| 12345678910111213141516 |
- "hostname" "<hostname>"
- "rcon_password" "<rconpassword>"
- "mapcyclefile" "mapcycle_tactical_operation.txt" // "tactical operation" mapcycle - firefight, vip, search and destroy
- "mp_friendlyfire" "1" // friendly fire
- "mp_tkpunish" "1" // How to punish team killing ( 0 = none, 1 = warning, 2 = kill )
- "sv_hud_deathmessages" "0" // death messages
- "sv_hud_scoreboard_show_kd" "1" // show k:d on scoreboard
- "sv_hud_targetindicator" "1" // show friendly player names when looking at them
- "mp_timer_pregame" "10" // timer for the pre-game (before the game starts, usually after map change or on mp_restartgame 1)
- "mp_timer_preround" "15" // timer for the pre-round (before the round starts, usually after a previous round ends or on mp_restartround 1)
- "mp_timer_postround" "15" // timer for the post-round (after the round starts)
- "mp_timer_postgame" "21" // timer for the post-game (at the end of a game / map rotation)
- "ins_bot_quota" "0" // if set higher than 0, the server will add this many bots to each team
- "sv_deadvoice" "0" // enabling this will allow the dead and living to VOIP each other
- "sv_deadchat" "0" // enabling this will allow the dead and living to chat text each other
- "sv_deadchat_team" "1" // is deadchat limited to just your team?
|