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Fixed graceful select order

Marvin Lehmann před 9 roky
rodič
revize
441ff90712
1 změnil soubory, kde provedl 8 přidání a 8 odebrání
  1. 8 8
      lgsm/functions/command_stop.sh

+ 8 - 8
lgsm/functions/command_stop.sh

@@ -259,18 +259,18 @@ fn_stop_graceful_terraria(){
 fn_stop_graceful_select(){
 	if [ "${gamename}" == "7 Days To Die" ]; then
 		fn_stop_graceful_sdtd
-	elif [ "${gamename}" == "Factorio" ]||[ "${gamename}" == "Minecraft" ]||[ "${gamename}" == "Multi Theft Auto" ]||[ "${engine}" == "unity3d" ]||[ "${engine}" == "unreal4" ]||[ "${engine}" == "unreal3" ]||[ "${engine}" == "unreal2" ]||[ "${engine}" == "unreal" ]||[ "${gamename}" == "Mumble" ]; then
-		fn_stop_graceful_ctrlc
-	elif  [ "${engine}" == "source" ]||[ "${engine}" == "quake" ]||[ "${engine}" == "idtech2" ]||[ "${engine}" == "idtech3" ]||[ "${engine}" == "idtech3_ql" ]||[ "${engine}" == "Just Cause 2" ]; then
-		fn_stop_graceful_quit
-	elif [ "${engine}" == "goldsource" ]; then
-		fn_stop_graceful_goldsource
+	elif [ "${gamename}" == "Terraria" ]; then
+		fn_stop_graceful_terraria
 	elif [ "${engine}" == "lwjgl2" ]; then
 		fn_stop_graceful_minecraft
 	elif [ "${engine}" == "renderware" ]; then
 		fn_stop_graceful_mta
-	elif [ "${engine}" == "terraria" ]; then
-		fn_stop_graceful_terraria
+	elif [ "${engine}" == "goldsource" ]; then
+		fn_stop_graceful_goldsource
+	elif [ "${gamename}" == "Factorio" ]||[ "${gamename}" == "Minecraft" ]||[ "${gamename}" == "Multi Theft Auto" ]||[ "${engine}" == "unity3d" ]||[ "${engine}" == "unreal4" ]||[ "${engine}" == "unreal3" ]||[ "${engine}" == "unreal2" ]||[ "${engine}" == "unreal" ]||[ "${gamename}" == "Mumble" ]; then
+		fn_stop_graceful_ctrlc
+	elif  [ "${engine}" == "source" ]||[ "${engine}" == "quake" ]||[ "${engine}" == "idtech2" ]||[ "${engine}" == "idtech3" ]||[ "${engine}" == "idtech3_ql" ]||[ "${engine}" == "Just Cause 2" ]; then
+		fn_stop_graceful_quit
 	else
 		fn_stop_tmux
 	fi