4
0

check_system_requirements.sh 1.0 KB

12345678910111213141516171819202122232425262728293031323334353637383940
  1. #!/bin/bash
  2. # LGSM check_system_requirements.sh
  3. # Author: Daniel Gibbs
  4. # Contributor: UltimateByte
  5. # Website: https://gameservermanagers.com
  6. # Description: Checks RAM requirements
  7. local commandname="CHECK"
  8. local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
  9. info_distro.sh
  10. # RAM requirements in megabytes for each game or engine.
  11. if [ "${gamename}" == "Rust" ]; then
  12. ramrequirementmb="4000"
  13. ramrequirementgb="4"
  14. fi
  15. if [ "${gamename}" == "ARMA 3" ]; then
  16. ramrequirementmb="1000"
  17. ramrequirementgb="1"
  18. fi
  19. if [ "${gamename}" == "Minecraft" ]; then
  20. ramrequirementmb="1000"
  21. ramrequirementgb="1"
  22. fi
  23. # If the game or engine has a minimum RAM Requirement, compare it to system's available RAM.
  24. if [ -n "${ramrequirementmb}" ]; then
  25. if [ "${physmemtotalmb}" -lt "${ramrequirementmb}" ]; then
  26. fn_print_dots "Check RAM"
  27. sleep 0.5
  28. # Warn the user
  29. fn_print_warn_nl "Check RAM: ${ramrequirementgb}G required, ${physmemtotal} available"
  30. sleep 1
  31. echo " * ${gamename} server may fail to run or experience poor performance."
  32. sleep 1
  33. fi
  34. fi