lgsm-default.cfg 3.2 KB

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  1. // ****************************************************************************
  2. // *
  3. // CodenameCURE - server.cfg *
  4. // Version 100216 *
  5. // *
  6. // ****************************************************************************
  7. // ............................. Basic Settings ............................. //
  8. // Hostname for server.
  9. hostname "<hostname>"
  10. // RCON - remote console password.
  11. rcon_password "<rconpassword>"
  12. // Server password - for private servers.
  13. sv_password ""
  14. // Contact email for server sysop.
  15. sv_contact "email@example.com"
  16. // LAN Mode - If set the server will not show on the internet.
  17. // Default: sv_lan 0
  18. sv_lan 0
  19. // ............................... Map Cycles ............................... //
  20. // info: There are several predefined mapcycles available that are listed below.
  21. // You can also create your own custom mapcycle.
  22. // "mapcycle.txt" - all maps
  23. mapcyclefile "mapcycle.txt"
  24. // ........................ Game Specific Commands ........................ //
  25. // info: any commands that only apply to this game.
  26. // Difficulty
  27. // 0 - Easy
  28. // 1 - Average
  29. // 2 - Skilled
  30. // 3 - Insane
  31. sv_difficulty "1"
  32. // Server tags - Tags show up on the in-game server browser. This helps
  33. // users filter servers.
  34. // vanilla - he server runs the default settings.
  35. // custom - the server runs custom gameplay settings or mods.
  36. // example: sv_tags "custom, fastdl"
  37. sv_tags ""
  38. // ............................. Communication ............................. //
  39. // Enable communication over voice via microphone.
  40. // Default: sv_voiceenable 1
  41. sv_voiceenable 1
  42. // Players can hear all other players, no team restrictions.
  43. // Default: sv_alltalk 0
  44. sv_alltalk 1
  45. // ............................. Fast Download .............................. //
  46. // info: Allows custom maps to be downloaded to the client.
  47. // Allows clients to download custom maps and textures etc. from the server at 20 kbps.
  48. // Default: sv_allowdownload 1
  49. sv_allowdownload 1
  50. // Allows clients to download custom maps, textures etc. from a web server with no transfer limit.
  51. // Example:
  52. // server location: maps/custommap.bsp
  53. // web server location: http://example.com/custom/maps/custommap.bsp
  54. // sv_downloadurl "http://example.com/custom"
  55. // Default: sv_downloadurl ""
  56. sv_downloadurl ""
  57. // ................................ Ban List ............................... //
  58. // personal banlist based on user IDs.
  59. exec banned_user.cfg
  60. // personal banlist based on user IPs.
  61. exec banned_ip.cfg
  62. writeid
  63. writeip
  64. // ............................. Server Logging ............................. //
  65. //Enables logging to file, console, and udp < on | off >.
  66. log on
  67. // Log server bans in the server logs.
  68. // Default: sv_logbans 1
  69. sv_logbans 1
  70. // Echo log information to the console.
  71. // Default: sv_logecho 1
  72. sv_logecho 1
  73. // Log server information in the log file.
  74. // Default: sv_logfile 1
  75. sv_logfile 1
  76. // Log server information to only one file.
  77. // Default: sv_log_onefile 0
  78. sv_log_onefile 0