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- #!/bin/bash
- # LinuxGSM update_mcb.sh module
- # Author: Daniel Gibbs
- # Contributors: https://linuxgsm.com/contrib
- # Website: https://linuxgsm.com
- # Description: Handles updating of Minecraft Bedrock servers.
- moduleselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
- fn_update_dl() {
- fn_fetch_file "${remotebuildurl}" "" "" "" "${tmpdir}" "bedrock_server.${remotebuildversion}.zip" "nochmodx" "norun" "noforce" "nohash"
- echo -e "Extracting to ${serverfiles}...\c"
- if [ "${firstcommandname}" == "INSTALL" ]; then
- unzip -oq "${tmpdir}/bedrock_server.${remotebuildversion}.zip" -x "server.properties" -d "${serverfiles}"
- else
- unzip -oq "${tmpdir}/bedrock_server.${remotebuildversion}.zip" -x "permissions.json" "server.properties" "allowlist.json" -d "${serverfiles}"
- fi
- local exitcode=$?
- if [ "${exitcode}" != 0 ]; then
- fn_print_fail_eol_nl
- fn_script_log_fail "Extracting ${local_filename}"
- if [ -f "${lgsmlog}" ]; then
- echo -e "${extractcmd}" >> "${lgsmlog}"
- fi
- echo -e "${extractcmd}"
- fn_clear_tmp
- core_exit.sh
- else
- fn_print_ok_eol_nl
- fn_script_log_pass "Extracting ${local_filename}"
- fn_clear_tmp
- fi
- }
- fn_update_localbuild() {
- # Gets local build info.
- fn_print_dots "Checking local build: ${remotelocation}"
- # Uses log file to get local build.
- localbuild=$(grep Version "${consolelogdir}"/* 2> /dev/null | tail -1 | sed 's/.*Version: //' | tr -d '\000-\011\013-\037')
- if [ -z "${localbuild}" ]; then
- fn_print_error "Checking local build: ${remotelocation}: missing local build info"
- fn_script_log_error "Missing local build info"
- fn_script_log_error "Set localbuild to 0"
- localbuild="0"
- else
- fn_print_ok "Checking local build: ${remotelocation}"
- fn_script_log_pass "Checking local build"
- fi
- }
- fn_update_remotebuild() {
- # Random number for userAgent
- randomint=$(tr -dc 0-9 < /dev/urandom 2> /dev/null | head -c 4 | xargs)
- # Get remote build info.
- if [ "${mcversion}" == "latest" ]; then
- remotebuildversion=$(curl -H "Accept-Encoding: identity" -H "Accept-Language: en" -Ls -A "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/90.0.${randomint}.212 Safari/537.36" "https://www.minecraft.net/en-us/download/server/bedrock/" | grep -o 'https://www.minecraft.net/bedrockdedicatedserver/bin-linux/[^"]*' | sed 's/.*\///' | grep -Eo "[.0-9]+[0-9]")
- else
- remotebuildversion="${mcversion}"
- fi
- remotebuildurl="https://www.minecraft.net/bedrockdedicatedserver/bin-linux/bedrock-server-${remotebuildversion}.zip"
- if [ "${firstcommandname}" != "INSTALL" ]; then
- fn_print_dots "Checking remote build: ${remotelocation}"
- # Checks if remotebuildversion variable has been set.
- if [ -z "${remotebuildversion}" ] || [ "${remotebuildversion}" == "null" ]; then
- fn_print_fail "Checking remote build: ${remotelocation}"
- fn_script_log_fail "Checking remote build"
- core_exit.sh
- else
- fn_print_ok "Checking remote build: ${remotelocation}"
- fn_script_log_pass "Checking remote build"
- fi
- else
- # Checks if remotebuild variable has been set.
- if [ -z "${remotebuildversion}" ] || [ "${remotebuildversion}" == "null" ]; then
- fn_print_failure "Unable to get remote build"
- fn_script_log_fail "Unable to get remote build"
- core_exit.sh
- fi
- fi
- }
- fn_update_compare() {
- fn_print_dots "Checking for update: ${remotelocation}"
- # Update has been found or force update.
