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feat(steamcmd):fix branch support (#2532)

Frisasky 6 лет назад
Родитель
Сommit
f975d5cab6

+ 2 - 2
lgsm/functions/command_validate.sh

@@ -23,9 +23,9 @@ fn_validation(){
 	fi
 
 	if [ "${appid}" == "90" ]; then
-		${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_info_print 70 +app_set_config 90 mod "${appidmod}" +app_update "${appid}" ${branch} +app_update "${appid}" ${branch} validate +quit | tee -a "${lgsmlog}"
+		${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_info_print 70 +app_set_config 90 mod "${appidmod}" +app_update "${appid}" ${branch} +app_update "${appid}" -beta ${branch} validate +quit | tee -a "${lgsmlog}"
 	else
-		${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" ${branch} validate +quit | tee -a "${lgsmlog}"
+		${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta ${branch} validate +quit | tee -a "${lgsmlog}"
 	fi
 	if [ $? != 0 ]; then
 		fn_print_fail_nl "Validating files: SteamCMD"

+ 4 - 4
lgsm/functions/install_server_files.sh

@@ -102,18 +102,18 @@ fn_install_server_files_steamcmd(){
 
 			if [ "${counter}" -le "4" ]; then
 				if [ "${appid}" == "90" ]; then
-					${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" ${branch} +quit
+					${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" -beta ${branch} +quit
 					local exitcode=$?
 				else
-					${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" ${branch} +quit
+					${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta ${branch} +quit
 					local exitcode=$?
 				fi
 			elif [ "${counter}" -ge "5" ]; then
 				if [ "${engine}" == "goldsource" ]; then
-					${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" ${branch} validate +quit
+					${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" -beta ${branch} validate +quit
 					local exitcode=$?
 				else
-					${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" ${branch} validate +quit
+					${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta ${branch} validate +quit
 					local exitcode=$?
 				fi
 			fi

+ 2 - 2
lgsm/functions/update_steamcmd.sh

@@ -19,9 +19,9 @@ fn_update_steamcmd_dl(){
 
 	cd "${steamcmddir}" || exit
 	if [ "${appid}" == "90" ]; then
-		${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" ${branch} +quit | tee -a "${lgsmlog}"
+		${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" -beta ${branch} +quit | tee -a "${lgsmlog}"
 	else
-		${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" ${branch} +quit | tee -a "${lgsmlog}"
+		${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta ${branch} +quit | tee -a "${lgsmlog}"
 	fi
 	fix.sh
 }