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@@ -287,14 +287,15 @@ fn_details_ports(){
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echo -e "Change ports by editing the parameters in:"
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parmslocation="${red}UNKNOWN${default}"
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- local ports_edit_array=( "avalanche" "dontstarve" "projectzomboid" "idtech3" "realvirtuality" "seriousengine35" "teeworlds" "terraria" "unreal" "unreal2" "TeamSpeak 3" "Mumble" "7 Days To Die" )
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+ # engines that require editing in the config file
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+ local ports_edit_array=( "avalanche" "dontstarve" "idtech3" "minecraft" "projectzomboid" "realvirtuality" "seriousengine35" "teeworlds" "terraria" "unreal" "unreal2" "TeamSpeak 3" "Mumble" "7 Days To Die" )
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for port_edit in "${ports_edit_array[@]}"
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do
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if [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]; then
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parmslocation="${servercfgfullpath}"
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fi
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done
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-
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+ # engines that require editing in the script file
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local ports_edit_array=( "starbound" "spark" "source" "goldsource" "Rust" "Hurtworld" "unreal4")
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for port_edit in "${ports_edit_array[@]}"
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do
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@@ -589,7 +590,7 @@ fn_details_gameserver
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fn_details_script
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fn_details_backup
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# Some game servers do not have parms.
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-if [ "${gamename}" != "TeamSpeak 3" ]&&[ "${engine}" != "avalanche" ]&&[ "${engine}" != "dontstarve" ]&&[ "${engine}" != "projectzomboid" ]; then
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+if [ "${gamename}" != "TeamSpeak 3" ]&&[ "${engine}" != "avalanche" ]&&[ "${engine}" != "dontstarve" ]&&[ "${engine}" != "projectzomboid" ]&&[ "${engine}" != "minecraft" ]; then
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fn_parms
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fn_details_commandlineparms
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fi
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