cssserver 5.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209
  1. #!/bin/bash
  2. # Project: Game Server Managers - LinuxGSM
  3. # Author: Daniel Gibbs
  4. # License: MIT License, Copyright (c) 2016 Daniel Gibbs
  5. # Purpose: Counter-Strike: Source | Server Management Script
  6. # Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
  7. # Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
  8. # Website: https://gameservermanagers.com
  9. # Debugging
  10. if [ -f ".dev-debug" ]; then
  11. exec 5>dev-debug.log
  12. BASH_XTRACEFD="5"
  13. set -x
  14. fi
  15. version="161030"
  16. ##########################
  17. ######## Settings ########
  18. ##########################
  19. #### Server Settings ####
  20. ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
  21. defaultmap="de_dust2"
  22. maxplayers="16"
  23. port="27015"
  24. sourcetvport="27020"
  25. clientport="27005"
  26. ip="0.0.0.0"
  27. updateonstart="off"
  28. ## Required: Game Server Login Token
  29. # GSLT is required for running a public server.
  30. # More info: https://gameservermanagers.com/gslt
  31. gslt=""
  32. ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
  33. # Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
  34. fn_parms(){
  35. parms="-game cstrike -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
  36. }
  37. #### LinuxGSM Settings ####
  38. ## Notification Alerts
  39. # (on|off)
  40. # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
  41. emailalert="off"
  42. email="email@example.com"
  43. emailfrom=""
  44. # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
  45. pushbulletalert="off"
  46. pushbullettoken="accesstoken"
  47. # Pushbullet Channel | Do not set unless the channel exists on the
  48. # account associated with the access token. Set without using the '#'
  49. # E.g: "thisisachanneltag" would push to #thisisachanneltag
  50. channeltag=""
  51. ## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
  52. updateonstart="off"
  53. ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
  54. maxbackups="4"
  55. maxbackupdays="30"
  56. stoponbackup="on"
  57. ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
  58. consolelogging="on"
  59. logdays="7"
  60. #### LinuxGSM Advanced Settings ####
  61. ## SteamCMD Settings
  62. # Server appid
  63. appid="232330"
  64. # Steam App Branch Select
  65. # Allows to opt into the various Steam app branches. Default branch is "".
  66. # Example: "-beta latest_experimental"
  67. branch=""
  68. ## Github Branch Select
  69. # Allows for the use of different function files
  70. # from a different repo and/or branch.
  71. githubuser="GameServerManagers"
  72. githubrepo="LinuxGSM"
  73. githubbranch="master"
  74. ## LinuxGSM Server Details
  75. # Do not edit
  76. gamename="Counter-Strike: Source"
  77. engine="source"
  78. ## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
  79. servicename="css-server"
  80. #### Directories ####
  81. # Edit with care
  82. ## Work Directories
  83. rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
  84. selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
  85. lockselfname=".${servicename}.lock"
  86. lgsmdir="${rootdir}/lgsm"
  87. functionsdir="${lgsmdir}/functions"
  88. libdir="${lgsmdir}/lib"
  89. tmpdir="${lgsmdir}/tmp"
  90. filesdir="${rootdir}/serverfiles"
  91. ## Server Specific Directories
  92. systemdir="${filesdir}/cstrike"
  93. executabledir="${filesdir}"
  94. executable="./srcds_run"
  95. servercfg="${servicename}.cfg"
  96. servercfgdefault="server.cfg"
  97. servercfgdir="${systemdir}/cfg"
  98. servercfgfullpath="${servercfgdir}/${servercfg}"
  99. ## Backup Directory
  100. backupdir="${rootdir}/backups"
  101. ## Logging Directories
  102. gamelogdir="${systemdir}/logs"
  103. scriptlogdir="${rootdir}/log/script"
  104. consolelogdir="${rootdir}/log/console"
  105. scriptlog="${scriptlogdir}/${servicename}-script.log"
  106. consolelog="${consolelogdir}/${servicename}-console.log"
  107. emaillog="${scriptlogdir}/${servicename}-email.log"
  108. ## Logs Naming
  109. scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
  110. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
  111. ########################
  112. ######## Script ########
  113. ###### Do not edit #####
  114. ########################
  115. # Fetches core_dl for file downloads
  116. fn_fetch_core_dl(){
  117. github_file_url_dir="lgsm/functions"
  118. github_file_url_name="${functionfile}"
  119. filedir="${functionsdir}"
  120. filename="${github_file_url_name}"
  121. githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
  122. # If the file is missing, then download
  123. if [ ! -f "${filedir}/${filename}" ]; then
  124. if [ ! -d "${filedir}" ]; then
  125. mkdir -p "${filedir}"
  126. fi
  127. echo -e " fetching ${filename}...\c"
  128. # Check curl exists and use available path
  129. curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
  130. for curlcmd in ${curlpaths}
  131. do
  132. if [ -x "${curlcmd}" ]; then
  133. break
  134. fi
  135. done
  136. # If curl exists download file
  137. if [ "$(basename ${curlcmd})" == "curl" ]; then
  138. curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
  139. if [ $? -ne 0 ]; then
  140. echo -e "\e[0;31mFAIL\e[0m\n"
  141. echo "${curlfetch}"
  142. echo -e "${githuburl}\n"
  143. exit 1
  144. else
  145. echo -e "\e[0;32mOK\e[0m"
  146. fi
  147. else
  148. echo -e "\e[0;31mFAIL\e[0m\n"
  149. echo "Curl is not installed!"
  150. echo -e ""
  151. exit 1
  152. fi
  153. chmod +x "${filedir}/${filename}"
  154. fi
  155. source "${filedir}/${filename}"
  156. }
  157. core_dl.sh(){
  158. # Functions are defined in core_functions.sh.
  159. functionfile="${FUNCNAME}"
  160. fn_fetch_core_dl
  161. }
  162. core_functions.sh(){
  163. # Functions are defined in core_functions.sh.
  164. functionfile="${FUNCNAME}"
  165. fn_fetch_core_dl
  166. }
  167. # Prevent from running this script as root.
  168. if [ "$(whoami)" = "root" ]; then
  169. if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then
  170. echo "[ FAIL ] Do NOT run this script as root!"
  171. exit 1
  172. else
  173. core_functions.sh
  174. check_root.sh
  175. fi
  176. fi
  177. core_dl.sh
  178. core_functions.sh
  179. getopt=$1
  180. core_getopt.sh