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Merge branch 'feature/nsserver' into develop

Daniel Gibbs 8 سال پیش
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ab47187cca

+ 127 - 0
lgsm/config-default/config-lgsm/nsserver/_default.cfg

@@ -0,0 +1,127 @@
+##################################
+######## Default Settings ########
+##################################
+# DO NOT EDIT WILL BE OVERWRITTEN!
+# Copy settings from here and use them in either
+# common.cfg - applies settings to every instance
+# [instance].cfg - applies settings to a specific instance
+
+#### Server Settings ####
+
+## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
+ip="0.0.0.0"
+port="27015"
+clientport="27005"
+defaultmap="ns_hera"
+maxplayers="16"
+
+## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
+fn_parms(){
+parms="-game ns -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
+}
+
+#### LinuxGSM Settings ####
+
+## Notification Alerts
+# (on|off)
+
+# More info | https://github.com/GameServerManagers/LinuxGSM/wiki/Alerts#more-info
+postalert="off"
+postdays="7"
+posttarget="https://hastebin.com"
+
+# Discord Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Discord
+discordalert="off"
+discordwebhook="webhook"
+
+# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
+emailalert="off"
+email="email@example.com"
+emailfrom=""
+
+# IFTTT Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/IFTTT
+iftttalert="off"
+ifttttoken="accesstoken"
+iftttevent="linuxgsm_alert"
+
+# Mailgun Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/mailgun
+mailgunalert="off"
+mailguntoken="accesstoken"
+mailgundomain="example.com"
+mailgunemailfrom="alert@example.com"
+mailgunemail="email@myemail.com"
+
+# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
+pushbulletalert="off"
+pushbullettoken="accesstoken"
+channeltag=""
+
+# Pushover Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushover
+pushoveralert="off"
+pushovertoken="accesstoken"
+
+# Telegram Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Telegram
+# You can add a custom cURL string eg proxy (useful in Russia) or else in "curlcustomstring".
+# like a "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help", if you not need
+# any custom string in curl - simple ignore this parameter.
+telegramalert="off"
+telegramtoken="accesstoken"
+telegramchatid=""
+curlcustomstring=""
+
+## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
+updateonstart="off"
+
+## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
+maxbackups="4"
+maxbackupdays="30"
+stoponbackup="on"
+
+## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
+consolelogging="on"
+logdays="7"
+
+#### LinuxGSM Advanced Settings ####
+
+## SteamCMD Settings
+# Server appid
+appid="90"
+appidmod="cstrike"
+# Steam App Branch Select
+# Allows to opt into the various Steam app branches. Default branch is "".
+# Example: "-beta latest_experimental"
+branch=""
+
+## LinuxGSM Server Details
+# Do not edit
+gamename="Natural Selection"
+engine="goldsource"
+
+#### Directories ####
+# Edit with care
+
+## Server Specific Directories
+systemdir="${serverfiles}/ns"
+executabledir="${serverfiles}"
+executable="./hlds_run"
+servercfg="${servicename}.cfg"
+servercfgdefault="server.cfg"
+servercfgdir="${systemdir}"
+servercfgfullpath="${servercfgdir}/${servercfg}"
+
+## Backup Directory
+backupdir="${rootdir}/backups"
+
+## Logging Directories
+logdir="${rootdir}/log"
+gamelogdir="${systemdir}/logs"
+lgsmlogdir="${logdir}/script"
+consolelogdir="${logdir}/console"
+lgsmlog="${lgsmlogdir}/${servicename}-script.log"
+consolelog="${consolelogdir}/${servicename}-console.log"
+alertlog="${lgsmlogdir}/${servicename}-alert.log"
+postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log"
+
+## Logs Naming
+lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
+consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"

+ 2 - 1
lgsm/data/serverlist.csv

@@ -45,8 +45,9 @@ l4d2,l4d2server,Left 4 Dead 2
 mc,mcserver,Minecraft
 mta,mtaserver,Multi Theft Auto
 mumble,mumbleserver,Mumble
-ns2,ns2server,Natural Selection 2
 nmrih,nmrihserver,No More Room in Hell
+ns,nsserver,Natural Selection
+ns2,ns2server,Natural Selection 2
 ns2c,ns2cserver,NS2: Combat
 opfor,opforserver,Opposing Force
 pvkii,pvkiiserver,Pirates Vikings & Knights II

+ 6 - 0
lgsm/functions/install_config.sh

@@ -404,6 +404,12 @@ elif [ "${gamename}" == "Minecraft" ]; then
 	fn_fetch_default_config
 	fn_default_config_remote
 	fn_set_config_vars
+elif [ "${gamename}" == "Natural Selection" ]; then
+	gamedirname="NaturalSelection"
+	array_configs+=( server.cfg )
+	fn_fetch_default_config
+	fn_default_config_remote
+	fn_set_config_vars
 elif [ "${gamename}" == "No More Room in Hell" ]; then
 	gamedirname="NoMoreRoominHell"
 	array_configs+=( server.cfg )

+ 3 - 1
lgsm/functions/install_server_files.sh

@@ -27,6 +27,8 @@ fn_install_server_files(){
 		remote_fileurl="http://files.linuxgsm.com/WolfensteinEnemyTerritory/etlegacy-v2.75-i386-et-260b.tar.bz2"; local_filedir="${tmpdir}"; local_filename="etlegacy-v2.75-i386-et-260b.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="92d7d4c26e0a295daed78cef623eeabb"
 	elif [ "${gamename}" == "GoldenEye: Source" ]; then
 		remote_fileurl="http://files.linuxgsm.com/GoldenEyeSource/GoldenEye_Source_v5.0.6_full_server.tar.bz2"; local_filedir="${tmpdir}"; local_filename="GoldenEye_Source_v5.0.6_full_server.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="c45c16293096706e8b5e2cd64a6f2931"
+	elif [ "${gamename}" == "Natural Selection" ]; then
+		remote_fileurl="http://files.linuxgsm.com/NaturalSelection/ns_dedicated_server_v32.tar.bz2"; local_filedir="${tmpdir}"; local_filename="ns_dedicated_server_v32.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="499cf63324b76925ada6baf5f2eacd67"
 	elif [ "${gamename}" == "Quake 2" ]; then
 		remote_fileurl="http://files.linuxgsm.com/Quake2/quake2-3.20-glibc-i386-full-linux2.0.tar.bz2"; local_filedir="${tmpdir}"; local_filename="quake2-3.20-glibc-i386-full-linux2.0.tar.bz2"; chmodx="nochmodx" run="norun"; force="noforce"; md5="0b8c7e2d51f40b56b328c69e986e7c5f"
 	elif [ "${gamename}" == "Quake 3: Arena" ]; then
@@ -140,7 +142,7 @@ elif [ "${gamename}" == "Multi Theft Auto" ]; then
 elif [ "${gamename}" == "Factorio" ]; then
   update_factorio.sh
   install_factorio_save.sh
-elif [ -z "${appid}" ]||[ "${gamename}" == "GoldenEye: Source" ]||[ "${gamename}" == "Base Defense" ]||[ "${gamename}" == "BrainBread" ]; then
+elif [ -z "${appid}" ]||[ "${gamename}" == "GoldenEye: Source" ]||[ "${gamename}" == "Base Defense" ]||[ "${gamename}" == "BrainBread" ]||[ "${shortname}" == "ns" ]; then
 	if [ "${gamename}" == "Unreal Tournament" ]; then
 		install_unreal_tournament_eula.sh
 	fi