install_server_files.sh 6.3 KB

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  1. #!/bin/bash
  2. # LGSM install_server_files.sh function
  3. # Author: Daniel Gibbs
  4. # Website: https://gameservermanagers.com
  5. # Description: Installs server files.
  6. local commandname="INSTALL"
  7. local commandaction="Install"
  8. local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
  9. fn_install_server_files(){
  10. if [ "${gamename}" == "Unreal Tournament 99" ]; then
  11. fileurl="http://files.gameservermanagers.com/UnrealTournament99/ut99-server-451-ultimate-linux.tar.bz2"; filedir="${lgsmdir}/tmp"; filename="ut99-server-451-ultimate-linux.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="49cb24d0550ff6ddeaba6007045c6edd"
  12. elif [ "${gamename}" == "Unreal Tournament 2004" ]; then
  13. fileurl="http://files.gameservermanagers.com/UnrealTournament2004/ut2004-server-3339-ultimate-linux.tar.bz2"; filedir="${lgsmdir}/tmp"; filename="ut2004-server-3339-ultimate-linux.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="67c5e2cd9c2a4b04f163962ee41eff54"
  14. elif [ "${gamename}" == "Unreal Tournament 3" ]; then
  15. fileurl="http://files.gameservermanagers.com/UnrealTournament3/UT3-linux-server-2.1.tar.bz2"; filedir="${lgsmdir}/tmp"; filename="UT3-linux-server-2.1.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="6c22fcef9e2e03ed154df97569af540c"
  16. elif [ "${gamename}" == "Battlefield: 1942" ]; then
  17. fileurl="http://files.gameservermanagers.com/BattleField1942/bf1942_lnxded-1.61-hacked-to-1.612.full.tar.gz"; filedir="${lgsmdir}/tmp"; filename="bf1942_lnxded-1.61-hacked-to-1.612.full.tar.gz"; executecmd="noexecute" run="norun"; force="noforce"; md5="7e9d2538a62b228f2de7176b44659aa9"
  18. elif [ "${gamename}" == "Enemy Territory" ]; then
  19. fileurl="http://files.gameservermanagers.com/WolfensteinEnemyTerritory/enemy-territory.260b.tar.bz2"; filedir="${lgsmdir}/tmp"; filename="enemy-territory.260b.tar.gz"; executecmd="noexecute" run="norun"; force="noforce"; md5="ded32053e470fe15d9403ec4a0ab7e89"
  20. elif [ "${gamename}" == "Unreal Tournament" ]; then
  21. fileurl="http://files.gameservermanagers.com/UnrealTournament/UnrealTournament-Server-XAN-3045522-Linux.zip"; filedir="${lgsmdir}/tmp"; filename="UnrealTournament-Server-XAN-3045522-Linux.zip"; executecmd="noexecute" run="norun"; force="noforce"; md5="553fed5645a9fc623e92563049bf79f6"
  22. elif [ "${gamename}" == "GoldenEye: Source" ]; then
  23. fileurl="http://files.gameservermanagers.com/GoldenEyeSource/GoldenEye_Source_v5.0.1_server_full_Linux.tar.bz2"; filedir="${lgsmdir}/tmp"; filename="GoldenEye_Source_v5.0.1_server_full_Linux.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="976cebc812cd8af01c272e97835e77ce"
  24. fi
  25. fn_fetch_file "${fileurl}" "${filedir}" "${filename}" "${executecmd}" "${run}" "${force}" "${md5}"
  26. fn_dl_extract "${filedir}" "${filename}" "${filesdir}"
  27. }
  28. fn_install_server_files_steamcmd(){
  29. counter="0"
  30. while [ "${counter}" == "0" ]||[ "${exitcode}" != "0" ]; do
  31. counter=$((counter+1))
  32. cd "${rootdir}/steamcmd"
  33. if [ "${counter}" -le "10" ]; then
  34. # Attempt 1-4: Standard attempt
  35. # Attempt 5-6: Validate attempt
  36. # Attempt 7-8: Validate, delete long name dir
  37. # Attempt 9-10: Validate, delete long name dir, re-download SteamCMD
  38. # Attempt 11: Failure
  39. if [ "${counter}" -ge "2" ]; then
  40. fn_print_warning_nl "SteamCMD did not complete the download, retrying: Attempt ${counter}"
  41. fn_script_log "SteamCMD did not complete the download, retrying: Attempt ${counter}"
  42. fi
  43. if [ "${counter}" -ge "7" ]; then
  44. echo "Removing $(find ${filesdir} -type d -print0 | grep -Ez '[^/]{30}$')"
  45. find ${filesdir} -type d -print0 | grep -Ez '[^/]{30}$' | xargs -0 rm -rf
  46. fi
  47. if [ "${counter}" -ge "9" ]; then
  48. rm -rf "${rootdir}/steamcmd"
  49. check_steamcmd.sh
  50. fi
  51. # Detects if unbuffer command is available.
