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@@ -100,15 +100,16 @@ fn_update_request_log(){
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requestrestart=$(grep -Ec "MasterRequestRestart" "${consolelog}")
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if [ "${requestrestart}" -ge "1" ]; then
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fn_print_ok_nl "Checking for update: Server logs: Update requested"
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+ fn_script_log_pass "Checking for update: Server logs: Update requested"
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sleep 1
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echo ""
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- echo -ne "Applying update.\r"
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+ echo -en "Applying update.\r"
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sleep 1
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- echo -ne "Applying update..\r"
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+ echo -en "Applying update..\r"
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sleep 1
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- echo -ne "Applying update...\r"
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+ echo -en "Applying update...\r"
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sleep 1
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- echo -ne "\n"
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+ echo -en "\n"
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unset updateonstart
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check_status.sh
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@@ -168,6 +169,8 @@ fn_update_steamcmd_check(){
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fi
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if [ "${currentbuild}" != "${availablebuild}" ]; then
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+ fn_print_ok "Checking for update: SteamCMD: Update available"
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+ fn_script_log_pass "Checking for update: SteamCMD: Update available"
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echo -e "\n"
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echo -e "Update available:"
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sleep 1
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@@ -203,13 +206,14 @@ fn_update_steamcmd_check(){
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alert="update"
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alert.sh
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else
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+ fn_print_ok "Checking for update: SteamCMD: No update available"
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+ fn_script_log_pass "Checking for update: SteamCMD: No update available"
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echo -e "\n"
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echo -e "No update available:"
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echo -e " Current version: ${green}${currentbuild}${default}"
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echo -e " Available version: ${green}${availablebuild}${default}"
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echo -e " https://steamdb.info/app/${appid}/"
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echo -e ""
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- fn_print_ok_nl ": Checking for update: No update available"
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fn_script_log_info "Current build: ${currentbuild}"
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fn_script_log_info "Available build: ${availablebuild}"
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fi
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