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- #!/bin/bash
- # NS2: Combat
- # Server Management Script
- # Author: Daniel Gibbs
- # Website: https://gameservermanagers.com
- if [ -f ".dev-debug" ]; then
- exec 5>dev-debug.log
- BASH_XTRACEFD="5"
- set -x
- fi
- version="220416"
- #### Variables ####
- # Notification Alerts
- # (on|off)
- # Email
- emailalert="off"
- email="email@example.com"
- # Pushbullet
- # https://www.pushbullet.com/#settings
- pushbulletalert="off"
- pushbullettoken="accesstoken"
- # Steam login
- steamuser="username"
- steampass="password"
- # Start Variables
- defaultmap="co_core"
- port="27015"
- maxplayers="24"
- ip="0.0.0.0"
- updateonstart="off"
- servername="NS2C Server"
- webadminuser="admin"
- webadminpass="admin"
- webadminport="8080"
- mods=""
- password=""
- # Add the following line to the parms if you want a private server. Ensuring
- # that the password variable above is not left empty.
- # -password \"${password}\"
- # http://wiki.unknownworlds.com/ns2/Dedicated_Server
- fn_parms(){
- parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${webadminuser} -webpassword \"${webadminpass}\" -webport ${webadminport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${servercfgdir}\" -modstorage \"${modstoragedir}\" -mods \"${mods}\""
- }
- #### Advanced Variables ####
- # Github Branch Select
- # Allows for the use of different function files
- # from a different repo and/or branch.
- githubuser="dgibbs64"
- githubrepo="linuxgsm"
- githubbranch="master"
- # Steam
- appid="313900"
- # Server Details
- servicename="ns2c-server"
- gamename="NS2: Combat"
- engine="spark"
- # Directories
- rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
- selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
- lockselfname=".${servicename}.lock"
- lgsmdir="${rootdir}/lgsm"
- functionsdir="${lgsmdir}/functions"
- filesdir="${rootdir}/serverfiles"
- systemdir="${filesdir}"
- executabledir="${filesdir}/ia32"
- executable="./ns2combatserver_linux32"
- servercfgdir="${rootdir}/server1"
- servercfgfullpath="${servercfgdir}"
- modstoragedir="${servercfgdir}/Workshop"
- backupdir="${rootdir}/backups"
- # Logging
- logdays="7"
- gamelogdir="${systemdir}/logs"
- scriptlogdir="${rootdir}/log/script"
- consolelogdir="${rootdir}/log/console"
- consolelogging="on"
- scriptlog="${scriptlogdir}/${servicename}-script.log"
- consolelog="${consolelogdir}/${servicename}-console.log"
- emaillog="${scriptlogdir}/${servicename}-email.log"
- scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
- consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
- ##### Script #####
- # Do not edit
- # Fetches core_dl for file downloads
- fn_fetch_core_dl(){
- github_file_url_dir="lgsm/functions"
- github_file_url_name="${functionfile}"
- filedir="${functionsdir}"
- filename="${github_file_url_name}"
- githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
- # If the file is missing, then download
- if [ ! -f "${filedir}/${filename}" ]; then
- if [ ! -d "${filedir}" ]; then
- mkdir -p "${filedir}"
- fi
- echo -e " fetching ${filename}...\c"
- # Check curl exists and use available path
- curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
- for curlcmd in ${curlpaths}
- do
- if [ -x "${curlcmd}" ]; then
- break
- fi
- done
- # If curl exists download file
- if [ "$(basename ${curlcmd})" == "curl" ]; then
- curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
- if [ $? -ne 0 ]; then
- echo -e "\e[0;31mFAIL\e[0m\n"
- echo "${curlfetch}"
- echo -e "${githuburl}\n"
- exit 1
- else
- echo -e "\e[0;32mOK\e[0m"
- fi
- else
- echo -e "\e[0;31mFAIL\e[0m\n"
- echo "Curl is not installed!"
- echo -e ""
- exit 1
- fi
- chmod +x "${filedir}/${filename}"
- fi
- source "${filedir}/${filename}"
- }
- core_dl.sh(){
- # Functions are defined in core_functions.sh.
- functionfile="${FUNCNAME}"
- fn_fetch_core_dl
- }
- core_functions.sh(){
- # Functions are defined in core_functions.sh.
- functionfile="${FUNCNAME}"
- fn_fetch_core_dl
- }
- core_dl.sh
- core_functions.sh
- getopt=$1
- core_getopt.sh
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