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@@ -25,6 +25,8 @@ class GameServer:
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self.query_prompt_string = b'\xFF\xFF\xFF\xFFTSource Engine Query\0'
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self.query_prompt_string = b'\xFF\xFF\xFF\xFFTSource Engine Query\0'
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elif self.option.engine == 'realvirtuality':
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elif self.option.engine == 'realvirtuality':
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self.query_prompt_string = b'\xFF\xFF\xFF\xFFTSource Engine Query\0'
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self.query_prompt_string = b'\xFF\xFF\xFF\xFFTSource Engine Query\0'
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+ elif self.option.engine == 'refractor':
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+ self.query_prompt_string = b'\xFF\xFF\xFF\xFFTSource Engine Query\0'
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elif self.option.engine == 'unity3d':
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elif self.option.engine == 'unity3d':
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self.query_prompt_string = '\xFF\xFF\xFF\xFFTSource Engine Query\0'
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self.query_prompt_string = '\xFF\xFF\xFF\xFFTSource Engine Query\0'
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elif self.option.engine == 'idtech3':
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elif self.option.engine == 'idtech3':
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@@ -103,7 +105,7 @@ if __name__ == '__main__':
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action = 'store',
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action = 'store',
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dest = 'engine',
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dest = 'engine',
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default = False,
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default = False,
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- help = 'Engine type: avalanche, goldsource, idtech3, realvirtuality, spark, source, unity3d, unreal, unreal2.'
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+ help = 'Engine type: avalanche, goldsource, idtech3, realvirtuality, refractor, spark, source, unity3d, unreal, unreal2.'
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)
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)
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parser.add_option(
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parser.add_option(
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'-v', '--verbose',
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'-v', '--verbose',
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