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Updated lgsm default configs for fof and ins

Daniel Gibbs hace 10 años
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commit
a7abc3f23a
Se han modificado 2 ficheros con 219 adiciones y 30 borrados
  1. 104 25
      FistfulOfFrags/cfg/lgsm-default.cfg
  2. 115 5
      Insurgency/cfg/lgsm-default.cfg

+ 104 - 25
FistfulOfFrags/cfg/lgsm-default.cfg

@@ -1,45 +1,124 @@
-// Server Name
+// ****************************************************************************
+//                                                                            *
+//     Fistful of Frags - server.cfg                                          *
+//     Version 271015                                                         *
+//                                                                            *
+// ****************************************************************************
+
+// ............................. Basic Settings ............................. //
+
+// Hostname for server.
 hostname "hostname"
 hostname "hostname"
 
 
-// RCON Password
+// RCON - remote console password.
 rcon_password "rconpassword"
 rcon_password "rconpassword"
 
 
-// Server Password
+// Server password - for private servers.
 sv_password ""
 sv_password ""
 
 
-// Server Logging
-log on
-sv_logbans 1
-sv_logecho 1
-sv_logfile 1
-sv_log_onefile 0
+// Contact email for server sysop.
+sv_contact "email@example.com"
+
+// LAN Mode - If set the server will not show on the internet.
+// Default: sv_lan 0
+sv_lan 0
+
+// ............................... Map Cycles ............................... //
+// info: There are several predefined mapcycles available that are listed below.
+// You can also create your own custom mapcycle. 
+
+// "mapcycle.txt" - All Shootout/2 Team Shootout/4 Team Shootout maps
+// "mapcycle_12.txt" - All 12 slot maps for Shootout/2 Team Shootout/4 Team Shootout
+// "mapcycle_32.txt" - All 32 slot maps for Shootout/2 Team Shootout/4 Team Shootout
+// "mapcycle_tp.txt" - All Teamplay maps
+// "mapcycle_gt.txt" - All Ghost Town maps
+mapcyclefile "mapcycle.txt"
 
 
+// ....................... Time Limits/Round Settings ....................... //
 
 
-//Fistful of Frags
+// Time spend on a single map (in minutes) before switching to a new one automatically.
+// Default: mp_timelimit 0
+mp_timelimit 15
 
 
-//// Game Modes
-// 1 = Shootout
-// 2 = Teamplay/Objectives
-fof_sv_currentmode 1
+// ........................ Server Specific Commands ........................ //
+// info: any commands that only apply to this game.
 
 
-//// Teamplay
+// Game Modes
+// 1 = Shootout/2 Team Shootout/4 Team Shootout/Ghost Town
+// 2 = Teamplay
+// 3 = Break Bad
+// 4 = Elimination
+fof_sv_currentmode 1 
+
+// Teamplay
 // 0 = Free-for-all
 // 0 = Free-for-all
 // 1 = Team Deathmatch
 // 1 = Team Deathmatch
 mp_teamplay 0
 mp_teamplay 0
 
 
-//// Friendly Fire
+// Team numbers
+// 2 = Vigilantes & Desperados
+// 3 = Vigilantes, Desperados & Bandidos
+// 4 = Vigilantes, Desperados, Bandidos & Rangers
+fof_sv_maxteams 4
+
+// Friendly fire - Allows team members to injure other members of their team.
 // 0 = Friendly fire disabled
 // 0 = Friendly fire disabled
 // 1 = Friendly fire enabled
 // 1 = Friendly fire enabled
 mp_friendlyfire 0
 mp_friendlyfire 0
 
 
+// ............................. Communication ............................. //
 
 
-//// Team numbers
-// 2 = Vigilantes & Desperados
-// 3 = Vigilantes, Desperados & Bandidos
-// 4 = Vigilantes, Desperados, Bandidos & Rangers
-fof_sv_maxteams 4
+// Enable communication over voice via microphone.
+// Default: sv_voiceenable 1
+sv_voiceenable 1
+
+// Players can hear all other players, no team restrictions.
+// Default: sv_alltalk 0
+sv_alltalk 1
+
+// ............................. Fast Download .............................. //
+// info: Allows custom maps to be downloaded to the client.
+
+// Allows clients to download custom maps and textures etc. from the server at 20 kbps.
+// Default: sv_allowdownload 1
+sv_allowdownload 1
+
+// Allows clients to download custom maps, textures etc. from a web server with no transfer limit.
+// Example:
+// 		server location: maps/custommap.bsp
+// 		web server location: http://example.com/custom/maps/custommap.bsp
+//		sv_downloadurl "http://example.com/custom"
+// Default: sv_downloadurl ""
+sv_downloadurl ""
+
+// ................................ Ban List ............................... //
+
+// personal banlist based on user IDs.
+exec banned_user.cfg
+
+// personal banlist based on user IPs.	
+exec banned_ip.cfg
+
+writeid
+writeip
+
+// ............................. Server Logging ............................. //
+
+//Enables logging to file, console, and udp < on | off >.
+log on
+
+// Log server bans in the server logs.
+// Default: sv_logbans 1
+sv_logbans 1
+
+// Echo log information to the console.
+// Default: sv_logecho 1
+sv_logecho 1
+
+// Log server information in the log file.
+// Default: sv_logfile 1
+sv_logfile 1
 
