_default.cfg 3.4 KB

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  1. ##################################
  2. ######## Default Settings ########
  3. ##################################
  4. # DO NOT EDIT WILL BE OVERWRITTEN!
  5. # Copy settings from here and use them in either
  6. # common.cfg - applies settings to every instance
  7. # [instance].cfg - applies settings to a specific instance
  8. #### Server Settings ####
  9. ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
  10. defaultmap="DM-Deck16]["
  11. ip="0.0.0.0"
  12. ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
  13. fn_parms(){
  14. parms="server ${defaultmap}.unr ini=${servercfgfullpath}"
  15. }
  16. #### LinuxGSM Settings ####
  17. ## Notification Alerts
  18. # (on|off)
  19. # More info | https://github.com/GameServerManagers/LinuxGSM/wiki/Alerts#more-info
  20. postalert="off"
  21. postdays="7"
  22. posttarget="https://hastebin.com"
  23. # Discord Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Discord
  24. discordalert="off"
  25. discordwebhook="webhook"
  26. # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
  27. emailalert="off"
  28. email="email@example.com"
  29. emailfrom=""
  30. # IFTTT Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/IFTTT
  31. iftttalert="off"
  32. ifttttoken="accesstoken"
  33. iftttevent="linuxgsm_alert"
  34. # Mailgun Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/mailgun
  35. mailgunalert="off"
  36. mailguntoken="accesstoken"
  37. mailgundomain="example.com"
  38. mailgunemailfrom="alert@example.com"
  39. mailgunemail="email@myemail.com"
  40. # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
  41. pushbulletalert="off"
  42. pushbullettoken="accesstoken"
  43. channeltag=""
  44. # Pushover Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushover
  45. pushoveralert="off"
  46. pushovertoken="accesstoken"
  47. # Telegram Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Telegram
  48. # You can add a custom cURL string eg proxy (useful in Russia) or else in "curlcustomstring".
  49. # like a "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help", if you not need
  50. # any custom string in curl - simple ignore this parameter.
  51. telegramalert="off"
  52. telegramtoken="accesstoken"
  53. telegramchatid=""
  54. curlcustomstring=""
  55. ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
  56. maxbackups="4"
  57. maxbackupdays="30"
  58. stoponbackup="on"
  59. ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
  60. consolelogging="on"
  61. logdays="7"
  62. #### LinuxGSM Advanced Settings ####
  63. # ANSI Colors
  64. ansi="on"
  65. ## LinuxGSM Server Details
  66. # Do not edit
  67. gamename="Unreal Tournament 99"
  68. engine="unreal"
  69. #### Directories ####
  70. # Edit with care
  71. ## Server Specific Directories
  72. systemdir="${serverfiles}/System"
  73. executabledir="${systemdir}"
  74. executable="./ucc-bin"
  75. servercfg="${servicename}.ini"
  76. servercfgdefault="Default.ini"
  77. servercfgdir="${systemdir}"
  78. servercfgfullpath="${servercfgdir}/${servercfg}"
  79. compressedmapsdir="${rootdir}/Maps-Compressed"
  80. ## Backup Directory
  81. backupdir="${rootdir}/backups"
  82. ## Logging Directories
  83. logdir="${rootdir}/log"
  84. gamelogdir="${serverfiles}/Logs"
  85. lgsmlogdir="${logdir}/script"
  86. consolelogdir="${logdir}/console"
  87. lgsmlog="${lgsmlogdir}/${servicename}-script.log"
  88. consolelog="${consolelogdir}/${servicename}-console.log"
  89. alertlog="${lgsmlogdir}/${servicename}-alert.log"
  90. postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log"
  91. ## Logs Naming
  92. lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
  93. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"