_default.cfg 2.3 KB

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  1. ##################################
  2. ######## Default Settings ########
  3. ##################################
  4. # DO NOT EDIT WILL BE OVERWRITTEN!
  5. # Copy settings from here and use them in either
  6. # common.cfg - applies settings to every instance
  7. # [instance].cfg - applies settings to a specific instance
  8. #### Server Settings ####
  9. ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
  10. defaultmap="DM-Rankin"
  11. ip="0.0.0.0"
  12. ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
  13. fn_parms(){
  14. parms="server ${defaultmap}?game=XGame.xDeathMatch -nohomedir ini=${servercfg} log=${gamelog}"
  15. }
  16. #### LinuxGSM Settings ####
  17. ## Notification Alerts
  18. # (on|off)
  19. # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
  20. emailalert="off"
  21. email="email@example.com"
  22. emailfrom=""
  23. # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
  24. pushbulletalert="off"
  25. pushbullettoken="accesstoken"
  26. channeltag=""
  27. ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
  28. maxbackups="4"
  29. maxbackupdays="30"
  30. stoponbackup="on"
  31. ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
  32. consolelogging="on"
  33. logdays="7"
  34. #### LinuxGSM Advanced Settings ####
  35. ## LinuxGSM Server Details
  36. # Do not edit
  37. gamename="Unreal Tournament 2004"
  38. engine="unreal2"
  39. #### Directories ####
  40. # Edit with care
  41. ## Server Specific Directories
  42. systemdir="${serverfiles}/System"
  43. executabledir="${systemdir}"
  44. executable="./ucc-bin"
  45. servercfg="${servicename}.ini"
  46. servercfgdefault="UT2004.ini"
  47. servercfgdir="${systemdir}"
  48. servercfgfullpath="${servercfgdir}/${servercfg}"
  49. compressedmapsdir="${rootdir}/Maps-Compressed"
  50. ## Backup Directory
  51. backupdir="${rootdir}/backups"
  52. ## Logging Directories
  53. logdir="${rootdir}/log"
  54. gamelogdir="${logdir}/server"
  55. lgsmlogdir="${logdir}/script"
  56. consolelogdir="${logdir}/console"
  57. gamelog="${gamelogdir}/${servicename}-game.log"
  58. lgsmlog="${lgsmlogdir}/${servicename}-script.log"
  59. consolelog="${consolelogdir}/${servicename}-console.log"
  60. emaillog="${lgsmlogdir}/${servicename}-email.log"
  61. ## Logs Naming
  62. lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
  63. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
  64. gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log"