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roserver 5.8 KB

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  1. #!/bin/bash
  2. # Project: Game Server Managers - LinuxGSM
  3. # Author: Daniel Gibbs
  4. # License: MIT License, Copyright (c) 2017 Daniel Gibbs
  5. # Purpose: Red Orchestra: Ostfront 41-45 | Server Management Script
  6. # Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
  7. # Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
  8. # Website: https://gameservermanagers.com
  9. # Debugging
  10. if [ -f ".dev-debug" ]; then
  11. exec 5>dev-debug.log
  12. BASH_XTRACEFD="5"
  13. set -x
  14. fi
  15. version="170501"
  16. ##########################
  17. ######## Settings ########
  18. ##########################
  19. #### Server Settings ####
  20. ## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
  21. steamuser="username"
  22. steampass='password'
  23. ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
  24. defaultmap="RO-Arad.rom"
  25. ip="0.0.0.0"
  26. ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
  27. fn_parms(){
  28. parms="server ${defaultmap}?game=ROGame.ROTeamGame?VACSecured=true -nohomedir ini=${servercfg} log=${gamelog}"
  29. }
  30. #### LinuxGSM Settings ####
  31. ## Notification Alerts
  32. # (on|off)
  33. # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
  34. emailalert="off"
  35. email="email@example.com"
  36. emailfrom=""
  37. # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
  38. pushbulletalert="off"
  39. pushbullettoken="accesstoken"
  40. channeltag=""
  41. ## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
  42. updateonstart="off"
  43. ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
  44. maxbackups="4"
  45. maxbackupdays="30"
  46. stoponbackup="on"
  47. ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
  48. consolelogging="on"
  49. logdays="7"
  50. #### LinuxGSM Advanced Settings ####
  51. ## SteamCMD Settings
  52. # Server appid
  53. appid="223250"
  54. # Steam App Branch Select
  55. # Allows to opt into the various Steam app branches. Default branch is "".
  56. # Example: "-beta latest_experimental"
  57. branch=""
  58. ## Github Branch Select
  59. # Allows for the use of different function files
  60. # from a different repo and/or branch.
  61. githubuser="GameServerManagers"
  62. githubrepo="LinuxGSM"
  63. githubbranch="master"
  64. ## LinuxGSM Server Details
  65. # Do not edit
  66. gamename="Red Orchestra: Ostfront 41-45"
  67. engine="unreal2"
  68. ## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
  69. servicename="ro-server"
  70. #### Directories ####
  71. # Edit with care
  72. ## Work Directories
  73. rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
  74. selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
  75. lockselfname=".${servicename}.lock"
  76. lgsmdir="${rootdir}/lgsm"
  77. functionsdir="${lgsmdir}/functions"
  78. libdir="${lgsmdir}/lib"
  79. tmpdir="${lgsmdir}/tmp"
  80. ## Server Specific Directories
  81. filesdir="${rootdir}/serverfiles"
  82. systemdir="${filesdir}/system"
  83. executabledir="${systemdir}"
  84. executable="./ucc-bin"
  85. servercfg="${servicename}.ini"
  86. servercfgdefault="default.ini"
  87. servercfgdir="${systemdir}"
  88. servercfgfullpath="${servercfgdir}/${servercfg}"
  89. compressedmapsdir="${rootdir}/Maps-Compressed"
  90. ## Backup Directory
  91. backupdir="${rootdir}/backups"
  92. ## Logging Directories
  93. gamelogdir="${rootdir}/log/server"
  94. scriptlogdir="${rootdir}/log/script"
  95. consolelogdir="${rootdir}/log/console"
  96. gamelog="${gamelogdir}/${servicename}-game.log"
  97. scriptlog="${scriptlogdir}/${servicename}-script.log"
  98. consolelog="${consolelogdir}/${servicename}-console.log"
  99. emaillog="${scriptlogdir}/${servicename}-email.log"
  100. scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
  101. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
  102. ## Logs Naming
  103. scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
  104. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
  105. gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log"
  106. ########################
  107. ######## Script ########
  108. ###### Do not edit #####
  109. ########################
  110. # Fetches core_dl for file downloads
  111. fn_fetch_core_dl(){
  112. github_file_url_dir="lgsm/functions"
  113. github_file_url_name="${functionfile}"
  114. filedir="${functionsdir}"
  115. filename="${github_file_url_name}"
  116. githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
  117. # If the file is missing, then download
  118. if [ ! -f "${filedir}/${filename}" ]; then
  119. if [ ! -d "${filedir}" ]; then
  120. mkdir -p "${filedir}"
  121. fi
  122. echo -e " fetching ${filename}...\c"
  123. # Check curl exists and use available path
  124. curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
  125. for curlcmd in ${curlpaths}
  126. do
  127. if [ -x "${curlcmd}" ]; then
  128. break
  129. fi
  130. done
  131. # If curl exists download file
  132. if [ "$(basename ${curlcmd})" == "curl" ]; then
  133. curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
  134. if [ $? -ne 0 ]; then
  135. echo -e "\e[0;31mFAIL\e[0m\n"
  136. echo "${curlfetch}"
  137. echo -e "${githuburl}\n"
  138. exit 1
  139. else
  140. echo -e "\e[0;32mOK\e[0m"
  141. fi
  142. else
  143. echo -e "\e[0;31mFAIL\e[0m\n"
  144. echo "Curl is not installed!"
  145. echo -e ""
  146. exit 1
  147. fi
  148. chmod +x "${filedir}/${filename}"
  149. fi
  150. source "${filedir}/${filename}"
  151. }
  152. core_dl.sh(){
  153. # Functions are defined in core_functions.sh.
  154. functionfile="${FUNCNAME}"
  155. fn_fetch_core_dl
  156. }
  157. core_functions.sh(){
  158. # Functions are defined in core_functions.sh.
  159. functionfile="${FUNCNAME}"
  160. fn_fetch_core_dl
  161. }
  162. # Prevent from running this script as root.
  163. if [ "$(whoami)" = "root" ]; then
  164. if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then
  165. echo "[ FAIL ] Do NOT run this script as root!"
  166. exit 1
  167. else
  168. core_functions.sh
  169. check_root.sh
  170. fi
  171. fi
  172. core_dl.sh
  173. core_functions.sh
  174. getopt=$1
  175. core_getopt.sh