install_config.sh 20 KB

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  1. #!/bin/bash
  2. # LinuxGSM install_config.sh function
  3. # Author: Daniel Gibbs
  4. # Website: https://linuxgsm.com
  5. # Description: Creates default server configs.
  6. local commandname="INSTALL"
  7. local commandaction="Install"
  8. local function_selfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
  9. # Checks if server cfg dir exists, creates it if it doesn't
  10. fn_check_cfgdir(){
  11. if [ ! -d "${servercfgdir}" ]; then
  12. echo "creating ${servercfgdir} config directory."
  13. fn_script_log_info "creating ${servercfgdir} config directory."
  14. mkdir -pv "${servercfgdir}"
  15. fi
  16. }
  17. # Downloads default configs from Game-Server-Configs repo to lgsm/config-default
  18. fn_fetch_default_config(){
  19. echo ""
  20. echo "Downloading ${gamename} Configs"
  21. echo "================================="
  22. echo "default configs from https://github.com/GameServerManagers/Game-Server-Configs"
  23. sleep 0.5
  24. mkdir -p "${lgsmdir}/config-default/config-game"
  25. githuburl="https://raw.githubusercontent.com/GameServerManagers/Game-Server-Configs/master"
  26. for config in "${array_configs[@]}"; do
  27. fn_fetch_file "${githuburl}/${gamedirname}/${config}" "${lgsmdir}/config-default/config-game" "${config}" "nochmodx" "norun" "forcedl" "nomd5"
  28. done
  29. }
  30. # Copys default configs from Game-Server-Configs repo to server config location
  31. fn_default_config_remote(){
  32. for config in "${array_configs[@]}"; do
  33. # every config is copied
  34. echo "copying ${config} config file."
  35. fn_script_log_info "copying ${servercfg} config file."
  36. if [ "${config}" == "${servercfgdefault}" ]; then
  37. mkdir -p "${servercfgdir}"
  38. cp -nv "${lgsmdir}/config-default/config-game/${config}" "${servercfgfullpath}"
  39. elif [ "${gamename}" == "ARMA 3" ]&&[ "${config}" == "${networkcfgdefault}" ]; then
  40. mkdir -p "${servercfgdir}"
  41. cp -nv "${lgsmdir}/config-default/config-game/${config}" "${networkcfgfullpath}"
  42. elif [ "${gamename}" == "Don't Starve Together" ]&&[ "${config}" == "${clustercfgdefault}" ]; then
  43. cp -nv "${lgsmdir}/config-default/config-game/${clustercfgdefault}" "${clustercfgfullpath}"
  44. else
  45. mkdir -p "${servercfgdir}"
  46. cp -nv "${lgsmdir}/config-default/config-game/${config}" "${servercfgdir}/${config}"
  47. fi
  48. done
  49. sleep 0.5
  50. }
  51. # Copys local default config to server config location
  52. fn_default_config_local(){
  53. echo "copying ${servercfgdefault} config file."
  54. cp -nv "${servercfgfullpathdefault}" "${servercfgfullpath}"
  55. sleep 0.5
  56. }
  57. # Changes some variables within the default configs
  58. # SERVERNAME to LinuxGSM
  59. # PASSWORD to random password
  60. fn_set_config_vars(){
  61. if [ -f "${servercfgfullpath}" ]; then
  62. random=$(tr -dc A-Za-z0-9_ < /dev/urandom | head -c 8 | xargs)
  63. servername="LinuxGSM"
  64. rconpass="admin${random}"
  65. echo "changing hostname."
  66. fn_script_log_info "changing hostname."
  67. sleep 0.5
  68. # prevents var from being overwritten with the servername
  69. if grep -q "SERVERNAME=SERVERNAME" "${lgsmdir}/config-default/config-game/${config}" 2>/dev/null; then
  70. sed -i "s/SERVERNAME=SERVERNAME/SERVERNAME=${servername}/g" "${servercfgfullpath}"
  71. elif grep -q "SERVERNAME=\"SERVERNAME\"" "${lgsmdir}/config-default/config-game/${config}" 2>/dev/null; then
  72. sed -i "s/SERVERNAME=\"SERVERNAME\"/SERVERNAME=\"${servername}\"/g" "${servercfgfullpath}"
  73. else
  74. sed -i "s/SERVERNAME/${servername}/g" "${servercfgfullpath}"
  75. fi
  76. echo "changing rcon/admin password."
