4
0
Alexander Hurd 9 жил өмнө
parent
commit
bed8509ad6

+ 1 - 2
UnrealTournament3/ut3server

@@ -39,11 +39,10 @@ shouldadvertise="true"
 pureserver="1"
 allowjoininprogress="true"
 maxplayers="32"
-adminpw="changeme"
 
 #list of game types and mutators : http://wiki.unrealadmin.org/FAQ:UT3
 fn_parms(){
-parms="server ${defaultmap}?Game=${game}?bIsDedicated=${isdedicated}?bIsLanMatch=${islanmatch}?bUsesStats=${usesstats}?bShouldAdvertise=${shouldadvertise}?PureServer=${pureserver}?bAllowJoinInProgress=${allowjoininprogress}?MaxPlayers=${maxplayers}?AdminPassword=${adminpw}?Mutator=${mutators} -port=${port} -queryport=${queryport} -multihome=${ip} -nohomedir -unattended -log=${gamelog}"
+parms="server ${defaultmap}?Game=${game}?bIsDedicated=${isdedicated}?bIsLanMatch=${islanmatch}?bUsesStats=${usesstats}?bShouldAdvertise=${shouldadvertise}?PureServer=${pureserver}?bAllowJoinInProgress=${allowjoininprogress}?MaxPlayers=${maxplayers}?Mutator=${mutators} -port=${port} -queryport=${queryport} -multihome=${ip} -nohomedir -unattended -log=${gamelog}"
 }
 
 # Server Details

+ 4 - 4
lgsm/functions/install_config.sh

@@ -170,12 +170,12 @@ fn_ut3config(){
 	echo "Configuring ${gamename} Server"
 	echo "================================="
 	sleep 1
-	echo "setting ServerName to 'LinuxGSM UT3 Server'"
-	fn_script_log_info "setting ServerName to 'LinuxGSM UT3 Server'"
+	echo "setting ServerName to 'LinuxGSM UT3 Server'."
+	fn_script_log_info "setting ServerName to 'LinuxGSM UT3 Server'."
 	sleep 1
 	sed -i 's/ServerName=/ServerName=LinuxGSM UT3 Server/g' "${servercfgdir}/DefaultGame.ini"
-	echo "setting WebAdmin password."
-	fn_script_log_info "setting WebAdmin password."
+	echo "setting WebAdmin password to admin."
+	fn_script_log_info "setting WebAdmin password to admin."
 	echo '[Engine.AccessControl]' >> "${servercfgdir}/DefaultGame.ini"
 	echo 'AdminPassword=admin' >> "${servercfgdir}/DefaultGame.ini"
 	sleep 1