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@@ -25,6 +25,8 @@ fn_fix_steamclient_so(){
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cp "${HOME}/.steam/steamcmd/linux32/steamclient.so" "${2}/steamclient.so"
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cp "${HOME}/.steam/steamcmd/linux32/steamclient.so" "${2}/steamclient.so"
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elif [ -f "${steamcmddir}/linux32/steamclient.so" ]; then
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elif [ -f "${steamcmddir}/linux32/steamclient.so" ]; then
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cp "${steamcmddir}/linux32/steamclient.so" "${2}/steamclient.so"
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cp "${steamcmddir}/linux32/steamclient.so" "${2}/steamclient.so"
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+ elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" ]; then
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+ cp "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" "${2}/steamclient.so"
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fi
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fi
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fn_fix_msg_end
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fn_fix_msg_end
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fi
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fi
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@@ -40,6 +42,8 @@ fn_fix_steamclient_so(){
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cp "${HOME}/.steam/steamcmd/linux64/steamclient.so" "${2}/steamclient.so"
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cp "${HOME}/.steam/steamcmd/linux64/steamclient.so" "${2}/steamclient.so"
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elif [ -f "${steamcmddir}/linux64/steamclient.so" ]; then
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elif [ -f "${steamcmddir}/linux64/steamclient.so" ]; then
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cp "${steamcmddir}/linux64/steamclient.so" "${2}/steamclient.so"
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cp "${steamcmddir}/linux64/steamclient.so" "${2}/steamclient.so"
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+ elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" ]; then
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+ cp "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" "${2}/steamclient.so"
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fi
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fi
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fn_fix_msg_end
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fn_fix_msg_end
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fi
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fi
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@@ -47,27 +51,64 @@ fn_fix_steamclient_so(){
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}
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}
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# Helps fix: [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam,or a local steamclient.so.
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# Helps fix: [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam,or a local steamclient.so.
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-if [ ! -f "${HOME}/.steam/sdk64/steamclient.so" ]; then
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- fixname="steamclient.so sdk64"
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+steamsdk64="${HOME}/.steam/sdk64"
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+steamclientsdk64="${steamsdk64}/steamclient.so"
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+# remove any old unlinked versions of steamclient.so
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+if [ -f "${steamclientsdk64}" ]; then
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+ if [ "$(stat -c '%h' "${steamclientsdk64}")" -eq 1 ]; then
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+ fixname="steamclient.so sdk64 -- remove old file"
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+ fn_fix_msg_start
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+ rm -f "${steamclientsdk64}"
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+ fn_fix_msg_end
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+ fi
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+fi
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+
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+# place new hardlink for the file to the disk
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+if [ ! -f "${steamclientsdk64}" ]; then
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+ fixname="steamclient.so sdk64 hardlink"
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fn_fix_msg_start
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fn_fix_msg_start
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- mkdir -p "${HOME}/.steam/sdk64"
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+ if [ ! -d "${steamsdk64}" ]; then
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+ mkdir -p "${steamsdk64}"
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+ fi
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if [ -f "${HOME}/.steam/steamcmd/linux64/steamclient.so" ]; then
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if [ -f "${HOME}/.steam/steamcmd/linux64/steamclient.so" ]; then
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- cp "${HOME}/.steam/steamcmd/linux64/steamclient.so" "${HOME}/.steam/sdk64/steamclient.so"
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+ ln "${HOME}/.steam/steamcmd/linux64/steamclient.so" "${steamclientsdk64}"
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elif [ -f "${steamcmddir}/linux64/steamclient.so" ]; then
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elif [ -f "${steamcmddir}/linux64/steamclient.so" ]; then
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- cp "${steamcmddir}/linux64/steamclient.so" "${HOME}/.steam/sdk64/steamclient.so"
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+ ln "${steamcmddir}/linux64/steamclient.so" "${steamclientsdk64}"
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+ elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" ]; then
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+ ln "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" "${steamclientsdk64}"
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+ else
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+ fn_print_fail_nl "Could not copy any steamclient.so 64bit for the gameserver"
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fi
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fi
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fn_fix_msg_end
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fn_fix_msg_end
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fi
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fi
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# Helps fix: [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam,or a local steamclient.so.
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# Helps fix: [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam,or a local steamclient.so.
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-if [ ! -f "${HOME}/.steam/sdk32/steamclient.so" ]; then
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- fixname="steamclient.so sdk32"
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+steamsdk32="${HOME}/.steam/sdk32"
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+steamclientsdk32="${HOME}/.steam/sdk32/steamclient.so"
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+if [ -f "${steamclientsdk32}" ]; then
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+ if [ " $(stat -c '%h' "${steamclientsdk32}")" -eq 1 ]; then
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+ fixname="steamclient.so sdk32 -- remove old file"
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+ fn_fix_msg_start
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+ rm -f "${steamclientsdk32}"
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+ fn_fix_msg_end
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+ fi
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+fi
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+
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+# place new hardlink for the file to the disk
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+if [ ! -f "${steamclientsdk32}" ]; then
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+ fixname="steamclient.so sdk32 link"
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fn_fix_msg_start
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fn_fix_msg_start
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- mkdir -p "${HOME}/.steam/sdk32"
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+ if [ ! -d "${steamsdk32}" ]; then
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+ mkdir -p "${steamsdk32}"
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+ fi
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if [ -f "${HOME}/.steam/steamcmd/linux32/steamclient.so" ]; then
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if [ -f "${HOME}/.steam/steamcmd/linux32/steamclient.so" ]; then
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- cp "${HOME}/.steam/steamcmd/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
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+ ln "${HOME}/.steam/steamcmd/linux32/steamclient.so" "${steamclientsdk32}"
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elif [ -f "${steamcmddir}/linux32/steamclient.so" ]; then
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elif [ -f "${steamcmddir}/linux32/steamclient.so" ]; then
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- cp "${steamcmddir}/linux32/steamclient.so" "${HOME}/.steam/sdk32/steamclient.so"
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+ ln "${steamcmddir}/linux32/steamclient.so" "${steamclientsdk32}"
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+ elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" ]; then
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+ ln "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" "${steamclientsdk32}"
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+ else
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+ fn_print_fail_nl "Could not copy any steamclient.so 32bit for the gameserver"
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fi
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fi
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fn_fix_msg_end
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fn_fix_msg_end
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fi
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fi
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