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- #!/bin/bash
- # LGSM fix_glibc.sh function
- # Author: Daniel Gibbs
- # Website: https://gameservermanagers.com
- # Description: Downloads required Glibc files and applies the Glibc fix if required.
- local commandname="FIX"
- local commandaction="Fix"
- local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
- ## i386
- # libstdc++.so.6
- local libstdc_servers_array=( "ARMA 3" "Blade Symphony" "Garry's Mod" "GoldenEye: Source" "Just Cause 2" )
- for libstdc_server in "${libstdc_servers_array[@]}"
- do
- if [ "${gamename}" == "${libstdc_server}" ]; then
- fn_fetch_file_github "lgsm/lib/ubuntu12.04/i386" "libstdc++.so.6" "${lgsmdir}/lib" "noexecutecmd" "norun" "noforce" "nomd5"
- fi
- done
- # libm.so.6
- local libm_servers_array=( "Black Mesa: Deathmatch" "Codename CURE" "Day of Infamy" "Double Action: Boogaloo" "Empires Mod" "Fistful of Frags" "Garry's Mod" "GoldenEye: Source" "Insurgency" "Natural Selection 2" "NS2: Combat" "No More Room in Hell" )
- for libm_server in "${libm_servers_array[@]}"
- do
- if [ "${gamename}" == "${libm_server}" ]; then
- fn_fetch_file_github "lgsm/lib/ubuntu12.04/i386" "libm.so.6" "${lgsmdir}/lib" "noexecutecmd" "norun" "noforce" "nomd5"
- fi
- done
- # libc.so.6
- local libc_servers_array=( "Black Mesa: Deathmatch" "Blade Symphony" "Garry's Mod" "GoldenEye: Source" )
- for libc_server in "${libc_servers_array[@]}"
- do
- if [ "${gamename}" == "${libc_server}" ]; then
- fn_fetch_file_github "lgsm/lib/ubuntu12.04/i386" "libc.so.6" "${lgsmdir}/lib" "noexecutecmd" "norun" "noforce" "nomd5"
- fi
- done
- # libpthread.so.0
- local libpthread_servers_array=( "Black Mesa: Deathmatch" "Blade Symphony" "Garry's Mod" )
- for libpthread_server in "${libpthread_servers_array[@]}"
- do
- if [ "${gamename}" == "${libpthread_server}" ]; then
- fn_fetch_file_github "lgsm/lib/ubuntu12.04/i386" "libpthread.so.0" "${lgsmdir}/lib" "noexecutecmd" "norun" "noforce" "nomd5"
- fi
- done
- export LD_LIBRARY_PATH=:"${libdir}"
- ## amd64
- # libm.so.6
- local libm_servers_array=( "Factorio" )
- for libm_server in "${libm_servers_array[@]}"
- do
- if [ "${gamename}" == "${libm_server}" ]; then
- fn_fetch_file_github "lgsm/lib/ubuntu12.04/amd64" "libm.so.6" "${lgsmdir}/lib" "noexecutecmd" "norun" "noforce" "nomd5"
- fi
- done
- # libc.so.6
- local libc_servers_array=( "Factorio" )
- for libc_server in "${libc_servers_array[@]}"
- do
- if [ "${gamename}" == "${libc_server}" ]; then
- fn_fetch_file_github "lgsm/lib/ubuntu12.04/amd64" "libc.so.6" "${lgsmdir}/lib" "noexecutecmd" "norun" "noforce" "nomd5"
- fi
- done
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