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@@ -434,18 +434,20 @@ fn_info_game_dodr() {
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# Filetype: ini
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fn_info_game_dst() {
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if [ -f "${servercfgfullpath}" ]; then
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- fn_info_game_ini "port" "server_port"
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- fn_info_game_ini "steamauthport" "authentication_port"
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- fn_info_game_ini "steamport" "master_server_port"
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+ fn_info_game_ini "port" "server_port" "${servercfgfullpath}"
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+ fn_info_game_ini "shard" "name" "${servercfgfullpath}"
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+ fn_info_game_ini "steamauthport" "authentication_port" "${servercfgfullpath}"
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+ fn_info_game_ini "steamport" "master_server_port" "${servercfgfullpath}"
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fi
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if [ -f "${clustercfgfullpath}" ]; then
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+ fn_info_game_ini "configip" "bind_ip" "${clustercfgfullpath}"
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+ fn_info_game_ini "gamemode" "game_mode" "${clustercfgfullpath}"
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+ fn_info_game_ini "masterport" "master_port" "${clustercfgfullpath}"
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fn_info_game_ini "maxplayers" "max_players" "${clustercfgfullpath}"
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fn_info_game_ini "servername" "cluster_name" "${clustercfgfullpath}"
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fn_info_game_ini "serverpassword" "cluster_password" "${clustercfgfullpath}"
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fn_info_game_ini "tickrate" "tick_rate" "${clustercfgfullpath}"
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- fn_info_game_ini "masterport" "master_port" "${clustercfgfullpath}"
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- fn_info_game_ini "gamemode" "game_mode" "${clustercfgfullpath}"
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- fn_info_game_ini "configip" "bind_ip" "${clustercfgfullpath}"
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+
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fi
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cave="${cave:-"NOT SET"}"
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