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@@ -1,342 +0,0 @@
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-#!/bin/bash
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-# LGSM update_check.sh function
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-# Author: Daniel Gibbs
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-# Website: https://gameservermanagers.com
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-lgsm_version="210516"
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-
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-# Description: Checks if a server update is available.
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-
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-local modulename="Update"
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-function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
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-
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-### SteamCMD Update Checker ###
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-
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-fn_appmanifestinfo(){
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- appmanifestfile=$(find "${filesdir}" -type f -name "appmanifest_${appid}.acf")
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- appmanifestfilewc=$(find "${filesdir}" -type f -name "appmanifest_${appid}.acf"|wc -l)
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-}
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-
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-fn_appmanifestcheck(){
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- fn_appmanifestinfo
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- # Multiple or no matching appmanifest files may sometimes be available.
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- # This is an error is corrected below if required.
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- if [ "${appmanifestfilewc}" -ge "2" ]; then
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- sleep 1
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- fn_print_warn "Multiple appmanifest_${appid}.acf files found"
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- fn_scriptlog "Warning! Multiple appmanifest_${appid}.acf files found"
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- sleep 2
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- fn_print_dots "Removing x${appmanifestfilewc} appmanifest_${appid}.acf files"
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- sleep 1
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- for appfile in ${appmanifestfile}; do
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- rm "${appfile}"
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- done
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- appmanifestfilewc1="${appmanifestfilewc}"
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- fn_appmanifestinfo
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- if [ "${appmanifestfilewc}" -ge "2" ]; then
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- fn_print_fail "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files"
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- fn_scriptlog "Failure! Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files"
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- sleep 1
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- echo ""
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- echo " Check user permissions"
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- for appfile in ${appmanifestfile}; do
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- echo " ${appfile}"
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- done
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- exit 1
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- else
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- sleep 1
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- fn_print_ok "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files"
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- fn_scriptlog "Success! Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files"
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- sleep 1
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- fn_print_info_nl "Forcing update to correct issue"
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- fn_scriptlog "Forcing update to correct issue"
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- sleep 1
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- update_dl.sh
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- update_check.sh
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- fi
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- elif [ "${appmanifestfilewc}" -eq "0" ]; then
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- if [ "${forceupdate}" == "1" ]; then
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- fn_print_fail "Still no appmanifest_${appid}.acf found: Unable to update"
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- fn_scriptlog "Warning! Still no appmanifest_${appid}.acf found: Unable to update"
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- exit 1
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- fi
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- forceupdate=1
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- fn_print_warn "No appmanifest_${appid}.acf found"
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- fn_scriptlog "Warning! No appmanifest_${appid}.acf found"
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- sleep 2
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- fn_print_info_nl "Forcing update to correct issue"
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- fn_scriptlog "Forcing update to correct issue"
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- sleep 1
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- update_dl.sh
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- update_check.sh
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- fi
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-}
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-
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-fn_logupdaterequest(){
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- # Checks for server update requests from server logs.
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- fn_print_dots "Checking for update: Server logs"
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- fn_scriptlog "Checking for update: Server logs"
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- sleep 1
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- requestrestart=$(grep -Ec "MasterRequestRestart" "${consolelog}")
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- if [ "${requestrestart}" -ge "1" ]; then
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- fn_print_ok_nl "Checking for update: Server logs: Update requested"
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- sleep 1
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- echo ""
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- echo -ne "Applying update.\r"
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- sleep 1
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- echo -ne "Applying update..\r"
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- sleep 1
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- echo -ne "Applying update...\r"
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- sleep 1
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- echo -ne "\n"
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-
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- unset updateonstart
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- check_status.sh
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- if [ "${status}" != "0" ]; then
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- command_stop.sh
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- update_dl.sh
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- command_start.sh
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- else
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- update_dl.sh
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- fi
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- alert="update"
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- alert.sh
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- else
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- fn_print_ok "Checking for update: Server logs: No update requested"
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- sleep 1
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- fi
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-}
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-
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-fn_steamcmdcheck(){
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- fn_appmanifestcheck
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- # Checks for server update from SteamCMD
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- fn_print_dots "Checking for update: SteamCMD"
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- fn_scriptlog "Checking for update: SteamCMD"
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- sleep 1
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-
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- # Gets currentbuild
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- currentbuild=$(grep buildid "${appmanifestfile}" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\ -f3)
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-
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- # Removes appinfo.vdf as a fix for not always getting up to date version info from SteamCMD
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-
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- # Gets availablebuild info
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- cd "${rootdir}/steamcmd"
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- if [ -f "${HOME}/Steam/appcache/appinfo.vdf" ]; then
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- rm -f "${HOME}/Steam/appcache/appinfo.vdf"
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- fi
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-
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- # set branch for updateinfo
