dmcserver 3.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130
  1. #!/bin/bash
  2. # Deathmatch Classic
  3. # Server Management Script
  4. # Author: Daniel Gibbs
  5. # Website: http://gameservermanagers.com
  6. version="121215"
  7. #### Variables ####
  8. # Notification Email
  9. # (on|off)
  10. emailnotification="off"
  11. email="email@example.com"
  12. # Steam login
  13. steamuser="anonymous"
  14. steampass=""
  15. # Start Variables
  16. defaultmap="dcdm5"
  17. maxplayers="16"
  18. port="27015"
  19. clientport="27005"
  20. ip="0.0.0.0"
  21. updateonstart="off"
  22. # https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-line_parameters_2
  23. fn_parms(){
  24. parms="-game dmc -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
  25. }
  26. #### Advanced Variables ####
  27. # Github Branch Select
  28. # Allows for the use of different function files
  29. # from a different repo and/or branch.
  30. githubuser="dgibbs64"
  31. githubrepo="linuxgsm"
  32. githubbranch="master"
  33. # Steam
  34. appid="90"
  35. appidmod="dmc"
  36. # Server Details
  37. servicename="dmc-server"
  38. gamename="Deathmatch Classic"
  39. engine="goldsource"
  40. # Directories
  41. rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
  42. selfname=$(basename $(readlink -f "${BASH_SOURCE[0]}"))
  43. lockselfname=".${servicename}.lock"
  44. filesdir="${rootdir}/serverfiles"
  45. systemdir="${filesdir}/dmc"
  46. executabledir="${filesdir}"
  47. executable="./hlds_run"
  48. servercfg="${servicename}.cfg"
  49. servercfgdir="${systemdir}"
  50. servercfgfullpath="${servercfgdir}/${servercfg}"
  51. servercfgdefault="${servercfgdir}/lgsm-default.cfg"
  52. backupdir="${rootdir}/backups"
  53. # Logging
  54. logdays="7"
  55. gamelogdir="${systemdir}/logs"
  56. scriptlogdir="${rootdir}/log/script"
  57. consolelogdir="${rootdir}/log/console"
  58. scriptlog="${scriptlogdir}/${servicename}-script.log"
  59. consolelog="${consolelogdir}/${servicename}-console.log"
  60. emaillog="${scriptlogdir}/${servicename}-email.log"
  61. scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
  62. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
  63. ##### Script #####
  64. # Do not edit
  65. fn_getgithubfile(){
  66. filename=$1
  67. exec=$2
  68. fileurl=${3:-$filename}
  69. filepath="${rootdir}/${filename}"
  70. filedir=$(dirname "${filepath}")
  71. # If the function file is missing, then download
  72. if [ ! -f "${filepath}" ]; then
  73. if [ ! -d "${filedir}" ]; then
  74. mkdir "${filedir}"
  75. fi
  76. githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${fileurl}"
  77. echo -e " fetching ${filename}...\c"
  78. if [ "$(command -v curl)" ]||[ "$(which curl >/dev/null 2>&1)" ]||[ -f "/usr/bin/curl" ]||[ -f "/bin/curl" ]; then
  79. echo -e "\e[0;31mFAIL\e[0m\n"
  80. echo "Curl is not installed!"
  81. echo -e ""
  82. exit
  83. fi
  84. CURL=$(curl --fail -o "${filepath}" "${githuburl}" 2>&1)
  85. if [ $? -ne 0 ]; then
  86. echo -e "\e[0;31mFAIL\e[0m\n"
  87. echo " $CURL"|grep "curl:"
  88. echo -e "${githuburl}\n"
  89. exit
  90. else
  91. echo -e "\e[0;32mOK\e[0m"
  92. fi
  93. if [ "${exec}" ]; then
  94. chmod +x "${filepath}"
  95. fi
  96. fi
  97. if [ "${exec}" ]; then
  98. source "${filepath}"
  99. fi
  100. }
  101. fn_runfunction(){
  102. fn_getgithubfile "functions/${functionfile}" 1
  103. }
  104. fn_functions(){
  105. # Functions are defined in fn_functions.
  106. functionfile="${FUNCNAME}"
  107. fn_runfunction
  108. }
  109. fn_functions
  110. getopt=$1
  111. fn_getopt