  77. fn_script_log_info "changing rcon/admin password."
  78. if [ "${shortname}" == "squad" ]; then
  79. sed -i "s/ADMINPASSWORD/${rconpass}/g" "${servercfgdir}/Rcon.cfg"
  80. else
  81. sed -i "s/ADMINPASSWORD/${rconpass}/g" "${servercfgfullpath}"
  82. fi
  83. sleep 0.5
  84. else
  85. fn_script_log_warn "Config file not found, cannot alter it."
  86. echo "Config file not found, cannot alter it."
  87. sleep 0.5
  88. fi
  89. }
  90. # Changes some variables within the default Don't Starve Together configs
  91. fn_set_dst_config_vars(){
  92. ## cluster.ini
  93. if grep -Fq "SERVERNAME" "${clustercfgfullpath}"; then
  94. echo "changing server name."
  95. fn_script_log_info "changing server name."
  96. sed -i "s/SERVERNAME/LinuxGSM/g" "${clustercfgfullpath}"
  97. sleep 0.5
  98. echo "changing shard mode."
  99. fn_script_log_info "changing shard mode."
  100. sed -i "s/USESHARDING/${sharding}/g" "${clustercfgfullpath}"
  101. sleep 0.5
  102. echo "randomizing cluster key."
  103. fn_script_log_info "randomizing cluster key."
  104. randomkey=$(tr -dc A-Za-z0-9_ < /dev/urandom | head -c 8 | xargs)
  105. sed -i "s/CLUSTERKEY/${randomkey}/g" "${clustercfgfullpath}"
  106. sleep 0.5
  107. else
  108. echo "${clustercfg} is already configured."
  109. fn_script_log_info "${clustercfg} is already configured."
  110. fi
  111. ## server.ini
  112. # removing unnecessary options (dependent on sharding & shard type)
  113. if [ "${sharding}" == "false" ]; then
  114. sed -i "s/ISMASTER//g" "${servercfgfullpath}"
  115. sed -i "/SHARDNAME/d" "${servercfgfullpath}"
  116. elif [ "${master}" == "true" ]; then
  117. sed -i "/SHARDNAME/d" "${servercfgfullpath}"
  118. fi
  119. echo "changing shard name."
  120. fn_script_log_info "changing shard name."
  121. sed -i "s/SHARDNAME/${shard}/g" "${servercfgfullpath}"
  122. sleep 0.5
  123. echo "changing master setting."
  124. fn_script_log_info "changing master setting."
  125. sed -i "s/ISMASTER/${master}/g" "${servercfgfullpath}"
  126. sleep 0.5
  127. ## worldgenoverride.lua
  128. if [ "${cave}" == "true" ]; then
  129. echo "defining ${shard} as cave in ${servercfgdir}/worldgenoverride.lua."
  130. fn_script_log_info "defining ${shard} as cave in ${servercfgdir}/worldgenoverride.lua."