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- IFS=' ' read -a branchsplits <<< "${branch}"
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- if [ "${#branchsplits[@]}" -gt 1 ]; then
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- branchname="${branchsplits[1]}"
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- else
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- branchname="public"
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- fi
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-
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- availablebuild=$(./steamcmd.sh +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" +app_info_print "${appid}" +quit | grep -EA 1000 "^\s+\"branches\"$" | grep -EA 5 "^\s+\"${branchname}\"$" | grep -m 1 -EB 10 "^\s+}$" | grep -E "^\s+\"buildid\"\s+" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\ -f3)
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- if [ -z "${availablebuild}" ]; then
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- fn_print_fail "Checking for update: SteamCMD"
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- fn_scriptlog "Failure! Checking for update: SteamCMD"
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- sleep 1
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- fn_print_fail_nl "Checking for update: SteamCMD: Not returning version info"
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- fn_scriptlog "Failure! Checking for update: SteamCMD: Not returning version info"
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- exit 1
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- else
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- fn_print_ok "Checking for update: SteamCMD"
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- fn_scriptlog "Success! Checking for update: SteamCMD"
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- sleep 1
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- fi
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-
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- if [ "${currentbuild}" != "${availablebuild}" ]; then
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- echo -e "\n"
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- echo -e "Update available:"
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- sleep 1
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- echo -e " Current build: \e[0;31m${currentbuild}\e[0;39m"
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- echo -e " Available build: \e[0;32m${availablebuild}\e[0;39m"
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- echo -e ""
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- echo -e " https://steamdb.info/app/${appid}/"
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- sleep 1
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- echo ""
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- echo -en "Applying update.\r"
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- sleep 1
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- echo -en "Applying update..\r"
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- sleep 1
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- echo -en "Applying update...\r"
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- sleep 1
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- echo -en "\n"
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- fn_scriptlog "Update available"
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- fn_scriptlog "Current build: ${currentbuild}"
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- fn_scriptlog "Available build: ${availablebuild}"
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- fn_scriptlog "${currentbuild} > ${availablebuild}"
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-
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- unset updateonstart
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- check_status.sh
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- if [ "${status}" != "0" ]; then
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- command_stop.sh
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- update_dl.sh
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- command_start.sh
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- else
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- update_dl.sh
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- fi
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- alert="update"
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- alert.sh
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- else
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- echo -e "\n"
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- echo -e "No update available:"
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- echo -e " Current version: \e[0;32m${currentbuild}\e[0;39m"
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- echo -e " Available version: \e[0;32m${availablebuild}\e[0;39m"
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- echo -e " https://steamdb.info/app/${appid}/"
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- echo -e ""
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- fn_print_ok_nl "No update available"
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- fn_scriptlog "Current build: ${currentbuild}"
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- fn_scriptlog "Available build: ${availablebuild}"
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- fi
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-}
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-
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-### END SteamCMD Update Checker ###
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-
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-fn_teamspeak3_check(){
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- # Checks for server update from teamspeak.com using a mirror dl.4players.de
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- fn_print_dots "Checking for update: teamspeak.com"
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- fn_scriptlog "Checking for update: teamspeak.com"
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- sleep 1
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-
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- # Gets currentbuild info
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- # Checks currentbuild info is available, if fails a server restart will be forced to generate logs
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- if [ -z "$(find ./* -name 'ts3server*_0.log')" ]; then
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- fn_print_fail "Checking for update: teamspeak.com"
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- sleep 1
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- fn_print_fail_nl "Checking for update: teamspeak.com: No logs with server version found"
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- fn_scriptlog "Failure! Checking for update: teamspeak.com: No logs with server version found"
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- sleep 2
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- fn_print_info_nl "Checking for update: teamspeak.com: Forcing server restart"
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- fn_scriptlog "Checking for update: teamspeak.com: Forcing server restart"
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- sleep 2
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- command_stop.sh
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- command_start.sh
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- sleep 2
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- # If still failing will exit
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- if [ -z "$(find ./* -name 'ts3server*_0.log')" ]; then
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- fn_print_fail_nl "Checking for update: teamspeak.com: Still No logs with server version found"
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- fn_scriptlog "Failure! Checking for update: teamspeak.com: Still No logs with server version found"
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- exit 1
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- fi
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- fi
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- currentbuild=$(cat $(find ./* -name 'ts3server*_0.log' 2> /dev/null | sort | egrep -E -v '${rootdir}/.ts3version' | tail -1) | egrep -o 'TeamSpeak 3 Server ((\.)?[0-9]{1,3}){1,3}\.[0-9]{1,3}' | egrep -o '((\.)?[0-9]{1,3}){1,3}\.[0-9]{1,3}')
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-
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- # Gets the teamspeak server architecture
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- info_distro.sh
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- if [ "${arch}" == "x86_64" ]; then
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- ts3arch="amd64"
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- elif [ "${arch}" == "i386" ]||[ "${arch}" == "i686" ]; then
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- ts3arch="x86"
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- else
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- echo ""
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- fn_print_failure "${arch} is an unsupported architecture"
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- exit 1
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- fi
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-
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- # Gets availablebuild info
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-
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- # Grabs all version numbers but not in correct order
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- wget "http://dl.4players.de/ts/releases/?C=M;O=D" -q -O -| grep -i dir | egrep -o '<a href=\".*\/\">.*\/<\/a>' | egrep -o '[0-9\.?]+'|uniq > .ts3_version_numbers_unsorted.tmp
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-
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- # Sort version numbers
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- cat .ts3_version_numbers_unsorted.tmp | sort -r --version-sort -o .ts3_version_numbers_sorted.tmp
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-
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- # Finds directory with most recent server version.
