| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647 |
- #!/bin/bash
- # LinuxGSM install_config.sh function
- # Author: Daniel Gibbs
- # Website: https://linuxgsm.com
- # Description: Creates default server configs.
- local commandname="INSTALL"
- local commandaction="Install"
- local function_selfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
- # Checks if server cfg dir exists, creates it if it doesn't
- fn_check_cfgdir(){
- if [ ! -d "${servercfgdir}" ]; then
- echo "creating ${servercfgdir} config directory."
- fn_script_log_info "creating ${servercfgdir} config directory."
- mkdir -pv "${servercfgdir}"
- fi
- }
- # Downloads default configs from Game-Server-Configs repo to lgsm/config-default
- fn_fetch_default_config(){
- echo ""
- echo "Downloading ${gamename} Configs"
- echo "================================="
- echo "default configs from https://github.com/GameServerManagers/Game-Server-Configs"
- sleep 0.5
- mkdir -p "${lgsmdir}/config-default/config-game"
- githuburl="https://raw.githubusercontent.com/GameServerManagers/Game-Server-Configs/master"
- for config in "${array_configs[@]}"; do
- fn_fetch_file "${githuburl}/${gamedirname}/${config}" "${lgsmdir}/config-default/config-game" "${config}" "nochmodx" "norun" "forcedl" "nomd5"
- done
- }
- # Copys default configs from Game-Server-Configs repo to server config location
- fn_default_config_remote(){
- for config in "${array_configs[@]}"; do
- # every config is copied
- echo "copying ${config} config file."
- fn_script_log_info "copying ${servercfg} config file."
- if [ "${config}" == "${servercfgdefault}" ]; then
- mkdir -p "${servercfgdir}"
- cp -nv "${lgsmdir}/config-default/config-game/${config}" "${servercfgfullpath}"
- elif [ "${gamename}" == "ARMA 3" ]&&[ "${config}" == "${networkcfgdefault}" ]; then
- mkdir -p "${servercfgdir}"
- cp -nv "${lgsmdir}/config-default/config-game/${config}" "${networkcfgfullpath}"
- elif [ "${gamename}" == "Don't Starve Together" ]&&[ "${config}" == "${clustercfgdefault}" ]; then
- cp -nv "${lgsmdir}/config-default/config-game/${clustercfgdefault}" "${clustercfgfullpath}"
- else
- mkdir -p "${servercfgdir}"
- cp -nv "${lgsmdir}/config-default/config-game/${config}" "${servercfgdir}/${config}"
- fi
- done
- sleep 0.5
- }
- # Copys local default config to server config location
- fn_default_config_local(){
- echo "copying ${servercfgdefault} config file."
- cp -nv "${servercfgfullpathdefault}" "${servercfgfullpath}"
- sleep 0.5
- }
- # Changes some variables within the default configs
- # SERVERNAME to LinuxGSM
- # PASSWORD to random password
- fn_set_config_vars(){
- if [ -f "${servercfgfullpath}" ]; then
- random=$(tr -dc A-Za-z0-9_ < /dev/urandom | head -c 8 | xargs)
- servername="LinuxGSM"
- rconpass="admin${random}"
- echo "changing hostname."
- fn_script_log_info "changing hostname."
- sleep 0.5
- # prevents var from being overwritten with the servername
- if grep -q "SERVERNAME=SERVERNAME" "${lgsmdir}/config-default/config-game/${config}" 2>/dev/null; then
- sed -i "s/SERVERNAME=SERVERNAME/SERVERNAME=${servername}/g" "${servercfgfullpath}"
- elif grep -q "SERVERNAME=\"SERVERNAME\"" "${lgsmdir}/config-default/config-game/${config}" 2>/dev/null; then
- sed -i "s/SERVERNAME=\"SERVERNAME\"/SERVERNAME=\"${servername}\"/g" "${servercfgfullpath}"
- else
- sed -i "s/SERVERNAME/${servername}/g" "${servercfgfullpath}"
- fi
- echo "changing rcon/admin password."
- fn_script_log_info "changing rcon/admin password."
- if [ "${shortname}" == "squad" ]; then
- sed -i "s/ADMINPASSWORD/${rconpass}/g" "${servercfgdir}/Rcon.cfg"
- else
- sed -i "s/ADMINPASSWORD/${rconpass}/g" "${servercfgfullpath}"
- fi
- sleep 0.5
- else
- fn_script_log_warn "Config file not found, cannot alter it."
- echo "Config file not found, cannot alter it."
- sleep 0.5
- fi
- }
- # Changes some variables within the default Don't Starve Together configs
- fn_set_dst_config_vars(){
- ## cluster.ini
- if grep -Fq "SERVERNAME" "${clustercfgfullpath}"; then
- echo "changing server name."
- fn_script_log_info "changing server name."
- sed -i "s/SERVERNAME/LinuxGSM/g" "${clustercfgfullpath}"
- sleep 0.5
- echo "changing shard mode."
- fn_script_log_info "changing shard mode."
- sed -i "s/USESHARDING/${sharding}/g" "${clustercfgfullpath}"
- sleep 0.5
- echo "randomizing cluster key."
