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@@ -12,7 +12,7 @@ info_game.sh
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ip_commands_array=("/bin/ip" "/usr/sbin/ip" "ip")
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for ip_command in "${ip_commands_array[@]}"; do
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- if [ "$(command -v ${ip_command} 2> /dev/null)" ]; then
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+ if [ "$(command -v "${ip_command}" 2> /dev/null)" ]; then
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ipcommand="${ip_command}"
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break
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fi
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@@ -20,7 +20,7 @@ done
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ethtool_commands_array=("/bin/ethtool" "/usr/sbin/ethtool" "ethtool")
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for ethtool_command in "${ethtool_commands_array[@]}"; do
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- if [ "$(command -v ${ethtool_command} 2> /dev/null)" ]; then
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+ if [ "$(command -v "${ethtool_command}" 2> /dev/null)" ]; then
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ethtoolcommand="${ethtool_command}"
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break
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fi
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@@ -38,25 +38,25 @@ function fn_is_valid_ip() {
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# If the IP variable has been set by user.
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if fn_is_valid_ip "${ip}"; then
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- queryips=( "${ip}" )
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- webadminip=( "${ip}" )
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- telnetip=( "${ip}" )
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+ queryips=("${ip}")
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+ webadminip=("${ip}")
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+ telnetip=("${ip}")
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# If game config does have an IP set.
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-elif fn_is_valid_ip "${configip}";then
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- queryips=( "${configip}" )
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+elif fn_is_valid_ip "${configip}"; then
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+ queryips=("${configip}")
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ip="${configip}"
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webadminip=("${configip}")
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telnetip=("${configip}")
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# If there is only 1 server IP address.
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# Some IP details can automaticly use the one IP
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elif [ "${#current_ips[@]}" == "1" ]; then
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- queryips=( "127.0.0.1" "${current_ips[@]}" )
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+ queryips=("127.0.0.1" "${current_ips[@]}")
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ip="0.0.0.0"
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webadminip=("${current_ips[@]}")
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telnetip=("${current_ips[@]}")
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# If no ip is set by the user and server has more than one IP.
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else
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- queryips=( "127.0.0.1" "${current_ips[@]}" )
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+ queryips=("127.0.0.1" "${current_ips[@]}")
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ip="0.0.0.0"
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webadminip=("${ip}")
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telnetip=("${ip}")
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