_default.cfg 2.9 KB

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  1. ##################################
  2. ######## Default Settings ########
  3. ##################################
  4. # DO NOT EDIT WILL BE OVERWRITTEN!
  5. # Copy settings from here and use them in either
  6. # common.cfg - applies settings to every instance
  7. # [instance].cfg - applies settings to a specific instance
  8. #### Server Settings ####
  9. ## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
  10. steamuser="username"
  11. steampass='password'
  12. ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
  13. ip="0.0.0.0"
  14. port="27015"
  15. clientport="27005"
  16. sourcetvport="27020"
  17. defaultmap="duel_winter"
  18. maxplayers="16"
  19. ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
  20. fn_parms(){
  21. parms="-autoupdate -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
  22. }
  23. #### LinuxGSM Settings ####
  24. ## Notification Alerts
  25. # (on|off)
  26. # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
  27. emailalert="off"
  28. email="email@example.com"
  29. emailfrom=""
  30. # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
  31. pushbulletalert="off"
  32. pushbullettoken="accesstoken"
  33. channeltag=""
  34. ## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
  35. updateonstart="off"
  36. ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
  37. maxbackups="4"
  38. maxbackupdays="30"
  39. stoponbackup="on"
  40. ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
  41. consolelogging="on"
  42. logdays="7"
  43. #### LinuxGSM Advanced Settings ####
  44. ## SteamCMD Settings
  45. # Server appid
  46. appid="228780"
  47. # Steam App Branch Select
  48. # Allows to opt into the various Steam app branches. Default branch is "".
  49. # Example: "-beta latest_experimental"
  50. branch=""
  51. ## LinuxGSM Server Details
  52. # Do not edit
  53. gamename="Blade Symphony"
  54. engine="source"
  55. ## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
  56. servicename="bs-server"
  57. #### Directories ####
  58. # Edit with care
  59. ## Server Specific Directories
  60. systemdir="${serverfiles}/berimbau"
  61. executabledir="${serverfiles}"
  62. executable="./srcds_run.sh"
  63. servercfg="${servicename}.cfg"
  64. servercfgdefault="server.cfg"
  65. servercfgdir="${systemdir}/cfg"
  66. servercfgfullpath="${servercfgdir}/${servercfg}"
  67. ## Backup Directory
  68. backupdir="${rootdir}/backups"
  69. ## Logging Directories
  70. logdir="${rootdir}/log"
  71. gamelogdir="${systemdir}/logs"
  72. lgsmlogdir="${logdir}/script"
  73. consolelogdir="${logdir}/console"
  74. lgsmlog="${lgsmlogdir}/${servicename}-script.log"
  75. consolelog="${consolelogdir}/${servicename}-console.log"
  76. emaillog="${lgsmlogdir}/${servicename}-email.log"
  77. ## Logs Naming
  78. lgsmlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
  79. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"