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@@ -40,28 +40,30 @@ fn_fastdl_config(){
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echo "${fastdldir}"
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echo ""
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if fn_prompt_yn "Overwrite existing directory?" Y; then
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- clearoldfastdl="on"
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+ fn_script_log_info "Overwrite existing directory: YES"
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else
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- clearoldfastdl="off"
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+ core_exit.sh
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fi
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fi
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# Garry's Mod Specific
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if [ "${gamename}" == "Garry's Mod" ]; then
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# Prompt to clear addons dir from fastdl, can use unnecessary space or not be required depending on addon's file structures
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- fn_print_dots
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if fn_prompt_yn "Clear addons directory from FastDL?" Y; then
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cleargmodaddons="on";
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+ fn_script_log_info "Clear addons directory from FastDL: YES"
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else
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cleargmodaddons="off";
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+ fn_script_log_info "Clear addons directory from FastDL: NO"
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fi
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# Prompt for download enforcer, which is using a .lua addfile resource generator
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- fn_print_dots
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if fn_prompt_yn "Use client download enforcer?" Y; then
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luaressource="on"
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+ fn_script_log_info "Use client download enforcer: YES"
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else
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luaressource="off"
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+ fn_script_log_info "Use client download enforcer: NO"
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fi
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fi
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}
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@@ -74,11 +76,11 @@ fn_fastdl_dirs(){
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exitcode=$?
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if [ ${exitcode} -ne 0 ]; then
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fn_print_fail_eol_nl
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- fn_script_log_fatal "creating web directory ${webdir}..."
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+ fn_script_log_fatal "Creating web directory ${webdir}"
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core_exit.sh
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else
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fn_print_ok_eol_nl
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- fn_script_log_pass "creating web directory ${webdir}..."
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+ fn_script_log_pass "Creating web directory ${webdir}"
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fi
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sleep 0.5
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fi
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@@ -88,11 +90,11 @@ fn_fastdl_dirs(){
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exitcode=$?
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if [ ${exitcode} -ne 0 ]; then
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fn_print_fail_eol_nl
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- fn_script_log_fatal "creating fastdl directory ${fastdldir}..."
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+ fn_script_log_fatal "Creating fastdl directory ${fastdldir}"
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core_exit.sh
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else
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fn_print_ok_eol_nl
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- fn_script_log_pass "creating fastdl directory ${fastdldir}..."
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+ fn_script_log_pass "Creating fastdl directory ${fastdldir}"
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fi
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sleep 0.5
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fi
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@@ -106,11 +108,11 @@ fn_clear_old_fastdl(){
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exitcode=$?
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if [ ${exitcode} -ne 0 ]; then
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fn_print_fail_eol_nl
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- fn_script_log_fatal "clearing existing FastDL directory ${fastdldir}..."
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+ fn_script_log_fatal "Clearing existing FastDL directory ${fastdldir}"
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core_exit.sh
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else
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fn_print_ok_eol_nl
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- fn_script_log_pass "clearing existing FastDL directory ${fastdldir}..."
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+ fn_script_log_pass "Clearing existing FastDL directory ${fastdldir}"
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fi
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sleep 0.5
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fi
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@@ -133,7 +135,6 @@ fn_fastdl_gmod(){
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# Clear addons directory in fastdl
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if [ "${cleargmodaddons}" == "on" ]; then
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echo -en "clearing addons dir from fastdl dir"
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- fn_script_log "clearing addons dir from fastdl dir..."
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sleep 1
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rm -R "${fastdldir:?}/addons"
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exitcode=$?
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@@ -147,7 +148,6 @@ fn_fastdl_gmod(){
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fi
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fi
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fi
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-
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# Correct content that may be into a lua directory by mistake like some darkrpmodification addons
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if [ -d "${fastdldir}/lua" ]; then
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echo -en "correcting DarkRP files..."
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@@ -229,13 +229,13 @@ fn_fastdl_source(){
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fn_fastdl_dirs
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echo -e "copying files to ${fastdldir}"
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- fn_script_log "copying files to ${fastdldir}"
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+ fn_script_log_info "Copying files to ${fastdldir}"
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else
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if [ -f "${tmpdir}/fastdl_files_to_compress.txt" ]; then
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rm -f "${tmpdir}/fastdl_files_to_compress.txt"
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fi
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- echo -e "analyzing required files"
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- fn_script_log "analyzing required files"
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+ echo -e "analysing required files"
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+ fn_script_log_info "Analysing required files"
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fi
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local directorys_array=( "maps" "materials" "particles" "sounds" )
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@@ -273,17 +273,26 @@ fn_fastdl_source(){
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tput sc
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if [ -z "${copyflag}" ]; then
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tput rc; tput el
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- printf "gathering ${directory} ${allowed_extention} : ${fileswc}..."
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+ printf "copying ${directory} ${allowed_extention} : ${fileswc}..."
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fi
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while read -r mapfile; do
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((fileswc++))
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if [ -n "${copyflag}" ]; then
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tput rc; tput el
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printf "copying ${directory} ${allowed_extention} : ${fileswc}..."