- if [ "${localbuild}" != "${remotebuildversion}" ] || [ "${forceupdate}" == "1" ]; then
- # Create update lockfile.
- date '+%s' > "${lockdir:?}/update.lock"
- fn_print_ok_nl "Checking for update: ${remotelocation}"
- echo -en "\n"
- echo -e "Update available"
- echo -e "* Local build: ${red}${localbuild}${default}"
- echo -e "* Remote build: ${green}${remotebuildversion}${default}"
- if [ -n "${branch}" ]; then
- echo -e "* Branch: ${branch}"
- fi
- if [ -f "${rootdir}/.dev-debug" ]; then
- echo -e "Remote build info"
- echo -e "* apiurl: ${apiurl}"
- echo -e "* remotebuildfilename: ${remotebuildfilename}"
- echo -e "* remotebuildurl: ${remotebuildurl}"
- echo -e "* remotebuildversion: ${remotebuildversion}"
- fi
- echo -en "\n"
- fn_script_log_info "Update available"
- fn_script_log_info "Local build: ${localbuild}"
- fn_script_log_info "Remote build: ${remotebuildversion}"
- if [ -n "${branch}" ]; then
- fn_script_log_info "Branch: ${branch}"
- fi
- fn_script_log_info "${localbuild} > ${remotebuildversion}"
- if [ "${commandname}" == "UPDATE" ]; then
- date +%s > "${lockdir}/last-updated.lock"
- unset updateonstart
- check_status.sh
- # If server stopped.
- if [ "${status}" == "0" ]; then
- fn_update_dl
- if [ "${localbuild}" == "0" ]; then
- exitbypass=1
- command_start.sh
- fn_firstcommand_reset
- exitbypass=1
- fn_sleep_time_5
- command_stop.sh
- fn_firstcommand_reset
- fi
- # If server started.
- else
- fn_print_restart_warning
- exitbypass=1
- command_stop.sh
- fn_firstcommand_reset
- exitbypass=1
- fn_update_dl
- exitbypass=1
- command_start.sh
- fn_firstcommand_reset
- fi
- unset exitbypass
- alert="update"
- elif [ "${commandname}" == "CHECK-UPDATE" ]; then
- alert="check-update"
- fi
- alert.sh
- else
- fn_print_ok_nl "Checking for update: ${remotelocation}"
- echo -en "\n"
- echo -e "No update available"
- echo -e "* Local build: ${green}${localbuild}${default}"
- echo -e "* Remote build: ${green}${remotebuildversion}${default}"
- if [ -n "${branch}" ]; then
- echo -e "* Branch: ${branch}"
- fi
- echo -en "\n"
- fn_script_log_info "No update available"
- fn_script_log_info "Local build: ${localbuild}"
- fn_script_log_info "Remote build: ${remotebuildversion}"
- if [ -n "${branch}" ]; then
- fn_script_log_info "Branch: ${branch}"
- fi
- if [ -f "${rootdir}/.dev-debug" ]; then
- echo -e "Remote build info"
- echo -e "* apiurl: ${apiurl}"
- echo -e "* remotebuildfilename: ${remotebuildfilename}"
- echo -e "* remotebuildurl: ${remotebuildurl}"
- echo -e "* remotebuildversion: ${remotebuildversion}"
- fi
- fi
- }
- # The location where the builds are checked and downloaded.
- remotelocation="minecraft.net"
- if [ "${firstcommandname}" == "INSTALL" ]; then
- fn_update_remotebuild
- fn_update_dl
- else
- fn_print_dots "Checking for update"
- fn_print_dots "Checking for update: ${remotelocation}"
- fn_script_log_info "Checking for update: ${remotelocation}"
- fn_update_localbuild
- fn_update_remotebuild
- fn_update_compare
- fi
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