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+// ****************************************************************************
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+// *
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+// BrainBread 2 - server.cfg *
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+// Version 080116 *
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+// *
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+// ****************************************************************************
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+
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+// ............................. Basic Settings ............................. //
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+
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+// Hostname for server.
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+hostname "<hostname>"
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+
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+// RCON - remote console password.
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+rcon_password "<rconpassword>"
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+
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+// Server password - for private servers.
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+sv_password ""
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+
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+// Contact email for server sysop.
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+sv_contact "email@example.com"
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+
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+// LAN Mode - If set the server will not show on the internet.
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+// Default: sv_lan 0
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+sv_lan 0
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+
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+// Cheats - Allows cheats on the server. Steam achievements and stats are disabled.
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+// Default: 0
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+sv_cheats 0
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+
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+// Friendly Fire - Allows team members to injure other members of their team.
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+// 0 = Friendly fire off.
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+// 1 = Friendly fire on.
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+// Default: 0
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+mp_friendlyfire 0
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+
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+// ........................ Game Specific Commands ........................ //
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+// info: any commands that only apply to this game.
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+
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+
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+// Mercy Value - Sets how many deaths until the players become human once again.
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+// Default: bb2_allow_mercy 0
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+bb2_allow_mercy 3
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+
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+// Late Joining - Allows players to spawn late.
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+// default bb2_allow_latejoin 0
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+bb2_allow_latejoin 1
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+
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+// Player Spawn Protection - Time in seconds after Spawn.
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+// default bb2_spawn_protection 1
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+bb2_spawn_protection 15
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+
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+// Profile System - Allow players to save and load there skills.
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+// 0 = Disabled, skills are not saved.
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+// 1 = Global, players can load there global skills.
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+// 2 = Server, players save there skills to the server. Steam achievements and stats are disabled.
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+// Default 1
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+bb2_allow_profile_system 1
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+
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+// Allow NPC to score - Allow friendly npcs to affect scoring. For example for quests.
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+// Default 1
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+bb2_allow_npc_to_score 0
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+
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+// Vote Settings
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+
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+// Voting: Passing Votes - Percentage of players that are required to pass a vote.
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+// Minimum: 0
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+// Maximum: 100
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+// Default 50
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+bb2_votes_required 50
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+
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+// Voting: Ban Time - Number of minutes a player be banned if a vaote ban passes.
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+// minimum: 0 (permanent)
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+// default 30
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+bb2_ban_time 30
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+
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+
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+// Arena Settings
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+
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+// Arena: Respawn Interval Time (Seconds).
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+// Minimum: 20
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+// Default 40
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+bb2_arena_respawn_time 25
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+
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+// Arena: Number of Reinforcements.
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+// Minimum: 0
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+// Maximum: 100
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+// Default 14
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+bb2_arena_reinforcement_count 14
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+
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+
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+// Classic Mode Settings
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+
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+// Classic: Zombie No Team Change.
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+// 0 = Players can become zombies.
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+// 1 = Players cannot become zombies.
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+// Default 0
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+bb2_classic_zombie_noteamchange 1
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+
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+
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+// Elimination Settings
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+
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+// Elimination: Team Fraglimit - Number of frags for a team to win a game.
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+// Minimum: 10
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+// Default 200
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+bb2_elimination_fraglimit 200
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+
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+// Elimination: Respawn Time (Seconds).
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+// Minimum: 1
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+// Maximum: 30
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+// Default 4
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+bb2_elimination_respawn_time 5
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+
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+// Elimination: Respawn Time Scale - Increase the respawn time by this many seconds for the teams.
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+// Minimum: 0
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+// Maximum: 10
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+// Default 1
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+bb2_elimination_respawn_time_scale 1
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+
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+// Elimination: Extermination Score - The score a team should be awarded for exterminating (kill everyone before respawn) the other team.
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+// Minimum: 0
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+// Maximum: 50
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+// Default 25
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+bb2_elimination_score_from_extermination 25
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+
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+// Elimination: Zombie Score - Number of point a zombie gets for a kill.
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+// Minimum: 2
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+// Maximum: 10
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+// Default 5
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+bb2_elimination_score_zombies 5
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+
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+// Elimination: Team Perk Duration - Number of seconds a team perk lasts.
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+// Minimum: 5
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+// Maximum: 60
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+// Default 30
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+bb2_elimination_teamperk_duration 30
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+
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+// Elimination: Team Perk Required Kills - Number of kills a team need to get in order to activate a team perk.
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+// Minimum: 25
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+// Maximum: 500
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+// Default 50
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+bb2_elimination_teamperk_kills_required 50
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+
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+
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+// Zombie Settings
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+
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+// Zombie Lifespan - Number of minutes a regular zombie will last before dying.
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+// Minimum: 1
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+// Default 5
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+bb2_zombie_lifespan 2
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+
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+// Max Zombies - Maximum number of zombies allowed in the game.
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+// Minimum: 1
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+// Maximum: 128
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+// Default 50
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+bb2_zombie_max 45
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+
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+
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+// M1A1 Abrams Settings
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+
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+// M1A1 Abrams: Main Cannon Damage.
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+// Minimum: 100
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+// Maximum: 10000
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+// Default 3000
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+bb2_m1a1_damage 200
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+
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+// M1A1 Abrams: Machinegun Damage.
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+// Minimum: 25
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+// Maximum: 1000
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+// Default 30
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+bb2_m1a1_damage_machinegun 25
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+
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+// M1A1 Abrams: Friendly Fire (Including NPC's).
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+// Minimum: 0
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+// Maximum: 1
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+// Default 1
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+bb2_m1a1_friendly 1
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+
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+// M1A1 Abrams: Machinegun Rate of Fire.
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+// Minimum: 0.01
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+// Maximum: 1
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+// Default 0.08
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+bb2_m1a1_machinegun_firerate 1
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+
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+// M1A1 Abrams: Explosion Radius.
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+// Minimum: 200
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+// Maximum: 10000
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+// Default 500
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+bb2_m1a1_radius 500
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+
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+// M1A1 Abrams: Max Sight Range.
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+// Minimum: 500
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+// Maximum: 10000
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+// Default 2000
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+bb2_m1a1_range_max 1000
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+
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+// M1A1 Abrams: Min Sight Range.
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+// Minimum: 250
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+// Maximum: 5000
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+// Default 400
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+bb2_m1a1_range_min 250
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