Bladeren bron

feat(bfv): add query for bfv (#4740)

* fix quake2 and formatted

* correct bfv ports

* update bf config info

* remove curl

* tidy

* fix jc2mp query name
Daniel Gibbs 1 jaar geleden
bovenliggende
commit
f49c2b3aa7

+ 2 - 2
lgsm/config-default/config-lgsm/bfvserver/_default.cfg

@@ -123,8 +123,8 @@ stopmode="3"
 # 3: gamedig
 # 4: gsquery
 # 5: tcp
-querymode="1"
-querytype=""
+querymode="3"
+querytype="protocol-gamespy2"
 
 ## Console type
 consoleverbose="yes"

+ 1 - 1
lgsm/config-default/config-lgsm/jc2server/_default.cfg

@@ -134,7 +134,7 @@ stopmode="2"
 # 4: gsquery
 # 5: tcp
 querymode="2"
-querytype="jc2m"
+querytype="jc2mp"
 
 ## Console type
 consoleverbose="yes"

+ 4 - 2
lgsm/modules/info_game.sh

@@ -959,13 +959,14 @@ fn_info_game_bf1942() {
 		fn_info_game_keyvalue_pairs_space "configip" "game.serverIP"
 		fn_info_game_keyvalue_pairs_space "maxplayers" "game.serverMaxPlayers"
 		fn_info_game_keyvalue_pairs_space "port" "game.serverPort"
+		fn_info_game_keyvalue_pairs_space "queryport" "game.gameSpyPort"
 		fn_info_game_keyvalue_pairs_space "servername" "game.serverName"
 		fn_info_game_keyvalue_pairs_space "serverpassword" "game.serverPassword"
 	fi
 	configip="${configip:-"0.0.0.0"}"
 	maxplayers="${maxplayers:-"0"}"
 	port="${port:-"0"}"
-	queryport="22000"
+	queryport="${queryport:-"0"}"
 	servername="${servername:-"NOT SET"}"
 	serverpassword="${serverpassword:-"NOT SET"}"
 }
@@ -982,11 +983,12 @@ fn_info_game_bfv() {
 		fn_info_game_keyvalue_pairs_space "port" "game.serverPort"
 		fn_info_game_keyvalue_pairs_space "servername" "game.serverName"
 		fn_info_game_keyvalue_pairs_space "serverpassword" "game.serverPassword"
+		fn_info_game_keyvalue_pairs_space "queryport" "game.gameSpyPort"
 	fi
 	configip="${configip:-"0.0.0.0"}"
 	maxplayers="${maxplayers:-"0"}"
 	port="${port:-"0"}"
-	queryport="22000"
+	queryport="${queryport:-"0"}"
 	servername="${servername:-"NOT SET"}"
 	serverpassword="${serverpassword:-"NOT SET"}"
 }

+ 7 - 7
lgsm/modules/query_gsquery.py

@@ -11,7 +11,7 @@ import socket
 import sys
 
 engine_types = ('protocol-valve', 'protocol-quake2', 'protocol-quake3', 'protocol-gamespy1',
-                'protocol-unreal2', 'ut3', 'minecraft', 'minecraftbe', 'jc2m', 'mumbleping', 'soldat', 'teeworlds')
+                'protocol-unreal2', 'ut3', 'minecraft', 'minecraftbe', 'jc2mp', 'mumbleping', 'soldat', 'teeworlds')
 
 
 class gsquery:
@@ -22,11 +22,11 @@ class gsquery:
     idtech2query = ('protocol-quake2', 'idtech2', 'quake', 'iw2.0')
     idtech3query = ('protocol-quake3', 'iw3.0', 'ioquake3', 'qfusion')
     minecraftquery = ('minecraft', 'lwjgl2')
-    minecraftbequery = ('minecraftbe',)
-    jc2mquery = ('jc2m',)
-    mumblequery = ('mumbleping',)
-    soldatquery = ('soldat',)
-    twquery = ('teeworlds',)
+    minecraftbequery = ('minecraftbe')
+    jc2mpquery = ('jc2mp')
+    mumblequery = ('mumbleping')
+    soldatquery = ('soldat')
+    twquery = ('teeworlds')
     unrealquery = ('protocol-gamespy1', 'unreal')
     unreal2query = ('protocol-unreal2', 'unreal2')
     unreal3query = ('ut3', 'unreal3')
@@ -40,7 +40,7 @@ class gsquery:
             self.query_prompt_string = b'\xff\xff\xff\xffstatus\x00'
         elif self.argument.engine in self.idtech3query:
             self.query_prompt_string = b'\xff\xff\xff\xffgetstatus'
-        elif self.argument.engine in self.jc2mquery:
+        elif self.argument.engine in self.jc2mpquery:
             self.query_prompt_string = b'\xFE\xFD\x09\x10\x20\x30\x40'
         elif self.argument.engine in self.minecraftquery:
             self.query_prompt_string = b'\xFE\xFD\x09\x3d\x54\x1f\x93'