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fix(details): Barotrauma will show as needing to be edited in game config (#3085)

Christian 5 years ago
parent
commit
5d7ff92d9b
1 changed files with 1 additions and 1 deletions
  1. 1 1
      lgsm/functions/info_messages.sh

+ 1 - 1
lgsm/functions/info_messages.sh

@@ -572,7 +572,7 @@ fn_info_message_ports(){
 
 
 	parmslocation="${red}UNKNOWN${default}"
 	parmslocation="${red}UNKNOWN${default}"
 	# engines/games that require editing in the config file.
 	# engines/games that require editing in the config file.
-	local ports_edit_array=( "avalanche2.0" "avalanche3.0" "Ballistic Overkill" "dontstarve" "Eco" "idtech2" "idtech3" "idtech3_ql" "lwjgl2" "Minecraft Bedrock" "Project Cars" "projectzomboid" "quake" "refractor" "realvirtuality" "renderware" "Stationeers" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" "wurm")
+	local ports_edit_array=( "avalanche2.0" "avalanche3.0" "Ballistic Overkill" "Barotrauma" "dontstarve" "Eco" "idtech2" "idtech3" "idtech3_ql" "lwjgl2" "Minecraft Bedrock" "Project Cars" "projectzomboid" "quake" "refractor" "realvirtuality" "renderware" "Stationeers" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" "wurm")
 	for port_edit in "${ports_edit_array[@]}"; do
 	for port_edit in "${ports_edit_array[@]}"; do
 		if [ "${shortname}" == "ut3" ]; then
 		if [ "${shortname}" == "ut3" ]; then
 			parmslocation="${servercfgdir}/UTWeb.ini"
 			parmslocation="${servercfgdir}/UTWeb.ini"