  131. echo 'return { override_enabled = true, preset = "DST_CAVE", }' > "${servercfgdir}/worldgenoverride.lua"
  132. fi
  133. sleep 0.5
  134. echo ""
  135. }
  136. if [ "${gamename}" == "7 Days To Die" ]; then
  137. gamedirname="7DaysToDie"
  138. fn_default_config_local
  139. elif [ "${gamename}" == "ARK: Survival Evolved" ]; then
  140. gamedirname="ARKSurvivalEvolved"
  141. fn_check_cfgdir
  142. array_configs+=( GameUserSettings.ini )
  143. fn_fetch_default_config
  144. fn_default_config_remote
  145. fn_set_config_vars
  146. elif [ "${gamename}" == "ARMA 3" ]; then
  147. gamedirname="Arma3"
  148. fn_check_cfgdir
  149. array_configs+=( server.cfg network.cfg )
  150. fn_fetch_default_config
  151. fn_default_config_remote
  152. fn_set_config_vars
  153. elif [ "${gamename}" == "Ballistic Overkill" ]; then
  154. gamedirname="BallisticOverkill"
  155. array_configs+=( config.txt )
  156. fn_fetch_default_config
  157. fn_default_config_remote
  158. fn_set_config_vars
  159. elif [ "${gamename}" == "Base Defense" ]; then
  160. gamedirname="BaseDefense"
  161. array_configs+=( server.cfg )
  162. fn_fetch_default_config
  163. fn_default_config_remote
  164. fn_set_config_vars
  165. elif [ "${gamename}" == "Battalion 1944" ]; then
  166. gamedirname="Battalion1944"
  167. fn_check_cfgdir
  168. array_configs+=( DefaultGame.ini )
  169. fn_fetch_default_config
  170. fn_default_config_remote
  171. fn_set_config_vars
  172. elif [ "${gamename}" == "Battlefield: 1942" ]; then
  173. gamedirname="Battlefield1942"
  174. array_configs+=( serversettings.con )
  175. fn_fetch_default_config
  176. fn_default_config_remote
  177. fn_set_config_vars
  178. elif [ "${gamename}" == "Blade Symphony" ]; then
  179. gamedirname="BladeSymphony"
  180. array_configs+=( server.cfg )
  181. fn_fetch_default_config
  182. fn_default_config_remote
  183. fn_set_config_vars
  184. elif [ "${gamename}" == "BrainBread" ]; then
  185. gamedirname="BrainBread"
  186. array_configs+=( server.cfg )
  187. fn_fetch_default_config
  188. fn_default_config_remote
  189. fn_set_config_vars
  190. elif [ "${gamename}" == "BrainBread 2" ]; then
  191. gamedirname="BrainBread2"
  192. array_configs+=( server.cfg )
  193. fn_fetch_default_config
  194. fn_default_config_remote
  195. fn_set_config_vars
  196. elif [ "${gamename}" == "Black Mesa: Deathmatch" ]; then
  197. gamedirname="BlackMesa"
  198. array_configs+=( server.cfg )
  199. fn_fetch_default_config
  200. fn_default_config_remote
  201. fn_set_config_vars
  202. elif [ "${gamename}" == "Call of Duty" ]; then
  203. gamedirname="CallOfDuty"
  204. array_configs+=( server.cfg )
  205. fn_fetch_default_config
  206. fn_default_config_remote
  207. fn_set_config_vars
  208. elif [ "${gamename}" == "Call of Duty: United Offensive" ]; then
  209. gamedirname="CallOfDutyUnitedOffensive"
  210. array_configs+=( server.cfg )
  211. fn_fetch_default_config
  212. fn_default_config_remote
  213. fn_set_config_vars
  214. elif [ "${gamename}" == "Call of Duty 2" ]; then
  215. gamedirname="CallOfDuty2"
  216. array_configs+=( server.cfg )
  217. fn_fetch_default_config
  218. fn_default_config_remote
  219. fn_set_config_vars
  220. elif [ "${gamename}" == "Call of Duty 4" ]; then
  221. gamedirname="CallOfDuty4"
  222. array_configs+=( server.cfg )
  223. fn_fetch_default_config
  224. fn_default_config_remote
  225. fn_set_config_vars
  226. elif [ "${gamename}" == "Call of Duty: World at War" ]; then
  227. gamedirname="CallOfDutyWorldAtWar"
  228. array_configs+=( server.cfg )
  229. fn_fetch_default_config
  230. fn_default_config_remote
  231. fn_set_config_vars
