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@@ -291,9 +291,9 @@ fn_monitor_query() {
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fn_script_log_info "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt} : QUERYING"
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# querydelay
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if [ "$(head -n 1 "${lockdir}/${selfname}-started.lock")" -gt "$(date "+%s" -d "${querydelay} mins ago")" ]; then
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- fn_print_ok "Querying port: ${querymethod}: ${ip}:${queryport} : ${totalseconds}/${queryattempt}"
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+ fn_print_ok "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}"
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fn_print_delay_eol_nl
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- fn_script_log_info "Querying port: ${querymethod}: ${ip}:${queryport} : ${queryattempt} : DELAY"
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+ fn_script_log_info "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt} : DELAY"
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fn_script_log_info "Query bypassed: ${gameservername} started less than ${querydelay} minutes ago"
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fn_script_log_info "Server started: $(date -d "@$(head -n 1 "${lockdir}/${selfname}-started.lock")")"
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fn_script_log_info "Current time: $(date)"
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@@ -364,7 +364,7 @@ fn_monitor_query() {
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done
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# Second counter will wait for 15s before breaking loop.
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for seconds in {1..15}; do
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- fn_print_fail "Querying port: ${querymethod}: ${ip}:${queryport} : ${totalseconds}/${queryattempt}"
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+ fn_print_fail "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}"
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fn_print_wait_eol
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fn_sleep_time_1
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totalseconds=$((totalseconds + 1))
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