csgoserver 4.7 KB

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  1. #!/bin/bash
  2. # Counter Strike: Global Offensive
  3. # Server Management Script
  4. # Author: Daniel Gibbs
  5. # Website: http://gameservermanagers.com
  6. if [ -f ".dev-debug" ]; then
  7. exec 5>dev-debug.log
  8. BASH_XTRACEFD="5"
  9. set -x
  10. fi
  11. version="150316"
  12. #### Variables ####
  13. # Notification Email
  14. # (on|off)
  15. emailnotification="off"
  16. email="email@example.com"
  17. # Steam login
  18. steamuser="anonymous"
  19. steampass=""
  20. # Start Variables
  21. # https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Starting_the_Server
  22. # [Game Modes] gametype gamemode
  23. # Arms Race 1 0
  24. # Classic Casual 0 0
  25. # Classic Competitive 0 1
  26. # Demolition 1 1
  27. # Deathmatch 1 2
  28. gamemode="0"
  29. gametype="0"
  30. defaultmap="de_dust2"
  31. mapgroup="random_classic"
  32. maxplayers="16"
  33. tickrate="64"
  34. port="27015"
  35. sourcetvport="27020"
  36. clientport="27005"
  37. ip="0.0.0.0"
  38. updateonstart="off"
  39. consolelogging="on"
  40. # Required: Game Server Login Token
  41. # GSLT is required for running a public server.
  42. # More info: http://gameservermanagers.com/gslt
  43. gslt=""
  44. # Optional: Workshop Parameters
  45. # https://developer.valvesoftware.com/wiki/CSGO_Workshop_For_Server_Operators
  46. # To get an authkey visit - http://steamcommunity.com/dev/apikey
  47. # authkey=""
  48. # ws_collection_id=""
  49. # ws_start_map=""
  50. # https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
  51. fn_parms(){
  52. parms="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_mode ${gamemode} +game_type ${gametype} +host_workshop_collection ${ws_collection_id} +workshop_start_map ${ws_start_map} -authkey ${authkey}"
  53. }
  54. #### Advanced Variables ####
  55. # Github Branch Select
  56. # Allows for the use of different function files
  57. # from a different repo and/or branch.
  58. githubuser="dgibbs64"
  59. githubrepo="linuxgsm"
  60. githubbranch="master"
  61. # Steam
  62. appid="740"
  63. # Server Details
  64. servicename="csgo-server"
  65. gamename="Counter Strike: Global Offensive"
  66. engine="source"
  67. # Directories
  68. rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
  69. selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
  70. lockselfname=".${servicename}.lock"
  71. lgsmdir="${rootdir}/lgsm"
  72. functionsdir="${lgsmdir}/functions"
  73. filesdir="${rootdir}/serverfiles"
  74. systemdir="${filesdir}/csgo"
  75. executabledir="${filesdir}"
  76. executable="./srcds_run"
  77. servercfg="${servicename}.cfg"
  78. servercfgdir="${systemdir}/cfg"
  79. servercfgfullpath="${servercfgdir}/${servercfg}"
  80. servercfgdefault="${servercfgdir}/lgsm-default.cfg"
  81. backupdir="${rootdir}/backups"
  82. # Logging
  83. logdays="7"
  84. gamelogdir="${systemdir}/logs"
  85. scriptlogdir="${rootdir}/log/script"
  86. consolelogdir="${rootdir}/log/console"
  87. scriptlog="${scriptlogdir}/${servicename}-script.log"
  88. consolelog="${consolelogdir}/${servicename}-console.log"
  89. emaillog="${scriptlogdir}/${servicename}-email.log"
  90. scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
  91. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
  92. ##### Script #####
  93. # Do not edit
  94. # Fetches core_dl for file downloads
  95. fn_fetch_core_dl(){
  96. github_file_url_dir="lgsm/functions"
  97. github_file_url_name="${functionfile}"
  98. filedir="${functionsdir}"
  99. filename="${github_file_url_name}"
  100. githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
  101. # If the file is missing, then download
  102. if [ ! -f "${filedir}/${filename}" ]; then
  103. if [ ! -d "${filedir}" ]; then
  104. mkdir -p "${filedir}"
  105. fi
  106. echo -e " fetching ${filename}...\c"
  107. # Check curl exists and use available path
  108. curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
  109. for curlcmd in ${curlpaths}
  110. do
  111. if [ -x "${curlcmd}" ]; then
  112. break
  113. fi
  114. done
  115. # If curl exists download file
  116. if [ "$(basename ${curlcmd})" == "curl" ]; then
  117. curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
  118. if [ $? -ne 0 ]; then
  119. echo -e "\e[0;31mFAIL\e[0m\n"
  120. echo "${curlfetch}"
  121. echo -e "${githuburl}\n"
  122. exit 1
  123. else
  124. echo -e "\e[0;32mOK\e[0m"
  125. fi
  126. else
  127. echo -e "\e[0;31mFAIL\e[0m\n"
  128. echo "Curl is not installed!"
  129. echo -e ""
  130. exit 1
  131. fi
  132. chmod +x "${filedir}/${filename}"
  133. fi
  134. source "${filedir}/${filename}"
  135. }
  136. core_dl.sh(){
  137. # Functions are defined in core_functions.sh.
  138. functionfile="${FUNCNAME}"
  139. fn_fetch_core_dl
  140. }
  141. core_functions.sh(){
  142. # Functions are defined in core_functions.sh.
  143. functionfile="${FUNCNAME}"
  144. fn_fetch_core_dl
  145. }
  146. core_dl.sh
  147. core_functions.sh
  148. getopt=$1
  149. core_getopt.sh