  232. elif [ "${gamename}" == "Codename CURE" ]; then
  233. gamedirname="CodenameCURE"
  234. array_configs+=( server.cfg )
  235. fn_fetch_default_config
  236. fn_default_config_remote
  237. fn_set_config_vars
  238. elif [ "${gamename}" == "Counter-Strike 1.6" ]; then
  239. gamedirname="CounterStrike"
  240. array_configs+=( server.cfg )
  241. fn_fetch_default_config
  242. fn_default_config_remote
  243. fn_set_config_vars
  244. elif [ "${gamename}" == "Counter-Strike: Condition Zero" ]; then
  245. gamedirname="CounterStrikeConditionZero"
  246. array_configs+=( server.cfg )
  247. fn_fetch_default_config
  248. fn_default_config_remote
  249. fn_set_config_vars
  250. elif [ "${gamename}" == "Counter-Strike: Global Offensive" ]; then
  251. gamedirname="CounterStrikeGlobalOffensive"
  252. array_configs+=( server.cfg )
  253. fn_fetch_default_config
  254. fn_default_config_remote
  255. fn_set_config_vars
  256. elif [ "${gamename}" == "Classic Offensive" ]; then
  257. gamedirname="ClassicOffensive"
  258. array_configs+=( server.cfg )
  259. fn_fetch_default_config
  260. fn_default_config_remote
  261. fn_set_config_vars
  262. elif [ "${gamename}" == "Counter-Strike: Source" ]; then
  263. gamedirname="CounterStrikeSource"
  264. array_configs+=( server.cfg )
  265. fn_fetch_default_config
  266. fn_default_config_remote
  267. fn_set_config_vars
  268. elif [ "${gamename}" == "Day of Defeat" ]; then
  269. gamedirname="DayOfDefeat"
  270. array_configs+=( server.cfg )
  271. fn_fetch_default_config
  272. fn_default_config_remote
  273. fn_set_config_vars
  274. elif [ "${gamename}" == "Day of Defeat: Source" ]; then
  275. gamedirname="DayOfDefeatSource"
  276. array_configs+=( server.cfg )
  277. fn_fetch_default_config
  278. fn_default_config_remote
  279. fn_set_config_vars
  280. elif [ "${gamename}" == "Day of Infamy" ]; then
  281. gamedirname="DayOfInfamy"
  282. array_configs+=( server.cfg )
  283. fn_fetch_default_config
  284. fn_default_config_remote
  285. fn_set_config_vars
  286. elif [ "${gamename}" == "Deathmatch Classic" ]; then
  287. gamedirname="DeathmatchClassic"
  288. array_configs+=( server.cfg )
  289. fn_fetch_default_config
  290. fn_default_config_remote
  291. fn_set_config_vars
  292. elif [ "${gamename}" == "Don't Starve Together" ]; then
  293. gamedirname="DontStarveTogether"
  294. fn_check_cfgdir
  295. array_configs+=( cluster.ini server.ini )
  296. fn_fetch_default_config
  297. fn_default_config_remote
  298. fn_set_dst_config_vars
  299. elif [ "${gamename}" == "Double Action: Boogaloo" ]; then
  300. gamedirname="DoubleActionBoogaloo"
  301. array_configs+=( server.cfg )
  302. fn_fetch_default_config
  303. fn_default_config_remote
  304. fn_set_config_vars
  305. elif [ "${gamename}" == "Dystopia" ]; then
  306. gamedirname="Dystopia"
  307. array_configs+=( server.cfg )
  308. fn_fetch_default_config
  309. fn_default_config_remote
  310. fn_set_config_vars
  311. elif [ "${gamename}" == "ET: Legacy" ]; then
  312. gamedirname="ETLegacy"
  313. array_configs+=( server.cfg )
  314. fn_fetch_default_config
  315. fn_default_config_remote
  316. fn_set_config_vars
  317. elif [ "${gamename}" == "Factorio" ]; then
  318. gamedirname="Factorio"
  319. array_configs+=( server-settings.json )
  320. fn_fetch_default_config
  321. fn_default_config_remote
  322. fn_set_config_vars
  323. elif [ "${gamename}" == "Fistful of Frags" ]; then
  324. gamedirname="FistfulofFrags"
  325. array_configs+=( server.cfg )
  326. fn_fetch_default_config
  327. fn_default_config_remote
  328. fn_set_config_vars
  329. elif [ "${gamename}" == "Garry's Mod" ]; then
  330. gamedirname="GarrysMod"
  331. array_configs+=( server.cfg )
