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@@ -0,0 +1,119 @@
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+// ****************************************************************************
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+// *
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+// Pirates, Vikings, and Knights II *
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+// Version 150815 *
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+// *
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+// ****************************************************************************
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+
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+// ............................. Basic Settings ............................. //
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+
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+// Hostname for server.
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+hostname "<hostname>"
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+
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+// RCON - remote console password.
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+rcon_password "<rconpassword>"
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+
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+// Server password - for private servers.
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+sv_password ""
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+
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+// Contact email for server sysop.
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+sv_contact "email@example.com"
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+
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+// LAN Mode - If set the server will not show on the internet.
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+// Default: sv_lan 0
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+sv_lan 0
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+
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+// ............................... Map Cycles ............................... //
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+// You can create your own custom mapcycle.
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+mapcyclefile "mapcycle.txt"
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+
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+// ....................... Time Limits/Round Settings ....................... //
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+
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+// Time spend on a single map (in minutes) before switching to a new one automatically.
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+// Default: mp_timelimit 0
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+mp_timelimit 20
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+
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+// Wait for the end of round before changing map.
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+// Default: mp_timelimit_waitroundend 0
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+mp_timelimit_waitroundend 1
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+
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+// Round duration in minutes.
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+// Default: mp_roundtime 3
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+mp_roundtime 3
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+
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+// Round limit in number of rounds.
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+// Default: mp_roundlimit 0
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+
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+// Win limit in number of rounds.
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+// Default: mp_winlimit 0
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+mp_winlimit 0
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+
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+// ........................ Server Specific Commands ........................ //
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+
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+// Server tags - Tags show up on the in-game server browser. This helps
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+// users filter servers.
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+// vanilla - he server runs the default settings.
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+// custom - the server runs custom gameplay settings or mods.
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+// example: sv_tags "custom, fastdl"
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+sv_tags ""
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+
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+// Friendly fire - Allows team members to injure other members of their team.
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+// Default: mp_friendlyfire 0
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+mp_friendlyfire 0
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+
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+// ............................. Communication ............................. //
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+
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+// Enable communication over voice via microphone.
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+// Default: sv_voiceenable 1
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+sv_voiceenable 1
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+
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+// Players can hear all other players, no team restrictions.
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+// Default: sv_alltalk 0
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+sv_alltalk 0
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+
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+// ............................. Fast Download .............................. //
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+// info: Allows custom maps to be downloaded to the client.
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+
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+// Allows clients to download custom maps and textures etc. from the server at 20 kbps.
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+// Default: sv_allowdownload 1
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+sv_allowdownload 1
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+
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+// Allows clients to download custom maps, textures etc. from a web server with no transfer limit.
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+// Example:
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+// server location: maps/custommap.bsp
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+// web server location: http://example.com/custom/maps/custommap.bsp
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+// sv_downloadurl "http://example.com/custom"
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+// Default: sv_downloadurl ""
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+sv_downloadurl ""
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+
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+// ................................ Ban List ............................... //
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+
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+// personal banlist based on user IDs.
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+exec banned_user.cfg
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+
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+// personal banlist based on user IPs.
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+exec banned_ip.cfg
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+
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+writeid
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+writeip
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+
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+// ............................. Server Logging ............................. //
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+
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+//Enables logging to file, console, and udp < on | off >.
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+log on
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+
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+// Log server bans in the server logs.
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+// Default: sv_logbans 1
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+sv_logbans 1
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+
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+// Echo log information to the console.
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+// Default: sv_logecho 1
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+sv_logecho 1
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+
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+// Log server information in the log file.
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+// Default: sv_logfile 1
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+sv_logfile 1
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+
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+// Log server information to only one file.
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+// Default: sv_log_onefile 0
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+sv_log_onefile 0
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