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@@ -15,12 +15,22 @@ if [ "${checklogs}" != "1" ]; then
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fi
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sleep 1
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# Create dir's for the script and console logs
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-mkdir -v "${rootdir}/log"
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-mkdir -v "${scriptlogdir}"
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-touch "${scriptlog}"
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+if [ ! -d "${rootdir}/log" ]; then
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+ mkdir -v "${rootdir}/log"
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+fi
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+if [ ! -d "${scriptlogdir}" ]; then
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+ mkdir -v "${scriptlogdir}"
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+fi
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+if [ ! -f "${scriptlog}" ]; then
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+ touch "${scriptlog}"
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+fi
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if [ -n "${consolelogdir}" ]; then
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- mkdir -v "${consolelogdir}"
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- touch "${consolelog}"
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+ if [ ! -d "${consolelogdir}" ]; then
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+ mkdir -v "${consolelogdir}"
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+ fi
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+ if [ ! -f "${consolelog}" ]; then
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+ touch "${consolelog}"
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+ fi
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fi
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# If a server is source or goldsource, TeamSpeak 3, Starbound, Project Zomhoid create a symbolic link to the game server logs.
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@@ -32,7 +42,9 @@ fi
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# If a server is unreal2 or unity3d create a dir.
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if [ "${engine}" == "unreal2" ]||[ "${engine}" == "unity3d" ]||[ "${gamename}" == "Teeworlds" ]||[ "${gamename}" == "seriousengine35" ]; then
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- mkdir -pv "${gamelogdir}"
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+ if [ ! -d ${gamelogdir}" ]; then
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+ mkdir -pv "${gamelogdir}"
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+ fi
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fi
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# If server uses SteamCMD create a symbolic link to the Steam logs.
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@@ -42,4 +54,4 @@ if [ -d "${rootdir}/Steam/logs" ]; then
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fi
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fi
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sleep 1
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-fn_script_log_info "Logs installed"
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+fn_script_log_info "Logs installed"
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