Просмотр исходного кода

fix(linuxgsm.sh): reverted servicename back to selfname

Daniel Gibbs 7 лет назад
Родитель
Сommit
7f4260e1ac
5 измененных файлов с 7 добавлено и 7 удалено
  1. 3 3
      linuxgsm.sh
  2. 1 1
      tests/tests_fctrserver.sh
  3. 1 1
      tests/tests_jc2server.sh
  4. 1 1
      tests/tests_mcserver.sh
  5. 1 1
      tests/tests_ts3server.sh

+ 3 - 3
linuxgsm.sh

@@ -20,12 +20,12 @@ if [ -f ".dev-debug" ]; then
 	set -x
 fi
 
-version="v19.8.1"
+version="v19.8.4"
 shortname="core"
 gameservername="core"
 rootdir="$(dirname "$(readlink -f "${BASH_SOURCE[0]}")")"
 selfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
-servicename="${gameservername}"
+servicename="${selfname}"
 lockselfname=".${servicename}.lock"
 lgsmdir="${rootdir}/lgsm"
 logdir="${rootdir}/log"
@@ -378,4 +378,4 @@ else
 		getopt=$1
 		core_getopt.sh
 	fi
-fi
+fi

+ 1 - 1
tests/tests_fctrserver.sh

@@ -26,7 +26,7 @@ shortname="fctr"
 gameservername="fctrserver"
 rootdir="$(dirname "$(readlink -f "${BASH_SOURCE[0]}")")"
 selfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
-servicename="${gameservername}"
+servicename="${selfname}"
 lockselfname=".${servicename}.lock"
 lgsmdir="${rootdir}/lgsm"
 logdir="${rootdir}/log"

+ 1 - 1
tests/tests_jc2server.sh

@@ -26,7 +26,7 @@ shortname="jc2"
 gameservername="jc2server"
 rootdir="$(dirname "$(readlink -f "${BASH_SOURCE[0]}")")"
 selfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
-servicename="${gameservername}"
+servicename="${selfname}"
 lockselfname=".${servicename}.lock"
 lgsmdir="${rootdir}/lgsm"
 logdir="${rootdir}/log"

+ 1 - 1
tests/tests_mcserver.sh

@@ -26,7 +26,7 @@ shortname="mc"
 gameservername="mcserver"
 rootdir="$(dirname "$(readlink -f "${BASH_SOURCE[0]}")")"
 selfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
-servicename="${gameservername}"
+servicename="${selfname}"
 lockselfname=".${servicename}.lock"
 lgsmdir="${rootdir}/lgsm"
 logdir="${rootdir}/log"

+ 1 - 1
tests/tests_ts3server.sh

@@ -26,7 +26,7 @@ shortname="ts3"
 gameservername="ts3server"
 rootdir="$(dirname "$(readlink -f "${BASH_SOURCE[0]}")")"
 selfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
-servicename="${gameservername}"
+servicename="${selfname}"
 lockselfname=".${servicename}.lock"
 lgsmdir="${rootdir}/lgsm"
 logdir="${rootdir}/log"