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- ##################################
- ######## Default Settings ########
- ##################################
- # DO NOT EDIT WILL BE OVERWRITTEN!
- # Copy settings from here and use them in either
- # common.cfg - applies settings to every instance
- # [instance].cfg - applies settings to a specific instance
- #### Server Settings ####
- ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
- port="7787"
- queryport="27165"
- randommap="ALWAYS"
- ip="0.0.0.0"
- ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
- fn_parms(){
- parms="MULTIHOME=${ip} RANDOM=${randommap} Port=${port} QueryPort=${queryport}"
- }
- #### LinuxGSM Settings ####
- ## Notification Alerts
- # (on|off)
- # More info | https://github.com/GameServerManagers/LinuxGSM/wiki/Alerts#more-info
- postalert="off"
- postdays="7"
- posttarget="https://hastebin.com"
- # Discord Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Discord
- discordalert="off"
- discordwebhook="webhook"
- # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
- emailalert="off"
- email="email@example.com"
- emailfrom=""
- # IFTTT Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/IFTTT
- iftttalert="off"
- ifttttoken="accesstoken"
- iftttevent="linuxgsm_alert"
- # Mailgun Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/mailgun
- mailgunalert="off"
- mailguntoken="accesstoken"
- mailgundomain="example.com"
- mailgunemailfrom="alert@example.com"
- mailgunemail="email@myemail.com"
- # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
- pushbulletalert="off"
- pushbullettoken="accesstoken"
- channeltag=""
- # Pushover Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushover
- pushoveralert="off"
- pushovertoken="accesstoken"
- # Telegram Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Telegram
- telegramalert="off"
- telegramtoken="accesstoken"
- telegramchatid=""
- ## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
- updateonstart="off"
- ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
- maxbackups="4"
- maxbackupdays="30"
- stoponbackup="on"
- ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
- consolelogging="on"
- logdays="7"
- #### LinuxGSM Advanced Settings ####
- ## SteamCMD Settings
- # Server appid
- appid="403240"
- # Steam App Branch Select
- # Allows to opt into the various Steam app branches. Default branch is "".
- # Example: "-beta latest_experimental"
- branch=""
- ## LinuxGSM Server Details
- # Do not edit
- gamename="Squad"
- engine="unreal4"
- #### Directories ####
- # Edit with care
- ## Server Specific Directories
- systemdir="${serverfiles}/Squad"
- executabledir="${serverfiles}"
- executable="./SquadServer.sh"
- servercfg="${servicename}.cfg"
- servercfgdefault="Server.cfg"
- servercfgdir="${systemdir}/ServerConfig"
- servercfgfullpath="${servercfgdir}/${servercfg}"
- ## Backup Directory
- backupdir="${lgsmdir}/backup"
- ## Logging Directories
- logdir="${rootdir}/log"
- gamelogdir="${systemdir}/Saved/Logs"
- lgsmlogdir="${logdir}/script"
- consolelogdir="${logdir}/console"
- gamelog="${gamelogdir}/${servicename}-game.log"
- lgsmlog="${lgsmlogdir}/${servicename}-script.log"
- consolelog="${consolelogdir}/${servicename}-console.log"
- alertlog="${lgsmlogdir}/${servicename}-alert.log"
- postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log"
- ## Logs Naming
- lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
- consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
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