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@@ -1,130 +0,0 @@
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-#!/bin/bash -x
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-# LGSM command_postdetails.sh function
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-# Author: CedarLUG
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-# Contributor: CedarLUG
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-# Website: https://gameservermanagers.com
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-# Description: Strips sensitive information out of Details output
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-
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-local commandname="POSTDETAILS"
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-local commandaction="Postdetails"
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-local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
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-
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-# POSTDETAILS variable affects the output of command_details.sh. Setting
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-# it here silences the output from sourcing command_details.sh.
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-POSTDETAILS=yes
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-
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-# Set POSTTARGET to the appropriately-defined post destination. The present
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-# option is only pastebin, but hastebin is on the todo list (and should be
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-# a lot easier than pastebin.
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-#
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-# Another reason for an alternative here is that pastebin limits guest
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-# posts to 10 per day, which might be a tight limit for some debugging situations.
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-
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-POSTTARGET="http://pastebin.com"
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-POSTEXPIRE="1W" # use 1 week as the default, other options are '24h' for a day, etc.
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-
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-# This file sources the command_details.sh file to leverage all
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-# of the already-defined functions. To keep the command_details.sh
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-# from actually producing output, the main executable statements have
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-# been wrapped in the equivalent of an ifdef clause, that looks
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-# for the variable "postdetails" to be defined. -CedarLUG
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-
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-# source all of the functions defined in the details command
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-. ${functionsdir}/command_details.sh
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-
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-fn_bad_tmpfile() {
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- echo "There was a problem creating a temporary file ${tmpfile}."
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- core_exit.sh
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-}
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-
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-fn_gen_rand() {
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- # This is just a simple random generator to generate a random
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- # name for storing the output. Named pipes would (possibly) be
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- # better. -CedarLUG
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- #
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- # len holds the number of digits in our random string
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- local len=$1
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- # If not specified, default to 10.
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- : {len:=10}
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- # Quick generator for a random filename, pulled from /dev/urandom
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- tr -dc A-Za-z0-9_ < /dev/urandom | head -c ${len} | xargs
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-}
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-
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-# Rather than a one-pass sed parser, default to using a temporary directory
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-filedir="${lgsmdir}/tmp"
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-
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-# Not all game servers possess a tmp directory. So create it if
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-# it doesn't already exist
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-mkdir -p ${filedir} 2>&1 >/dev/null
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-
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-tmpfile=${filedir}/$(fn_gen_rand 10).tmp
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-
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-touch ${tmpfile} || fn_bad_tmpfile
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-
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-# fn_display_details is found in the command_details.sh file (which
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-# was sourced above. The output is parsed for passwords and other
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-# confidential information. -CedarLUG
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-
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-# The numerous sed lines could certainly be condensed quite a bit,
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-# but they are separated out to provide examples for how to add
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-# additional criteria in a straight-forward manner.
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-# (This was originally a sed one-liner.) -CedarLUG
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-
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-fn_display_details | sed -e 's/password="[^"]*/password="--stripped--/' |
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- sed -e 's/password "[^"]*/password "--stripped--/' |
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- sed -e 's/password: .*/password: --stripped--/' |
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- sed -e 's/gslt="[^"]*/gslt="--stripped--/' |
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- sed -e 's/gslt "[^"]*/gslt "--stripped--/' |
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- sed -e 's/pushbullettoken="[^"]*/pushbullettoken="--stripped--/' |
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- sed -e 's/pushbullettoken "[^"]*/pushbullettoken "--stripped--/' |
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- sed -e 's/authkey="[^"]*/authkey="--stripped--/' |
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- sed -e 's/authkey "[^"]*/authkey "--stripped--/' |
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- sed -e 's/authkey [A-Za-z0-9]\+/authkey --stripped--/' |
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- sed -e 's/rcts_strAdminPassword="[^"]*/rcts_strAdminPassword="--stripped--/' |
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- sed -e 's/rcts_strAdminPassword "[^"]*/rcts_strAdminPassword "--stripped--/' |
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- sed -e 's/sv_setsteamaccount [A-Za-z0-9]\+/sv_setsteamaccount --stripped--/' |
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- sed -e 's/sv_password="[^"]*/sv_password="--stripped--/' |
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- sed -e 's/sv_password "[^"]*/sv_password "--stripped--/' |
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- sed -e 's/zmq_stats_password="[^"]*/zmq_stats_password="--stripped--/' |
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- sed -e 's/zmq_stats_password "[^"]*/zmq_stats_password "--stripped--/' |
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- sed -e 's/zmq_rcon_password="[^"]*/zmq_rcon_password="--stripped--/' |
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- sed -e 's/zmq_rcon_password "[^"]*/zmq_rcon_password "--stripped--/' |
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- sed -e 's/pass="[^"]*/pass="--stripped--/' |
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- sed -e 's/pass "[^"]*/pass "--stripped--/' |
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- sed -e 's/rconServerPassword="[^"]*/rconServerPassword="--stripped--/' |
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- sed -e 's/rconServerPassword "[^"]*/rconServerPassword "--stripped--/' > ${tmpfile}
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-
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-# strip off all console escape codes (colorization)
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-sed -i -r "s/[\x1B,\x0B]\[([0-9]{1,2}(;[0-9]{1,2})?)?[mGK]//g" ${tmpfile}
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-
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-# If the gameserver uses anonymous steam credentials, leave them displayed
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-# in the output. Otherwise, strip these out as well.
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-if ! grep -q "^steampass[= ]\"\"" ${tmpfile} ; then
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- sed -i -e 's/steampass[= ]"[^"]*/steampass "--stripped--/' ${tmpfile}
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-fi
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-if ! grep -q "^steamuser[= ]\"anonymous\"" ${tmpfile} ; then
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- sed -i -e 's/steamuser[= ]"[^"]*/steamuser "--stripped--/' ${tmpfile}
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-fi
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-
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-if [ "$POSTTARGET" == "http://pastebin.com" ] ; then
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- # grab the return from 'value' from an initial visit to pastebin.
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- TOKEN=$(curl -s $POSTTARGET |
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- sed -n 's/^.*input type="hidden" name="csrf_token_post" value="\(.*\)".*$/\1/p')
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- #
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- # Use the TOKEN to then post the content.
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- #
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- link=$(curl -s "$POSTTARGET/post.php" -D - -F "submit_hidden=submit_hidden" \
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- -F "post_key=$TOKEN" -F "paste_expire_date=${POSTEXPIRE}" \
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- -F "paste_name=${gamename} Debug Info" \
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- -F "paste_format=8" -F "paste_private=0" \
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- -F "paste_type=bash" -F "paste_code=<${tmpfile}" |
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- awk '/^location: / { print $2 }' | sed "s/\n//g")
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-
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- # Output the resulting link.
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- fn_print_warn_nl "You now need to visit (and verify) the content posted at ${POSTTARGET}${link}"
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-fi
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-
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-# cleanup
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-rm ${tmpfile} || /bin/true
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-
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-core_exit.sh
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