  332. fn_fetch_default_config
  333. fn_default_config_remote
  334. fn_set_config_vars
  335. elif [ "${gamename}" == "GoldenEye: Source" ]; then
  336. gamedirname="GoldenEyeSource"
  337. array_configs+=( server.cfg )
  338. fn_fetch_default_config
  339. fn_default_config_remote
  340. fn_set_config_vars
  341. elif [ "${gamename}" == "Half Life: Deathmatch" ]; then
  342. gamedirname="HalfLifeDeathmatch"
  343. array_configs+=( server.cfg )
  344. fn_fetch_default_config
  345. fn_default_config_remote
  346. fn_set_config_vars
  347. elif [ "${gamename}" == "Half-Life Deathmatch: Source" ]; then
  348. gamedirname="HalfLifeDeathmatchSource"
  349. array_configs+=( server.cfg )
  350. fn_fetch_default_config
  351. fn_default_config_remote
  352. fn_set_config_vars
  353. elif [ "${gamename}" == "Half-Life: Opposing Force" ]; then
  354. gamedirname="OpposingForce"
  355. array_configs+=( server.cfg )
  356. fn_fetch_default_config
  357. fn_default_config_remote
  358. fn_set_config_vars
  359. elif [ "${gamename}" == "Half Life 2: Deathmatch" ]; then
  360. gamedirname="HalfLife2Deathmatch"
  361. array_configs+=( server.cfg )
  362. fn_fetch_default_config
  363. fn_default_config_remote
  364. fn_set_config_vars
  365. elif [ "${gamename}" == "Insurgency" ]; then
  366. gamedirname="Insurgency"
  367. array_configs+=( server.cfg )
  368. fn_fetch_default_config
  369. fn_default_config_remote
  370. fn_set_config_vars
  371. elif [ "${gamename}" == "IOSoccer" ]; then
  372. gamedirname="IOSoccer"
  373. array_configs+=( server.cfg )
  374. fn_fetch_default_config
  375. fn_default_config_remote
  376. fn_set_config_vars
  377. elif [ "${gamename}" == "Just Cause 2" ]; then
  378. gamedirname="JustCause2"
  379. array_configs+=( config.lua )
  380. fn_fetch_default_config
  381. fn_default_config_remote
  382. fn_set_config_vars
  383. elif [ "${gamename}" == "Just Cause 3" ]; then
  384. gamedirname="JustCause3"
  385. array_configs+=( config.json )
  386. fn_fetch_default_config
  387. fn_default_config_remote
  388. fn_set_config_vars
  389. elif [ "${gamename}" == "Killing Floor" ]; then
  390. gamedirname="KillingFloor"
  391. array_configs+=( Default.ini )
  392. fn_fetch_default_config
  393. fn_default_config_remote
  394. fn_set_config_vars
  395. elif [ "${gamename}" == "Left 4 Dead" ]; then
  396. gamedirname="Left4Dead"
  397. array_configs+=( server.cfg )
  398. fn_fetch_default_config
  399. fn_default_config_remote
  400. fn_set_config_vars
  401. elif [ "${gamename}" == "Left 4 Dead" ]; then
  402. gamedirname="Left4Dead"
  403. array_configs+=( server.cfg )
  404. fn_fetch_default_config
  405. fn_default_config_remote
  406. fn_set_config_vars
  407. elif [ "${gamename}" == "Left 4 Dead 2" ]; then
  408. gamedirname="Left4Dead2"
  409. array_configs+=( server.cfg )
  410. fn_fetch_default_config
  411. fn_default_config_remote
  412. fn_set_config_vars
  413. elif [ "${gamename}" == "Minecraft" ]; then
  414. gamedirname="Minecraft"
  415. array_configs+=( server.properties )
  416. fn_fetch_default_config
  417. fn_default_config_remote
  418. fn_set_config_vars
  419. elif [ "${gamename}" == "MORDHAU" ]; then
  420. gamedirname="Mordhau"
  421. fn_check_cfgdir
  422. array_configs+=( Game.ini )
  423. fn_fetch_default_config
  424. fn_default_config_remote
  425. fn_set_config_vars
  426. elif [ "${gamename}" == "Natural Selection" ]; then
  427. gamedirname="NaturalSelection"
  428. array_configs+=( server.cfg )
  429. fn_fetch_default_config
  430. fn_default_config_remote
  431. fn_set_config_vars
  432. elif [ "${gamename}" == "No More Room in Hell" ]; then
  433. gamedirname="NoMoreRoominHell"
