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- #!/bin/bash
- # LGSM fn_validate function
- # Author: Daniel Gibbs
- # Website: http://danielgibbs.co.uk
- # Version: 210115
- # Description: Runs a server validation.
- local modulename="Validate"
- fn_check_root
- fn_check_systemdir
- fn_printwarn "Validating may overwrite some customised files."
- sleep 1
- echo -en "\n"
- echo -en "https://developer.valvesoftware.com/wiki/SteamCMD#Validate"
- sleep 5
- echo -en "\n"
- fn_printdots "Checking server files"
- sleep 1
- fn_printok "Checking server files"
- fn_scriptlog "Checking server files"
- sleep 1
- cd "${rootdir}"
- cd "steamcmd"
- ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${filesdir}" +app_update "${appid}" validate +quit|tee -a "${scriptlog}"
- fn_scriptlog "Checking complete"
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