notification Email
- # (on|off)
- emailnotification="off"
- email="email@example.com"
- # Steam login
- steamuser="anonymous"
- steampass=""
- # Start Variables
- # https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Starting_the_Server
- # [Game Modes] gametype gamemode
- # Arms Race 1 0
- # Classic Casual 0 0
- # Classic Competitive 0 1
- # Demolition 1 1
- # Deathmatch 1 2
- gamemode="0"
- gametype="0"
- defaultmap="de_dust2"
- mapgroup="random_classic"
- maxplayers="16"
- tickrate="64"
- port="27015"
- sourcetvport="27020"
- clientport="27005"
- ip="0.0.0.0"
- # Optional: Workshop Parameters
- # https://developer.valvesoftware.com/wiki/CSGO_Workshop_For_Server_Operators
- # To get an authkey visit - http://steamcommunity.com/dev/apikey
- # authkey=""
- # ws_collection_id=""
- # ws_start_map=""
- # https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
- fn_parms(){
- parms="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_mode ${gamemode} +game_type ${gametype} +host_workshop_collection ${ws_collection_id} +workshop_start_map ${ws_start_map} -authkey ${authkey}"
- }
- #### Advanced Variables ####
- # Steam
- appid="740"
- # Server Details
- servicename="csgo-server"
- gamename="Counter Strike: Global Offensive"
- engine="source"
- # Directories
- rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )"
- selfname="$(basename $0)"
- lockselfname=".${servicename}.lock"
- filesdir="${rootdir}/serverfiles"
- systemdir="${filesdir}/csgo"
- executabledir="${filesdir}"
- executable="./srcds_run"
- servercfgdir="${systemdir}/cfg"
- servercfg="${servicename}.cfg"
- servercfgfullpath="${servercfgdir}/${servercfg}"
- defaultcfg="${servercfgdir}/server.cfg"
- backupdir="${rootdir}/backups"
- # Logging
- logdays="7"
- gamelogdir="${systemdir}/logs"
- scriptlogdir="${rootdir}/log/script"
- consolelogdir="${rootdir}/log/console"
- scriptlog="${scriptlogdir}/${servicename}-script.log"
- consolelog="${consolelogdir}/${servicename}-console.log"
- emaillog="${scriptlogdir}/${servicename}-email.log"
- scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
- consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
- ##### Script #####
- # Do not edit
- fn_runfunction(){
- # Functions are downloaded and run with this function
- if [ ! -f "${rootdir}/functions/${functionfile}" ]; then
- cd "${rootdir}"
- if [ ! -d "functions" ]; then
- mkdir functions
- fi
- cd functions
- echo -e "loading ${functionfile}...\c"
- wget -N --no-check-certificate /dev/null https://raw.githubusercontent.com/dgibbs64/linuxgameservers/master/functions/${functionfile} 2>&1 | grep -F HTTP | cut -c45-
- chmod +x "${functionfile}"
- cd "${rootdir}"
- sleep 1
- fi
- source "${rootdir}/functions/${functionfile}"
- }
- fn_functions(){
- # Functions are defined in fn_functions.
- functionfile="${FUNCNAME}"
- fn_runfunction
- }
- fn_functions
- getopt=$1
- fn_getopt
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