  52. if [ $(command -v stdbuf) ]; then
  53. unbuffer="stdbuf -i0 -o0 -e0"
  54. fi
  55. if [ "${counter}" -le "4" ]; then
  56. if [ "${engine}" == "goldsource" ]; then
  57. ${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${filesdir}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" ${branch} +quit
  58. local exitcode=$?
  59. else
  60. ${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${filesdir}" +app_update "${appid}" ${branch} +quit
  61. local exitcode=$?
  62. fi
  63. elif [ "${counter}" -ge "5" ]; then
  64. if [ "${engine}" == "goldsource" ]; then
  65. ${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${filesdir}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" ${branch} -validate +quit
  66. local exitcode=$?
  67. else
  68. ${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${filesdir}" +app_update "${appid}" ${branch} -validate +quit
  69. local exitcode=$?
  70. fi
  71. fi
  72. elif [ "${counter}" -ge "11" ]; then
  73. fn_print_failure_nl "SteamCMD did not complete the download, too many retrys"
  74. fn_script_log "SteamCMD did not complete the download, too many retrys"
  75. break
  76. fi
  77. done
  78. # Goldsource servers commonly fail to download all the server files required.
  79. # Validating a few of times may reduce the chance of this issue.
  80. if [ "${engine}" == "goldsource" ]; then
  81. fn_print_information_nl "Goldsource servers commonly fail to download all the server files required. Validating a few of times may reduce the chance of this issue."
  82. counter="0"
  83. while [ "${counter}" -le "4" ]; do
  84. counter=$((counter+1))
  85. ${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${filesdir}" +app_set_config 90 mod ${appidmod} +app_update "${appid}" ${branch} -validate +quit
  86. local exitcode=$?
  87. done
  88. fi
  89. }
  90. echo ""
  91. echo "Installing ${gamename} Server"
  92. echo "================================="
  93. sleep 1
  94. if [ "${gamename}" == "TeamSpeak 3" ]; then
  95. update_ts3.sh
  96. elif [ "${gamename}" == "Minecraft" ]; then
  97. update_minecraft.sh
  98. install_minecraft_eula.sh
  99. elif [ "${gamename}" == "Mumble" ]; then
  100. update_mumble.sh
  101. elif [ -z "${appid}" ]||[ "${gamename}" == "GoldenEye: Source" ]; then
  102. fn_install_server_files
  103. fi
  104. if [ -n "${appid}" ]; then
  105. fn_install_server_files_steamcmd
  106. fi
  107. if [ -z "${autoinstall}" ]; then
  108. echo ""
  109. echo "================================="
  110. while true; do
  111. read -e -i "y" -p "Was the install successful? [Y/n]" yn
  112. case $yn in
  113. [Yy]* ) break;;
  114. [Nn]* ) install_retry.sh;;
  115. * ) echo "Please answer yes or no.";;
  116. esac
  117. done
  118. fi