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@@ -554,6 +554,36 @@ fn_info_config_unreal(){
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fi
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fi
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}
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}
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+fn_info_config_ballistic_overkill(){
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+ if [ ! -f "${servercfgfullpath}" ]; then
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+ servername="${unavailable}"
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+ serverpassword="${unavailable}"
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+ port="${zero}"
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+ queryport="${zero}"
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+ maxplayers="${unavailable}"
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+ gamemode="${unavailable}"
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+ gameworld="${unavailable}"
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+ else
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+ servername=$(grep "ServerName" "${servercfgfullpath}" | sed 's/^.*value="//' | cut -f1 -d"\"")
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+ serverpassword=$(grep "ServerPassword" "${servercfgfullpath}" | sed 's/^.*value="//' | cut -f1 -d"\"")
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+ port=$(grep "ServerPort" "${servercfgfullpath}" | tr -cd '[:digit:]')
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+ queryport=$((port + 1))
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+
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+ maxplayers=$(grep "ServerMaxPlayerCount" "${servercfgfullpath}" | tr -cd '[:digit:]')
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+ gamemode=$(grep "GameMode" "${servercfgfullpath}" | sed 's/^.*value="//' | cut -f1 -d"\"")
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+ gameworld=$(grep "GameWorld" "${servercfgfullpath}" | sed 's/^.*value="//' | cut -f1 -d"\"")
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+
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+ # Not Set
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+ servername=${servername:-"NOT SET"}
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+ serverpassword=${serverpassword:-"NOT SET"}
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+ port=${port:-"0"}
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+ queryport=${queryport:-"0"}
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+ maxplayers=${maxplayers:-"NOT SET"}
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+ gamemode=${gamemode:-"NOT SET"}
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+ gameworld=${gameworld:-"NOT SET"}
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+ fi
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+}
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+
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fn_info_config_sdtd(){
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fn_info_config_sdtd(){
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if [ ! -f "${servercfgfullpath}" ]; then
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if [ ! -f "${servercfgfullpath}" ]; then
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servername="${unavailable}"
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servername="${unavailable}"
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@@ -646,6 +676,9 @@ if [ "${engine}" == "avalanche" ]; then
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# ARK: Survival Evolved
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# ARK: Survival Evolved
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elif [ "${gamename}" == "ARK: Survivial Evolved" ]; then
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elif [ "${gamename}" == "ARK: Survivial Evolved" ]; then
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fn_info_config_ark
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fn_info_config_ark
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+# Ballistic Overkill
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+elif [ "${gamename}" == "Ballistic Overkill" ]; then
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+ fn_info_config_ballistic_overkill
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# Battlefield: 1942
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# Battlefield: 1942
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elif [ "${gamename}" == "Battlefield: 1942" ]; then
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elif [ "${gamename}" == "Battlefield: 1942" ]; then
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fn_info_config_bf1942
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fn_info_config_bf1942
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@@ -664,7 +697,7 @@ elif [ "${gamename}" == "Call of Duty: World at War" ]; then
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# Dont Starve Together
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# Dont Starve Together
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elif [ "${engine}" == "dontstarve" ]; then
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elif [ "${engine}" == "dontstarve" ]; then
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fn_info_config_dontstarve
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fn_info_config_dontstarve
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-# Factorio
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+# Factorio
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elif [ "${gamename}" == "Factorio" ]; then
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elif [ "${gamename}" == "Factorio" ]; then
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fn_info_config_factorio
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fn_info_config_factorio
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# Quake 2
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# Quake 2
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