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Merge branch 'master' of https://github.com/AlasdairHaig/LinuxGSM

fixing merge problem
Alasdair Haig 6 ani în urmă
părinte
comite
3b57b51715
2 a modificat fișierele cu 1 adăugiri și 252 ștergeri
  1. 1 1
      lgsm/functions/command_stop.sh
  2. 0 251
      lgsm/functions/update_steamcmd.sh

+ 1 - 1
lgsm/functions/command_stop.sh

@@ -214,7 +214,7 @@ fn_stop_graceful_valheim(){
         fn_print_dots "Graceful: echo 1 to server_exit.drp"
         fn_print_dots "Graceful: echo 1 to server_exit.drp"
         fn_script_log_info "Graceful: echo 1 to server_exit.drp"
         fn_script_log_info "Graceful: echo 1 to server_exit.drp"
         # sends quit
         # sends quit
-        /bin/echo 1 > /home/steam/servers/valheim/server_exit.drp
+        /bin/echo 1 > "${serverfiles}"/server_exit.drp
 
 
         # Animate dots for shutdown period
         # Animate dots for shutdown period
         for seconds in {1..10}; do
         for seconds in {1..10}; do

+ 0 - 251
lgsm/functions/update_steamcmd.sh

@@ -1,251 +0,0 @@
-#!/bin/bash
-# LinuxGSM update_steamcmd.sh function
-# Author: Daniel Gibbs
-# Website: https://linuxgsm.com
-# Description: Handles updating using SteamCMD.
-
-functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
-
-fn_update_steamcmd_dl(){
-	info_config.sh
-	# Detects if unbuffer command is available for 32 bit distributions only.
-	info_distro.sh
-	if [ "$(command -v stdbuf)" ]&&[ "${arch}" != "x86_64" ]; then
-		unbuffer="stdbuf -i0 -o0 -e0"
-	fi
-	if [ -d "${steamcmddir}" ]; then
-		cd "${steamcmddir}" || exit
-	fi
-
-	# If GoldSrc (appid 90) servers. GoldSrc (appid 90) require extra commands.
-	if [ "${appid}" == "90" ]; then
-		# If using a specific branch.
-		if [ -n "${branch}" ]; then
-			${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" -beta "${branch}" +quit | tee -a "${lgsmlog}"
-		else
-			${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_set_config 90 mod "${appidmod}" +app_update "${appid}" +quit | tee -a "${lgsmlog}"
-		fi
-	elif [ "${shortname}" == "ac" ]; then
-		${unbuffer} ${steamcmdcommand} +@sSteamCmdForcePlatformType windows +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" +quit
-	# All other servers.
-	else
-		if [ -n "${branch}" ]; then
-			if [ -n "${branchpassword}" ]; then
-				${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta "${branch}" -betapassword "${branchpassword}" +quit | tee -a "${lgsmlog}"
-			else
-				${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta "${branch}" +quit | tee -a "${lgsmlog}"
-		else
-			${unbuffer} ${steamcmdcommand} +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" +quit | tee -a "${lgsmlog}"
-		fi
-	fi
-	fix.sh
-}
-
-fn_update_steamcmd_localbuild(){
-	# Gets local build info.
-	fn_print_dots "Checking local build: ${remotelocation}"
-	fn_appmanifest_check
-	# Uses appmanifest to find local build.
-	localbuild=$(grep buildid "${appmanifestfile}" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\  -f3)
-
-	# Set branch for updateinfo.
-	IFS=' ' read -ra branchsplits <<< "${branch}"
-	if [ "${#branchsplits[@]}" -gt 1 ]; then
-		branchname="${branchsplits[1]}"
-	else
-		branchname="public"
-	fi
-
-	# Checks if localbuild variable has been set.
-	if [ -z "${localbuild}" ]||[ "${localbuild}" == "null" ]; then
-		fn_print_fail "Checking local build: ${remotelocation}"
-		fn_script_log_fatal "Checking local build"
-		core_exit.sh
-	else
-		fn_print_ok "Checking local build: ${remotelocation}"
-		fn_script_log_pass "Checking local build"
-	fi
-}
-
-fn_update_steamcmd_remotebuild(){
-	# Gets remote build info.
-	if [ -d "${steamcmddir}" ]; then
-		cd "${steamcmddir}" || exit
-	fi
-
-	# Removes appinfo.vdf as a fix for not always getting up to date version info from SteamCMD.
-	if [ "$(find "${HOME}" -type f -name "appinfo.vdf" | wc -l)" -ne "0" ]; then
-		find "${HOME}" -type f -name "appinfo.vdf" -exec rm -f {} \;
-	fi
-
-	remotebuild=$(${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" +quit | sed '1,/branches/d' | sed "1,/${branchname}/d" | grep -m 1 buildid | tr -cd '[:digit:]')
-	if [ "${installer}" != "1" ]; then
-		fn_print_dots "Checking remote build: ${remotelocation}"
-		# Checks if remotebuild variable has been set.
-		if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then
-			fn_print_fail "Checking remote build: ${remotelocation}"
-			fn_script_log_fatal "Checking remote build"
-			core_exit.sh
-		else
-			fn_print_ok "Checking remote build: ${remotelocation}"
-			fn_script_log_pass "Checking remote build"
-		fi
-	else
-		# Checks if remotebuild variable has been set.
-		if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then
-			fn_print_failure "Unable to get remote build"
-			fn_script_log_fatal "Unable to get remote build"
-			core_exit.sh
-		fi
-	fi
-}
-
-fn_update_steamcmd_compare(){
-	fn_print_dots "Checking for update: ${remotelocation}"
