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@@ -159,7 +159,7 @@ fn_info_config_projectzomboid(){
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fi
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}
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-fn_info_config_idtech3(){
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+fn_info_config_quakelive(){
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if [ ! -f "${servercfgfullpath}" ]; then
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rconpassword="${unavailable}"
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servername="${unavailable}"
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@@ -176,7 +176,31 @@ fn_info_config_idtech3(){
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servername=${servername:-"NOT SET"}
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serverpassword=${serverpassword:-"NOT SET"}
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slots=${slots:-"0"}
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- ipconfigcheck=$(grep "net_ip" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^#/d' -e 's/net_ip//g' | tr -d '=\";,:' | xargs -0)
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+ ipconfigcheck=$(grep "set net_ip" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set net_ip//g' | tr -d '=\";,:' | xargs -0)
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+ if [ -n "${ipconfigcheck}" ]; then
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+ ip="${ipconfigcheck}"
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+ fi
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+ fi
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+}
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+
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+fn_info_config_wolfensteinenemyterritory(){
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+ if [ ! -f "${servercfgfullpath}" ]; then
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+ rconpassword="${unavailable}"
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+ servername="${unavailable}"
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+ serverpassword="${unavailable}"
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+ slots="${zero}"
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+ else
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+ rconpassword=$(grep "zmq_rcon_password" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set zmq_rcon_password//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//g' -e '/^\//d' | xargs -0)
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+ servername=$(grep "sv_hostname" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set sv_hostname//g' | tr -d '=\";,:' | xargs -0)
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+ serverpassword=$(grep "g_password" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set g_password//g' | tr -d '=\";,:' | xargs -0)
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+ slots=$(grep "sv_maxclients" "${servercfgfullpath}" | tr -cd '[:digit:]')
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+
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+ # Not Set
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+ rconpassword=${rconpassword:-"NOT SET"}
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+ servername=${servername:-"NOT SET"}
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+ serverpassword=${serverpassword:-"NOT SET"}
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+ slots=${slots:-"0"}
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+ ipconfigcheck=$(grep "set net_ip" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^\//d' -e 's/set net_ip//g' | tr -d '=\";,:' | xargs -0)
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if [ -n "${ipconfigcheck}" ]; then
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ip="${ipconfigcheck}"
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fi
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@@ -458,8 +482,8 @@ elif [ "${gamename}" == "Battlefield: 1942" ]; then
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elif [ "${engine}" == "dontstarve" ]; then
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fn_info_config_dontstarve
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# Quake Live
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-elif [ "${engine}" == "idtech3" ]; then
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- fn_info_config_idtech3
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+elif [ "${gamename}" == "Quake Live" ]; then
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+ fn_info_config_quakelive
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# Minecraft
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elif [ "${engine}" == "lwjgl2" ]; then
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fn_info_config_minecraft
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@@ -495,4 +519,6 @@ elif [ "${engine}" == "unreal" ]||[ "${engine}" == "unreal2" ]; then
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# 7 Day To Die (unity3d)
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elif [ "${gamename}" == "7 Days To Die" ]; then
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fn_info_config_sdtd
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+elif [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
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+ fn_info_config_wolfensteinenemyterritory
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fi
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