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- #!/bin/bash
- # LinuxGSM command_backup.sh function
- # Author: Daniel Gibbs
- # Contributor: UltimateByte
- # Website: https://linuxgsm.com
- # Description: Wipes server data, useful after updates for some games like Rust
- local commandname="WIPE"
- local commandaction="data wipe"
- function_selfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
- check.sh
- fn_print_header
- fn_script_log "Entering ${gamename} ${commandaction}"
- # Process to server wipe
- fn_wipe_server_process(){
- check_status.sh
- if [ "${status}" != "0" ]; then
- exitbypass=1
- command_stop.sh
- fn_wipe_server_remove_files
- exitbypass=1
- command_start.sh
- else
- fn_wipe_server_remove_files
- fi
- echo "server data wiped"
- fn_script_log "server data wiped."
- }
- # Provides an exit code upon error
- fn_wipe_exit_code(){
- ((exitcode=$?))
- if [ ${exitcode} -ne 0 ]; then
- fn_script_log_fatal "${currentaction}"
- core_exit.sh
- else
- fn_print_ok_eol_nl
- fi
- }
- # Removes files to wipe server
- fn_wipe_server_remove_files(){
- # Rust Wipe
- #WipeProceduralSave
- if [ "${gamename}" == "Rust" ]; then
- if [ -n "$(find "${serveridentitydir}" -type f -name "proceduralmap.*.sav")" ]; then
- currentaction="Removing procedural map save(s): ${serveridentitydir}/proceduralmap.*.sav"
- echo -en "Removing map saves proceduralmap.*.sav file(s)..."
- sleep 0.5
- fn_script_log "${currentaction}"
- find "${serveridentitydir:?}" -type f -name "proceduralmap.*.sav" -delete
- fn_wipe_exit_code
- sleep 0.5
- else
- fn_print_information_nl "No procedural map save to remove"
- fn_script_log_info "No procedural map save to remove."
- sleep 0.5
- fi
- #WipeBarrenSave
- if [ -n "$(find "${serveridentitydir}" -type f -name "barren*.sav")" ]; then
- currentaction="Removing barren map save(s): ${serveridentitydir}/barren*.sav"
- echo -en "Removing barren map saves barren*.sav file(s)..."
- sleep 0.5
- fn_script_log "${currentaction}"
- find "${serveridentitydir:?}" -type f -name "barren*.sav" -delete
- fn_wipe_exit_code
- sleep 0.5
- else
- fn_print_information_nl "No barren map save to remove"
- fn_script_log_info "No barren map save to remove."
- sleep 0.5
- fi
- #WipeProceduralMap
- if [ -n "$(find "${serveridentitydir}" -type f -name "proceduralmap.*.map")" ]; then
- currentaction="Removing map file(s): ${serveridentitydir}/proceduralmap.*.map"
- echo -en "Removing procedural map proceduralmap.*.map file(s)..."
- sleep 0.5
- fn_script_log "${currentaction}"
- find "${serveridentitydir:?}" -type f -name "proceduralmap.*.map" -delete
- fn_wipe_exit_code
- sleep 0.5
- else
- fn_print_information_nl "No procedural map file to remove"
- fn_script_log_info "No procedural map file to remove."
- sleep 0.5
- fi
- #WipeBarrenMap
- if [ -n "$(find "${serveridentitydir}" -type f -name "barren*.map")" ]; then
- currentaction="Removing map file(s): ${serveridentitydir}/barren*.map"
- echo -en "Removing barren map barren*.map file(s)..."
- sleep 0.5
- fn_script_log "${currentaction}"
- find "${serveridentitydir:?}" -type f -name "barren*.map" -delete
- fn_wipe_exit_code
- sleep 0.5
- else
- fn_print_information_nl "No barren map file to remove"
- fn_script_log_info "No barren map file to remove."
- sleep 0.5
- fi
- if [ -d "${serveridentitydir}/user" ]; then
- currentaction="Removing user directory: ${serveridentitydir}/user"
- echo -en "Removing user directory..."
- sleep 0.5
- fn_script_log "${currentaction}"
- rm -rf "${serveridentitydir:?}/user"
- fn_wipe_exit_code
- sleep 0.5
- else
- fn_print_information_nl "No user directory to remove"
- fn_script_log_info "No user directory to remove."
- sleep 0.5
- fi
- if [ -d "${serveridentitydir}/storage" ]; then
- currentaction="Removing storage directory: ${serveridentitydir}/storage"
- echo -en "Removing storage directory..."
- sleep 0.5
- fn_script_log "${currentaction}"
- rm -rf "${serveridentitydir:?}/storage"
- fn_wipe_exit_code
- sleep 0.5
- else
- fn_print_information_nl "No storage directory to remove"
- fn_script_log_info "No storage directory to remove."
- sleep 0.5
- fi
- if [ -n "$(find "${serveridentitydir}" -type f -name "Log.*.txt")" ]; then
- currentaction="Removing log files: ${serveridentitydir}/Log.*.txt"
- echo -en "Removing Log files..."
- sleep 0.5
- fn_script_log "${currentaction}"
- find "${serveridentitydir:?}" -type f -name "Log.*.txt" -delete
- fn_wipe_exit_code
- sleep 0.5
- else
- fn_print_information_nl "No log files to remove"
- fn_script_log_info "No log files to remove."
- sleep 0.5
- fi
- # You can add an "elif" here to add another game or engine
- fi
- }
- # Check if there is something to wipe, prompt the user, and call appropriate functions
- # Rust Wipe
- if [ "${gamename}" == "Rust" ]; then
- if [ -d "${serveridentitydir}/storage" ]||[ -d "${serveridentitydir}/user" ]||[ -n "$(find "${serveridentitydir}" -type f -name "proceduralmap*.sav")" ]||[ -n "$(find "${serveridentitydir}" -type f -name "barren*.sav")" ]||[ -n "$(find "${serveridentitydir}" -type f -name "Log.*.txt")" ]; then
- fn_print_warning_nl "Any user, storage, log and map data from ${serveridentitydir} will be erased."
- if ! fn_prompt_yn "Continue?" Y; then
- echo Exiting; core_exit.sh
- fi
- fn_script_log_info "User selects to erase any user, storage, log and map data from ${serveridentitydir}"
- sleep 0.5
- fn_wipe_server_process
- else
- fn_print_information_nl "No data to wipe was found"
- fn_script_log_info "No data to wipe was found."
- sleep 0.5
- core_exit.sh
- fi
- # You can add an "elif" here to add another game or engine
- else
- # Game not listed
- fn_print_information_nl "Wipe is not available for this game"
- fn_script_log_info "Wipe is not available for this game."
- sleep 0.5
- core_exit.sh
- fi
- core_exit.sh
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