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- while read ts3_version_number; do
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- wget --spider -q "http://dl.4players.de/ts/releases/${ts3_version_number}/teamspeak3-server_linux_${ts3arch}-${ts3_version_number}.tar.bz2"
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- if [ $? -eq 0 ]; then
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- availablebuild="${ts3_version_number}"
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- # Break while-loop, if the latest release could be found
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- break
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- fi
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- done < .ts3_version_numbers_sorted.tmp
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-
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- # Tidy up
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- rm -f ".ts3_version_numbers_unsorted.tmp"
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- rm -f ".ts3_version_numbers_sorted.tmp"
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-
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- # Checks availablebuild info is available
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- if [ -z "${availablebuild}" ]; then
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- fn_print_fail "Checking for update: teamspeak.com"
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- fn_scriptlog "Checking for update: teamspeak.com"
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- sleep 1
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- fn_print_fail "Checking for update: teamspeak.com: Not returning version info"
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- fn_scriptlog "Failure! Checking for update: teamspeak.com: Not returning version info"
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- sleep 2
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- exit 1
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- else
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- fn_print_ok "Checking for update: teamspeak.com"
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- fn_scriptlog "Success! Checking for update: teamspeak.com"
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- sleep 1
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- fi
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-
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- # Removes dots so if can compare version numbers
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- currentbuilddigit=$(echo "${currentbuild}"|tr -cd '[:digit:]')
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- availablebuilddigit=$(echo "${availablebuild}"|tr -cd '[:digit:]')
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- if [ "${currentbuilddigit}" -ne "${availablebuilddigit}" ]; then
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- echo -e "\n"
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- echo -e "Update available:"
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- sleep 1
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- echo -e " Current build: \e[0;31m${currentbuild} ${architecture}\e[0;39m"
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- echo -e " Available build: \e[0;32m${availablebuild} ${architecture}\e[0;39m"
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- echo -e ""
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- sleep 1
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- echo ""
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- echo -en "Applying update.\r"
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- sleep 1
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- echo -en "Applying update..\r"
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- sleep 1
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- echo -en "Applying update...\r"
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- sleep 1
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- echo -en "\n"
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- fn_scriptlog "Update available"
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- fn_scriptlog "Current build: ${currentbuild}"
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- fn_scriptlog "Available build: ${availablebuild}"
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- fn_scriptlog "${currentbuild} > ${availablebuild}"
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-
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- unset updateonstart
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- check_status.sh
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- if [ "${status}" == "0" ]; then
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- update_dl.sh
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- command_start.sh
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- sleep 5
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- command_stop.sh
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- else
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- command_stop.sh
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- update_dl.sh
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- command_start.sh
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- fi
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- alert="update"
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- alert.sh
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- else
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- echo -e "\n"
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- echo -e "No update available:"
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- echo -e " Current version: \e[0;32m${currentbuild}\e[0;39m"
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- echo -e " Available version: \e[0;32m${availablebuild}\e[0;39m"
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- echo -e ""
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- fn_print_ok_nl "No update available"
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- fn_scriptlog "Current build: ${currentbuild}"
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- fn_scriptlog "Available build: ${availablebuild}"
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- fi
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-}
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-
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-check.sh
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-fn_print_dots "Checking for update"
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-if [ "${gamename}" == "Teamspeak 3" ]; then
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- fn_teamspeak3_check
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-elif [ "${engine}" == "goldsource" ]||[ "${forceupdate}" == "1" ]; then
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- # Goldsource servers bypass checks as fn_steamcmdcheck does not work for appid 90 servers.
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- # forceupdate bypasses checks
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- if [ "${status}" != "0" ]; then
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- command_stop.sh
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- update_dl.sh
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- command_start.sh
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- else
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- update_dl.sh
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- fi
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-else
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- fn_logupdaterequest
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- fn_steamcmdcheck
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-fi
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