  434. array_configs+=( server.cfg )
  435. fn_fetch_default_config
  436. fn_default_config_remote
  437. fn_set_config_vars
  438. elif [ "${gamename}" == "Nuclear Dawn" ]; then
  439. gamedirname="NuclearDawn"
  440. array_configs+=( server.cfg )
  441. fn_fetch_default_config
  442. fn_default_config_remote
  443. fn_set_config_vars
  444. elif [ "${gamename}" == "Multi Theft Auto" ]; then
  445. gamedirname="MultiTheftAuto"
  446. fn_check_cfgdir
  447. array_configs+=( acl.xml mtaserver.conf vehiclecolors.conf )
  448. fn_fetch_default_config
  449. fn_default_config_remote
  450. elif [ "${gamename}" == "Mumble" ]; then
  451. gamedirname="Mumble"
  452. array_configs+=( murmur.ini )
  453. fn_fetch_default_config
  454. fn_default_config_remote
  455. elif [ "${gamename}" == "Pirates, Vikings, and Knights II" ]; then
  456. gamedirname="PiratesVikingandKnightsII"
  457. array_configs+=( server.cfg )
  458. fn_fetch_default_config
  459. fn_default_config_remote
  460. fn_set_config_vars
  461. elif [ "${gamename}" == "Project Zomboid" ]; then
  462. gamedirname="ProjectZomboid"
  463. fn_check_cfgdir
  464. array_configs+=( server.ini )
  465. fn_fetch_default_config
  466. fn_default_config_remote
  467. fn_set_config_vars
  468. elif [ "${gamename}" == "Project Cars" ]; then
  469. gamedirname="ProjectCars"
  470. array_configs+=( server.cfg )
  471. fn_fetch_default_config
  472. fn_default_config_remote
  473. fn_set_config_vars
  474. elif [ "${gamename}" == "Quake 2" ]; then
  475. gamedirname="Quake2"
  476. array_configs+=( server.cfg )
  477. fn_fetch_default_config
  478. fn_default_config_remote
  479. fn_set_config_vars
  480. elif [ "${gamename}" == "Quake 3: Arena" ]; then
  481. gamedirname="Quake3Arena"
  482. array_configs+=( server.cfg )
  483. fn_fetch_default_config
  484. fn_default_config_remote
  485. fn_set_config_vars
  486. elif [ "${gamename}" == "Quake Live" ]; then
  487. gamedirname="QuakeLive"
  488. array_configs+=( server.cfg )
  489. fn_fetch_default_config
  490. fn_default_config_remote
  491. fn_set_config_vars
  492. elif [ "${gamename}" == "QuakeWorld" ]; then
  493. gamedirname="QuakeWorld"
  494. array_configs+=( server.cfg )
  495. fn_fetch_default_config
  496. fn_default_config_remote
  497. fn_set_config_vars
  498. elif [ "${gamename}" == "Ricochet" ]; then
  499. gamedirname="Ricochet"
  500. array_configs+=( server.cfg )
  501. fn_fetch_default_config
  502. fn_default_config_remote
  503. fn_set_config_vars
  504. elif [ "${gamename}" == "Return to Castle Wolfenstein" ]; then
  505. gamedirname="ReturnToCastleWolfenstein"
  506. array_configs+=( server.cfg )
  507. fn_fetch_default_config
  508. fn_default_config_remote
  509. fn_set_config_vars
  510. elif [ "${gamename}" == "Rust" ]; then
  511. gamedirname="Rust"
  512. fn_check_cfgdir
  513. array_configs+=( server.cfg )
  514. fn_fetch_default_config
  515. fn_default_config_remote
  516. elif [ "${gamename}" == "Serious Sam 3: BFE" ]; then
  517. gamedirname="SeriousSam3BFE"
  518. array_configs+=( server.ini )
  519. fn_fetch_default_config
  520. fn_default_config_remote
  521. fn_set_config_vars
  522. elif [ "${gamename}" == "Squad" ]; then
  523. gamedirname="Squad"
  524. array_configs+=( Server.cfg Rcon.cfg )
  525. fn_fetch_default_config
  526. fn_default_config_remote
  527. fn_set_config_vars
  528. elif [ "${gamename}" == "Starbound" ]; then
  529. gamedirname="Starbound"
  530. array_configs+=( starbound_server.config )
  531. fn_fetch_default_config
  532. fn_default_config_remote
  533. fn_set_config_vars
  534. elif [ "${gamename}" == "Stationeers" ]; then
  535. gamedirname="Stationeers"
