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added ballistic overkill

Daniel Gibbs 9 年之前
父节点
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      lgsm/functions/command_details.sh

+ 1 - 1
lgsm/functions/command_details.sh

@@ -315,7 +315,7 @@ fn_details_ports(){
 
 	parmslocation="${red}UNKNOWN${default}"
 	# engines/games that require editing in the config file
-	local ports_edit_array=( "avalanche" "dontstarve" "idtech2" "idtech3" "idtech3_ql" "lwjgl2" "projectzomboid" "quake" "refractor" "realvirtuality" "renderware" "seriousengine35" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" )
+	local ports_edit_array=( "avalanche" "Ballistic Overkill" "dontstarve" "idtech2" "idtech3" "idtech3_ql" "lwjgl2" "projectzomboid" "quake" "refractor" "realvirtuality" "renderware" "seriousengine35" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" )
 	for port_edit in "${ports_edit_array[@]}"
 	do
 		if [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]; then