 
-//// Scrable Teams
-// Teams get scrambled when 75% of kills come from same team
-fof_sv_scrambleteams 1
-fof_sv_scrambleteams_maxkillratio 0.75
+// Log server information to only one file.
+// Default: sv_log_onefile 0
+sv_log_onefile 0

+ 115 - 5
Insurgency/cfg/lgsm-default.cfg

@@ -1,15 +1,125 @@
-// Server Name
+// ****************************************************************************
+//                                                                            *
+//     Ingurgency - server.cfg                                                *
+//     Version 150815                                                         *
+//                                                                            *
+// ****************************************************************************
+
+// ............................. Basic Settings ............................. //
+
+// Hostname for server.
 hostname "hostname"
 hostname "hostname"
 
 
-// RCON Password
+// RCON - remote console password.
 rcon_password "rconpassword"
 rcon_password "rconpassword"
 
 
-// Server Password
+// Server password - for private servers.
 sv_password ""
 sv_password ""
 
 
-// Server Logging
+// Contact email for server sysop.
+sv_contact "email@example.com"
+
+// LAN Mode - If set the server will not show on the internet.
+// Default: sv_lan 0
+sv_lan 0
+
+// ......................... Matchmaking Playlists ......................... //
+// info: Selecting a playlist will allow the server to show up in matchmaking.
+// Playlists use predefined settings and mapcycle. 
+
+// You do not need to select a mapcycle as the server will cycle though the 
+// predefined playlist mapcycle.
+//
+// If you want to change the predefined playlist mapcycle you can create a 
+// custom mapcycle but only with maps from the playlist mapcycle.
+//
+// You can also create your own custom playlists.
+// http://steamcommunity.com/sharedfiles/filedetails/?id=461776759
+
+// "nwi/comp"
+// "nwi/coop"
+// "nwi/coop_elite"
+// "nwi/coop_hardcore"
+// "nwi/pvp_sustained"
+// "nwi/pvp_tactical"
+//
+sv_playlist "nwi/coop"
+
+// ............................... Map Cycles ............................... //
+// info: There are several predefined mapcycles available that are listed below.
+// You can also create your own custom mapcycle. 
+
+// "mapcycle.txt" - by default this contains the most popular options
+// "mapcycle_all.txt" - all possible map/mode combinations for PvP
+// "mapcycle_ambush.txt" - all ambush (VIP) maps 
+// "mapcycle_attackdefend.txt" - push & strike maps
+// "mapcycle_checkpoint.txt" - all checkpoint maps
+// "mapcycle_comp.txt" - firefight & elimination maps
+// "mapcycle_cooperative.txt" - survival, coop, hunt maps
+// "mapcycle_firefight.txt" - all firefight maps
+// "mapcycle_flashpoint.txt" - all flashpoint maps
+// "mapcycle_hunt.txt" - all hunt maps
+// "mapcycle_infiltrate.txt" - all infiltrate (CTF) maps
+// "mapcycle_objrespawn.txt" - all firefight & flashpoint featuring respawning for completing objectives
+// "mapcycle_occupy.txt" - all occupy maps
+// "mapcycle_practice.txt"
+// "mapcycle_push.txt" - all push maps
+// "mapcycle_singlelife.txt" - strike & ambush single life modes 
+// "mapcycle_skirmish.txt" - all skirmish maps
+// "mapcycle_strike.txt" - all strike maps
+// "mapcycle_survival.txt" - all survival maps
+// "mapcycle_sustained_combat.txt"
+// "mapcycle_tactical_operations.txt"
+// "mapcycle_workshop.txt" - used by Workshop system
+//
+//mapcyclefile "mapcycle.txt"
+
+// ............................. Fast Download .............................. //
+// info: Allows custom maps to be downloaded to the client.
+
+// Allows clients to download custom maps and textures etc. from the server at 20 kbps.
+// Default: sv_allowdownload 1
+sv_allowdownload 1
+
+// Allows clients to download custom maps, textures etc. from a web server with no transfer limit.
+// Example:
+// 		server location: maps/custommap.bsp
+// 		web server location: http://example.com/custom/maps/custommap.bsp
+//		sv_downloadurl "http://example.com/custom"
+// Default: sv_downloadurl ""
+sv_downloadurl ""
+
+// ................................ Ban List ............................... //
+
+// sv_nwi_banlist is the official banlist.
+sv_nwi_banlist 1
+
+// personal banlist based on user IDs.
+exec banned_user.cfg
+
+// personal banlist based on user IPs.	
+exec banned_ip.cfg
+
+writeid
+writeip
+
+// ............................. Server Logging ............................. //
+
+//Enables logging to file, console, and udp < on | off >.
 log on
 log on
+
+// Log server bans in the server logs.
+// Default: sv_logbans 1
 sv_logbans 1
 sv_logbans 1
+
+// Echo log information to the console.
+// Default: sv_logecho 1
 sv_logecho 1
 sv_logecho 1
+
+// Log server information in the log file.
+// Default: sv_logfile 1
 sv_logfile 1
 sv_logfile 1
-sv_log_onefile 0
+
+// Log server information to only one file.
+// Default: sv_log_onefile 0
+sv_log_onefile 0