  536. array_configs+=( default.ini )
  537. fn_fetch_default_config
  538. fn_default_config_remote
  539. fn_set_config_vars
  540. elif [ "${gamename}" == "San Andreas Multiplayer" ]; then
  541. gamedirname="SanAndreasMultiplayer"
  542. array_configs+=( server.cfg )
  543. fn_fetch_default_config
  544. fn_default_config_remote
  545. fn_set_config_vars
  546. elif [ "${gamename}" == "Sven Co-op" ]; then
  547. gamedirname="SvenCoop"
  548. array_configs+=( server.cfg )
  549. fn_fetch_default_config
  550. fn_default_config_remote
  551. fn_set_config_vars
  552. elif [ "${gamename}" == "Team Fortress 2" ]; then
  553. gamedirname="TeamFortress2"
  554. array_configs+=( server.cfg )
  555. fn_fetch_default_config
  556. fn_default_config_remote
  557. fn_set_config_vars
  558. elif [ "${gamename}" == "Team Fortress Classic" ]; then
  559. gamedirname="TeamFortressClassic"
  560. array_configs+=( server.cfg )
  561. fn_fetch_default_config
  562. fn_default_config_remote
  563. fn_set_config_vars
  564. elif [ "${gamename}" == "TeamSpeak 3" ]; then
  565. gamedirname="TeamSpeak3"
  566. array_configs+=( ts3server.ini )
  567. fn_fetch_default_config
  568. fn_default_config_remote
  569. elif [ "${gamename}" == "Teeworlds" ]; then
  570. gamedirname="Teeworlds"
  571. array_configs+=( server.cfg ctf.cfg dm.cfg duel.cfg tdm.cfg )
  572. fn_fetch_default_config
  573. fn_default_config_remote
  574. fn_set_config_vars
  575. elif [ "${gamename}" == "Terraria" ]; then
  576. gamedirname="Terraria"
  577. array_configs+=( serverconfig.txt )
  578. fn_fetch_default_config
  579. fn_default_config_remote
  580. fn_set_config_vars
  581. elif [ "${gamename}" == "Tower Unite" ]; then
  582. gamedirname="TowerUnite"
  583. fn_check_cfgdir
  584. array_configs+=( TowerServer.ini )
  585. fn_fetch_default_config
  586. fn_default_config_remote
  587. fn_set_config_vars
  588. elif [ "${gamename}" == "Unreal Tournament" ]; then
  589. gamedirname="UnrealTournament"
  590. array_configs+=( Game.ini Engine.ini )
  591. fn_fetch_default_config
  592. fn_default_config_remote
  593. fn_set_config_vars
  594. elif [ "${gamename}" == "Unreal Tournament 2004" ]; then
  595. gamedirname="UnrealTournament2004"
  596. array_configs+=( UT2004.ini )
  597. fn_fetch_default_config
  598. fn_default_config_remote
  599. fn_set_config_vars
  600. elif [ "${gamename}" == "Unreal Tournament 99" ]; then
  601. gamedirname="UnrealTournament99"
  602. array_configs+=( Default.ini )
  603. fn_fetch_default_config
  604. fn_default_config_remote
  605. fn_set_config_vars
  606. elif [ "${shortname}" == "unt" ]; then
  607. gamedirname="Unturned"
  608. array_configs+=( Config.json )
  609. fn_fetch_default_config
  610. fn_default_config_remote
  611. fn_set_config_vars
  612. elif [ "${gamename}" == "Vampire Slayer" ]; then
  613. gamedirname="VampireSlayer"
  614. array_configs+=( server.cfg )
  615. fn_fetch_default_config
  616. fn_default_config_remote
  617. fn_set_config_vars
  618. elif [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
  619. gamedirname="WolfensteinEnemyTerritory"
  620. array_configs+=( server.cfg )
  621. fn_fetch_default_config
  622. fn_default_config_remote
  623. fn_set_config_vars
  624. elif [ "${gamename}" == "Wurm Unlimited" ]; then
  625. gamedirname="WurmUnlimited"
  626. array_configs+=( server.cfg )
  627. fn_fetch_default_config
  628. fn_default_config_remote
  629. fn_set_config_vars
  630. elif [ "${gamename}" == "Zombie Panic! Source" ]; then
  631. gamedirname="ZombiePanicSource"
  632. array_configs+=( server.cfg )
  633. fn_fetch_default_config
  634. fn_default_config_remote
  635. fn_set_config_vars
  636. fi