- fn_script_log_info "randomizing cluster key."
- randomkey=$(tr -dc A-Za-z0-9_ < /dev/urandom | head -c 8 | xargs)
- sed -i "s/CLUSTERKEY/${randomkey}/g" "${clustercfgfullpath}"
- sleep 0.5
- else
- echo "${clustercfg} is already configured."
- fn_script_log_info "${clustercfg} is already configured."
- fi
- ## server.ini
- # removing unnecessary options (dependent on sharding & shard type)
- if [ "${sharding}" == "false" ]; then
- sed -i "s/ISMASTER//g" "${servercfgfullpath}"
- sed -i "/SHARDNAME/d" "${servercfgfullpath}"
- elif [ "${master}" == "true" ]; then
- sed -i "/SHARDNAME/d" "${servercfgfullpath}"
- fi
- echo "changing shard name."
- fn_script_log_info "changing shard name."
- sed -i "s/SHARDNAME/${shard}/g" "${servercfgfullpath}"
- sleep 0.5
- echo "changing master setting."
- fn_script_log_info "changing master setting."
- sed -i "s/ISMASTER/${master}/g" "${servercfgfullpath}"
- sleep 0.5
- ## worldgenoverride.lua
- if [ "${cave}" == "true" ]; then
- echo "defining ${shard} as cave in ${servercfgdir}/worldgenoverride.lua."
- fn_script_log_info "defining ${shard} as cave in ${servercfgdir}/worldgenoverride.lua."
- echo 'return { override_enabled = true, preset = "DST_CAVE", }' > "${servercfgdir}/worldgenoverride.lua"
- fi
- sleep 0.5
- echo ""
- }
- if [ "${gamename}" == "7 Days To Die" ]; then
- gamedirname="7DaysToDie"
- fn_default_config_local
- elif [ "${gamename}" == "ARK: Survival Evolved" ]; then
- gamedirname="ARKSurvivalEvolved"
- fn_check_cfgdir
- array_configs+=( GameUserSettings.ini )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "ARMA 3" ]; then
- gamedirname="Arma3"
- fn_check_cfgdir
- array_configs+=( server.cfg network.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Ballistic Overkill" ]; then
- gamedirname="BallisticOverkill"
- array_configs+=( config.txt )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Base Defense" ]; then
- gamedirname="BaseDefense"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Battalion 1944" ]; then
- gamedirname="Battalion1944"
- fn_check_cfgdir
- array_configs+=( DefaultGame.ini )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Battlefield: 1942" ]; then
- gamedirname="Battlefield1942"
- array_configs+=( serversettings.con )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Blade Symphony" ]; then
- gamedirname="BladeSymphony"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "BrainBread" ]; then
- gamedirname="BrainBread"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "BrainBread 2" ]; then
- gamedirname="BrainBread2"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Black Mesa: Deathmatch" ]; then
- gamedirname="BlackMesa"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Call of Duty" ]; then
- gamedirname="CallOfDuty"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Call of Duty: United Offensive" ]; then
- gamedirname="CallOfDutyUnitedOffensive"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Call of Duty 2" ]; then
- gamedirname="CallOfDuty2"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Call of Duty 4" ]; then
- gamedirname="CallOfDuty4"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Call of Duty: World at War" ]; then
- gamedirname="CallOfDutyWorldAtWar"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Codename CURE" ]; then
- gamedirname="CodenameCURE"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Counter-Strike 1.6" ]; then
- gamedirname="CounterStrike"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Counter-Strike: Condition Zero" ]; then
- gamedirname="CounterStrikeConditionZero"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Counter-Strike: Global Offensive" ]; then
- gamedirname="CounterStrikeGlobalOffensive"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Classic Offensive" ]; then
- gamedirname="ClassicOffensive"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Counter-Strike: Source" ]; then
- gamedirname="CounterStrikeSource"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Day of Defeat" ]; then
- gamedirname="DayOfDefeat"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Day of Defeat: Source" ]; then
- gamedirname="DayOfDefeatSource"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Day of Infamy" ]; then
- gamedirname="DayOfInfamy"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Deathmatch Classic" ]; then
- gamedirname="DeathmatchClassic"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Don't Starve Together" ]; then
- gamedirname="DontStarveTogether"
- fn_check_cfgdir
- array_configs+=( cluster.ini server.ini )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_dst_config_vars
- elif [ "${gamename}" == "Double Action: Boogaloo" ]; then
- gamedirname="DoubleActionBoogaloo"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Dystopia" ]; then
- gamedirname="Dystopia"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "ET: Legacy" ]; then
- gamedirname="ETLegacy"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Factorio" ]; then
- gamedirname="Factorio"
- array_configs+=( server-settings.json )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Fistful of Frags" ]; then
- gamedirname="FistfulofFrags"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Garry's Mod" ]; then
- gamedirname="GarrysMod"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "GoldenEye: Source" ]; then
- gamedirname="GoldenEyeSource"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Half Life: Deathmatch" ]; then
- gamedirname="HalfLifeDeathmatch"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Half-Life Deathmatch: Source" ]; then
- gamedirname="HalfLifeDeathmatchSource"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Half-Life: Opposing Force" ]; then
- gamedirname="OpposingForce"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Half Life 2: Deathmatch" ]; then