-	if [ "${localbuild}" != "${remotebuild}" ]; then
-		fn_print_ok_nl "Checking for update: ${remotelocation}"
-		echo -en "\n"
-		echo -e "Update available"
-		echo -e "* Local build: ${red}${localbuild}${default}"
-		echo -e "* Remote build: ${green}${remotebuild}${default}"
-		if [ -v "${branch}" ]; then
-			echo -e "* Branch: ${branch}"
-		fi
-		echo -e "https://steamdb.info/app/${appid}/"
-		echo -en "\n"
-		fn_script_log_info "Update available"
-		fn_script_log_info "Local build: ${localbuild}"
-		fn_script_log_info "Remote build: ${remotebuild}"
-		if [ -v "${branch}" ]; then
-			fn_script_log_info "Branch: ${branch}"
-		fi
-		fn_script_log_info "${localbuild} > ${remotebuild}"
-
-		unset updateonstart
-		check_status.sh
-		# If server stopped.
-		if [ "${status}" == "0" ]; then
-			fn_update_steamcmd_dl
-		# If server started.
-		else
-			fn_stop_warning
-			exitbypass=1
-			command_stop.sh
-			exitbypass=1
-			fn_update_steamcmd_dl
-			exitbypass=1
-			command_start.sh
-		fi
-		date +%s > "${lockdir}/lastupdate.lock"
-		alert="update"
-		alert.sh
-	else
-		fn_print_ok_nl "Checking for update: ${remotelocation}"
-		echo -en "\n"
-		echo -e "No update available"
-		echo -e "* Local build: ${green}${localbuild}${default}"
-		echo -e "* Remote build: ${green}${remotebuild}${default}"
-		if [ -v "${branch}" ]; then
-			echo -e "* Branch: ${branch}"
-		fi
-		echo -e "https://steamdb.info/app/${appid}/"
-		echo -en "\n"
-		fn_script_log_info "No update available"
-		fn_script_log_info "Local build: ${localbuild}"
-		fn_script_log_info "Remote build: ${remotebuild}"
-		if [ -v "${branch}" ]; then
-			fn_script_log_info "Branch: ${branch}"
-		fi
-	fi
-}
-
-fn_appmanifest_info(){
-	appmanifestfile=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf")
-	appmanifestfilewc=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf" | wc -l)
-}
-
-fn_appmanifest_check(){
-	fn_appmanifest_info
-	# Multiple or no matching appmanifest files may sometimes be present.
-	# This error is corrected if required.
-	if [ "${appmanifestfilewc}" -ge "2" ]; then
-		fn_print_error "Multiple appmanifest_${appid}.acf files found"
-		fn_script_log_error "Multiple appmanifest_${appid}.acf files found"
-		fn_print_dots "Removing x${appmanifestfilewc} appmanifest_${appid}.acf files"
-		for appfile in ${appmanifestfile}; do
-			rm -f "${appfile:?}"
-		done
-		appmanifestfilewc1="${appmanifestfilewc}"
-		fn_appmanifest_info
-		# if error can not be resolved.
-		if [ "${appmanifestfilewc}" -ge "2" ]; then
-			fn_print_fail "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files"
-			fn_script_log_fatal "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files"
-			echo -e "* Check user permissions"
-			for appfile in ${appmanifestfile}; do
-				echo -e "	${appfile}"
-			done
-			core_exit.sh
-		else
-			fn_print_ok "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files"
-			fn_script_log_pass "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files"
-			fn_print_info_nl "Forcing update to correct issue"
-			fn_script_log_info "Forcing update to correct issue"
-			fn_update_steamcmd_dl
-		fi
-	elif [ "${appmanifestfilewc}" -eq "0" ]; then
-		fn_print_error_nl "No appmanifest_${appid}.acf found"
-		fn_script_log_error "No appmanifest_${appid}.acf found"
-		fn_print_info_nl "Forcing update to correct issue"
-		fn_script_log_info "Forcing update to correct issue"
-		fn_update_steamcmd_dl
-		fn_appmanifest_info
-		if [ "${appmanifestfilewc}" -eq "0" ]; then
-			fn_print_fail_nl "Still no appmanifest_${appid}.acf found"
-			fn_script_log_fatal "Still no appmanifest_${appid}.acf found"
-			core_exit.sh
-		fi
-	fi
-}
-
-fn_stop_warning(){
-	fn_print_warn "Updating server: SteamCMD: ${selfname} will be stopped during update"
-	fn_script_log_warn "Updating server: SteamCMD: ${selfname} will be stopped during update"
-	totalseconds=3
-	for seconds in {3..1}; do
-		fn_print_warn "Updating server: SteamCMD: ${selfname} will be stopped during update: ${totalseconds}"
-		totalseconds=$((totalseconds - 1))
-		sleep 1
-		if [ "${seconds}" == "0" ]; then
-			break
-		fi
-	done
-	fn_print_warn_nl "Updating server: SteamCMD: ${selfname} will be stopped during update"
-}
-
-# The location where the builds are checked and downloaded.
-remotelocation="SteamCMD"
-check_steamcmd.sh
-
-if [ "${forceupdate}" == "1" ]; then
-	# forceupdate bypasses update checks.
-	check_status.sh
-	if [ "${status}" != "0" ]; then
-		fn_stop_warning
-		exitbypass=1
-		command_stop.sh
-		fn_update_steamcmd_dl
-		date +%s > "${lockdir}/lastupdate.lock"
-		exitbypass=1
-		command_start.sh
-	else
-		fn_update_steamcmd_dl
-		date +%s > "${lockdir}/lastupdate.lock"
-	fi
-else
-	fn_print_dots "Checking for update"
-	fn_print_dots "Checking for update: ${remotelocation}"
-	fn_update_steamcmd_localbuild
-	fn_update_steamcmd_remotebuild
-	fn_update_steamcmd_compare
-fi