check_system_requirements.sh 1.2 KB

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  1. #!/bin/bash
  2. # LGSM check_system_requirements.sh
  3. # Author: Daniel Gibbs
  4. # Contributor: UltimateByte
  5. # Website: https://gameservermanagers.com
  6. # Description: Checks RAM requirements
  7. local commandname="CHECK"
  8. local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
  9. info_distro.sh
  10. # RAM requirements in megabytes for each game or engine.
  11. if [ "${gamename}" == "Rust" ]; then
  12. ramrequirementmb="4000"
  13. ramrequirementgb="4"
  14. elif [ "${gamename}" == "ARMA 3" ]; then
  15. ramrequirementmb="1000"
  16. ramrequirementgb="1"
  17. elif [ "${gamename}" == "Minecraft" ]; then
  18. ramrequirementmb="1000"
  19. ramrequirementgb="1"
  20. elif [ "${gamename}" == "Natural Selection 2" ]||[ "${gamename}" == "NS2: Combat" ]; then
  21. ramrequirementmb="1000"
  22. ramrequirementgb="1"
  23. fi
  24. # If the game or engine has a minimum RAM Requirement, compare it to system's available RAM.
  25. if [ -n "${ramrequirementmb}" ]; then
  26. if [ "${physmemtotalmb}" -lt "${ramrequirementmb}" ]; then
  27. fn_print_dots "Check RAM"
  28. sleep 0.5
  29. # Warn the user
  30. fn_print_warn_nl "Check RAM: ${ramrequirementgb}G required, ${physmemtotal} available"
  31. sleep 1
  32. echo " * ${gamename} server may fail to run or experience poor performance."
  33. sleep 1
  34. fi
  35. fi