- gamedirname="HalfLife2Deathmatch"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Insurgency" ]; then
- gamedirname="Insurgency"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "IOSoccer" ]; then
- gamedirname="IOSoccer"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Just Cause 2" ]; then
- gamedirname="JustCause2"
- array_configs+=( config.lua )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Just Cause 3" ]; then
- gamedirname="JustCause3"
- array_configs+=( config.json )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Killing Floor" ]; then
- gamedirname="KillingFloor"
- array_configs+=( Default.ini )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Left 4 Dead" ]; then
- gamedirname="Left4Dead"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Left 4 Dead" ]; then
- gamedirname="Left4Dead"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Left 4 Dead 2" ]; then
- gamedirname="Left4Dead2"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Minecraft" ]; then
- gamedirname="Minecraft"
- array_configs+=( server.properties )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "MORDHAU" ]; then
- gamedirname="Mordhau"
- fn_check_cfgdir
- array_configs+=( Game.ini )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Natural Selection" ]; then
- gamedirname="NaturalSelection"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "No More Room in Hell" ]; then
- gamedirname="NoMoreRoominHell"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Nuclear Dawn" ]; then
- gamedirname="NuclearDawn"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Multi Theft Auto" ]; then
- gamedirname="MultiTheftAuto"
- fn_check_cfgdir
- array_configs+=( acl.xml mtaserver.conf vehiclecolors.conf )
- fn_fetch_default_config
- fn_default_config_remote
- elif [ "${gamename}" == "Mumble" ]; then
- gamedirname="Mumble"
- array_configs+=( murmur.ini )
- fn_fetch_default_config
- fn_default_config_remote
- elif [ "${gamename}" == "Pirates, Vikings, and Knights II" ]; then
- gamedirname="PiratesVikingandKnightsII"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Project Zomboid" ]; then
- gamedirname="ProjectZomboid"
- fn_check_cfgdir
- array_configs+=( server.ini )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Project Cars" ]; then
- gamedirname="ProjectCars"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Quake 2" ]; then
- gamedirname="Quake2"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Quake 3: Arena" ]; then
- gamedirname="Quake3Arena"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Quake Live" ]; then
- gamedirname="QuakeLive"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "QuakeWorld" ]; then
- gamedirname="QuakeWorld"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Ricochet" ]; then
- gamedirname="Ricochet"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Return to Castle Wolfenstein" ]; then
- gamedirname="ReturnToCastleWolfenstein"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Rust" ]; then
- gamedirname="Rust"
- fn_check_cfgdir
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- elif [ "${gamename}" == "Serious Sam 3: BFE" ]; then
- gamedirname="SeriousSam3BFE"
- array_configs+=( server.ini )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Squad" ]; then
- gamedirname="Squad"
- array_configs+=( Server.cfg Rcon.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Starbound" ]; then
- gamedirname="Starbound"
- array_configs+=( starbound_server.config )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Stationeers" ]; then
- gamedirname="Stationeers"
- array_configs+=( default.ini )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "San Andreas Multiplayer" ]; then
- gamedirname="SanAndreasMultiplayer"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Sven Co-op" ]; then
- gamedirname="SvenCoop"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Team Fortress 2" ]; then
- gamedirname="TeamFortress2"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Team Fortress Classic" ]; then
- gamedirname="TeamFortressClassic"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "TeamSpeak 3" ]; then
- gamedirname="TeamSpeak3"
- array_configs+=( ts3server.ini )
- fn_fetch_default_config
- fn_default_config_remote
- elif [ "${gamename}" == "Teeworlds" ]; then
- gamedirname="Teeworlds"
- array_configs+=( server.cfg ctf.cfg dm.cfg duel.cfg tdm.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Terraria" ]; then
- gamedirname="Terraria"
- array_configs+=( serverconfig.txt )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Tower Unite" ]; then
- gamedirname="TowerUnite"
- fn_check_cfgdir
- array_configs+=( TowerServer.ini )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Unreal Tournament" ]; then
- gamedirname="UnrealTournament"
- array_configs+=( Game.ini Engine.ini )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Unreal Tournament 2004" ]; then
- gamedirname="UnrealTournament2004"
- array_configs+=( UT2004.ini )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Unreal Tournament 99" ]; then
- gamedirname="UnrealTournament99"
- array_configs+=( Default.ini )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${shortname}" == "unt" ]; then
- gamedirname="Unturned"
- array_configs+=( Config.json )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Vampire Slayer" ]; then
- gamedirname="VampireSlayer"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
- gamedirname="WolfensteinEnemyTerritory"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Wurm Unlimited" ]; then
- gamedirname="WurmUnlimited"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- elif [ "${gamename}" == "Zombie Panic! Source" ]; then
- gamedirname="ZombiePanicSource"
- array_configs+=( server.cfg )
- fn_fetch_default_config
- fn_default_config_remote
- fn_set_config_vars
- fi
|