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+ sleep 0.01
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if [ ! -d "${fastdldir}/${directory}" ]; then
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mkdir "${fastdldir}/${directory}"
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fi
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cp "${mapfile}" "${fastdldir}/${directory}"
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+ exitcode=$?
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+ if [ ${exitcode} -ne 0 ]; then
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+ fn_print_fail_eol_nl
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+ fn_script_log_fatal "Copying ${mapfile} > ${fastdldir}/${directory}"
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+ core_exit.sh
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+ else
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+ fn_script_log_pass "Copying ${mapfile} > ${fastdldir}/${directory}"
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+ fi
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else
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tput rc; tput el
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printf "gathering ${directory} ${allowed_extention} : ${fileswc}..."
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@@ -313,7 +322,8 @@ fn_fastdl_source(){
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fi
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if [ -z "${copyflag}" ]; then
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- echo "about to compress ${totalfiles} files, total size $(fn_human_readable_file_size ${filesizetotal} 0) "
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+ echo "about to compress ${totalfiles} files, total size $(fn_human_readable_file_size ${filesizetotal} 0)"
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+ fn_script_log_info "${totalfiles} files, total size $(fn_human_readable_file_size ${filesizetotal} 0)"
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rm "${tmpdir}/fastdl_files_to_compress.txt"
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if fn_prompt_yn "Continue?" Y; then
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copyflag=1
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@@ -322,6 +332,9 @@ fn_fastdl_source(){
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core_exit.sh
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fi
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else
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+ if [ "${gamename}" == "Garry's Mod" ]; then
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+ fn_fastdl_gmod_lua_enforcer
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+ fi
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fn_fastdl_bzip2
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fi
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}
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@@ -330,34 +343,33 @@ fn_fastdl_source(){
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fn_fastdl_gmod_lua_enforcer(){
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# Remove lua file if luaressource is turned off and file exists
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if [ -f "${luafastdlfullpath}" ]; then
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- echo -en "removing existing download enforcer..."
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+ echo -en "removing existing download enforcer: ${luafastdlfile}..."
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rm -R "${luafastdlfullpath:?}"
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exitcode=$?
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if [ ${exitcode} -ne 0 ]; then
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fn_print_fail_eol_nl
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- fn_script_log_fatal "removing existing download enforcer"
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+ fn_script_log_fatal "removing existing download enforcer ${luafastdlfullpath}"
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core_exit.sh
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else
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fn_print_ok_eol_nl
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- fn_script_log_pass "removing existing download enforcer"
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+ fn_script_log_pass "removing existing download enforcer ${luafastdlfullpath}"
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fi
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fi
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# Remove old lua file and generate a new one if user said yes
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if [ "${luaressource}" == "on" ]; then
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- echo -en "creating new download enforcer..."
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- fn_script_log "creating new download enforcer"
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+ echo -en "creating new download enforcer: ${luafastdlfile}..."
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# Read all filenames and put them into a lua file at the right path
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- find "${fastdldir:?}" \( -type f ! -name "*.bz2" \) -printf '%P\n' | while read line; do
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+ find "${fastdldir:?}" \( -type f -name "*.bz2" \) -printf '%P\n' | while read line; do
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echo "resource.AddFile( "\""${line}"\"" )" >> "${luafastdlfullpath}"
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done
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exitcode=$?
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if [ ${exitcode} -ne 0 ]; then
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fn_print_fail_eol_nl
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- fn_script_log_fatal "creating new download enforcer"
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+ fn_script_log_fatal "creating new download enforcer ${luafastdlfullpath}"
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core_exit.sh
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else
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fn_print_ok_eol_nl
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- fn_script_log_pass "creating new download enforcer"
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+ fn_script_log_pass "creating new download enforcer ${luafastdlfullpath}"
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fi
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fi
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}
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@@ -369,11 +381,11 @@ fn_fastdl_bzip2(){
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exitcode=$?
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if [ ${exitcode} -ne 0 ]; then
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fn_print_fail_eol_nl
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- fn_script_log_fatal "creating web directory ${webdir}..."
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+ fn_script_log_fatal "compressing ${filetocompress}"
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core_exit.sh
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else
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fn_print_ok_eol_nl
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- fn_script_log_pass "creating web directory ${webdir}..."
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+ fn_script_log_pass "compressing ${filetocompress}"
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fi
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done < <(find "${fastdldir:?}" \( -type f ! -name "*.bz2" \))
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}
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@@ -383,7 +395,7 @@ fn_fastdl_completed(){
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echo "FastDL files are located in:"
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echo "${webdir}"
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echo "FastDL completed"
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- fn_script_log "FastDL completed"
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+ fn_script_log_info "FastDL completed"
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}
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# Run functions
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@@ -394,7 +406,6 @@ fn_fastdl_config
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fn_fastdl_source
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if [ "${gamename}" == "Garry's Mod" ]; then
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fn_fastdl_gmod
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- fn_fastdl_gmod_lua_enforcer
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fi
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fn_fastdl_completed
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core_exit.sh
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