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Added Brainbread 2 config

Daniel Gibbs 10 lat temu
rodzic
commit
e0ec06b91f
1 zmienionych plików z 200 dodań i 0 usunięć
  1. 200 0
      BrainBread2/cfg/lgsm-default.cfg

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BrainBread2/cfg/lgsm-default.cfg

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+// ****************************************************************************
+//                                                                            *
+//     BrainBread 2 - server.cfg                                             *
+//     Version 080116                                                         *
+//                                                                            *
+// ****************************************************************************
+
+// ............................. Basic Settings ............................. //
+
+// Hostname for server.
+hostname "<hostname>"
+
+// RCON - remote console password.
+rcon_password "<rconpassword>"
+
+// Server password - for private servers.
+sv_password ""
+
+// Contact email for server sysop.
+sv_contact "email@example.com"
+
+// LAN Mode - If set the server will not show on the internet.
+// Default: sv_lan 0
+sv_lan 0
+
+// Cheats - Allows cheats on the server. Steam achievements and stats are disabled.
+// Default: 0
+sv_cheats 0
+
+// Friendly Fire - Allows team members to injure other members of their team.
+// 0 = Friendly fire off.
+// 1 = Friendly fire on.
+// Default: 0
+mp_friendlyfire 0
+
+// ........................ Game Specific Commands ........................ //
+// info: any commands that only apply to this game.
+
+
+// Mercy Value - Sets how many deaths until the players become human once again.
+// Default: bb2_allow_mercy 0
+bb2_allow_mercy 3
+
+// Late Joining - Allows players to spawn late.
+// default bb2_allow_latejoin 0
+bb2_allow_latejoin 1
+
+// Player Spawn Protection - Time in seconds after Spawn.
+// default bb2_spawn_protection 1
+bb2_spawn_protection 15
+
+// Profile System - Allow players to save and load there skills.
+// 0 = Disabled, skills are not saved.
+// 1 = Global, players can load there global skills.
+// 2 = Server, players save there skills to the server. Steam achievements and stats are disabled.
+// Default 1
+bb2_allow_profile_system 1
+
+// Allow NPC to score - Allow friendly npcs to affect scoring. For example for quests.
+// Default 1
+bb2_allow_npc_to_score 0
+
+// Vote Settings
+
+// Voting: Passing Votes - Percentage of players that are required to pass a vote.
+// Minimum: 0
+// Maximum: 100
+// Default 50
+bb2_votes_required 50
+
+// Voting: Ban Time - Number of minutes a player be banned if a vaote ban passes.
+// minimum: 0 (permanent)
+// default 30
+bb2_ban_time 30
+
+
+// Arena Settings
+
+// Arena: Respawn Interval Time (Seconds).
+// Minimum: 20
+// Default 40
+bb2_arena_respawn_time 25
+
+// Arena: Number of Reinforcements.
+// Minimum: 0
+// Maximum: 100
+// Default 14
+bb2_arena_reinforcement_count 14
+
+
+// Classic Mode Settings
+
+// Classic: Zombie No Team Change.
+// 0 = Players can become zombies.
+// 1 = Players cannot become zombies.
+// Default 0
+bb2_classic_zombie_noteamchange 1
+
+
+// Elimination Settings
+
+// Elimination: Team Fraglimit - Number of frags for a team to win a game.
+// Minimum: 10
+// Default 200
+bb2_elimination_fraglimit 200
+
+// Elimination: Respawn Time (Seconds).
+// Minimum: 1
+// Maximum: 30
+// Default 4
+bb2_elimination_respawn_time 5
+
+// Elimination: Respawn Time Scale - Increase the respawn time by this many seconds for the teams.
+// Minimum: 0
+// Maximum: 10
+// Default 1
+bb2_elimination_respawn_time_scale 1
+
+// Elimination: Extermination Score - The score a team should be awarded for exterminating (kill everyone before respawn) the other team. 
+// Minimum: 0
+// Maximum: 50
+// Default 25
+bb2_elimination_score_from_extermination 25
+
+// Elimination: Zombie Score - Number of point a zombie gets for a kill.
+// Minimum: 2
+// Maximum: 10
+// Default 5
+bb2_elimination_score_zombies 5
+
+// Elimination: Team Perk Duration - Number of seconds a team perk lasts.
+// Minimum: 5
+// Maximum: 60
+// Default 30
+bb2_elimination_teamperk_duration 30
+
+// Elimination: Team Perk Required Kills - Number of kills a team need to get in order to activate a team perk.
+// Minimum: 25
+// Maximum: 500
+// Default 50
+bb2_elimination_teamperk_kills_required 50
+
+
+// Zombie Settings
+
+// Zombie Lifespan - Number of minutes a regular zombie will last before dying.
+// Minimum: 1
+// Default 5
+bb2_zombie_lifespan 2
+
+// Max Zombies - Maximum number of zombies allowed in the game.
+// Minimum: 1
+// Maximum: 128
+// Default 50
+bb2_zombie_max 45
+
+
+// M1A1 Abrams Settings
+
+// M1A1 Abrams: Main Cannon Damage.
+// Minimum: 100
+// Maximum: 10000
+// Default 3000
+bb2_m1a1_damage 200
+
+// M1A1 Abrams: Machinegun Damage.
+// Minimum: 25
+// Maximum: 1000
+// Default 30
+bb2_m1a1_damage_machinegun 25
+
+// M1A1 Abrams: Friendly Fire (Including NPC's).
+// Minimum: 0
+// Maximum: 1
+// Default 1
+bb2_m1a1_friendly 1
+
+// M1A1 Abrams: Machinegun Rate of Fire.
+// Minimum: 0.01
+// Maximum: 1
+// Default 0.08
+bb2_m1a1_machinegun_firerate 1
+
+// M1A1 Abrams: Explosion Radius.
+// Minimum: 200
+// Maximum: 10000
+// Default 500
+bb2_m1a1_radius 500
+
+// M1A1 Abrams: Max Sight Range.
+// Minimum: 500
+// Maximum: 10000
+// Default 2000
+bb2_m1a1_range_max 1000
+
+// M1A1 Abrams: Min Sight Range.
+// Minimum: 250
+// Maximum: 5000
+// Default 400
+bb2_m1a1_range_min 250