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fix: servername variable assignment for sf and unt

The servername variable was incorrectly assigned using the selfname variable instead of the correct servername variable. This has been fixed to ensure accurate information is displayed for each game type.
Daniel Gibbs 2 年之前
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3464d334b4
共有 1 個文件被更改,包括 2 次插入2 次删除
  1. 2 2
      lgsm/modules/info_game.sh

+ 2 - 2
lgsm/modules/info_game.sh

@@ -1978,7 +1978,7 @@ fn_info_game_sdtd() {
 # Config Type: Parameters (with an ini)
 fn_info_game_sf() {
 	# Parameters
-	servername="${selfname:-"NOT SET"}"
+	servername="${servername:-"NOT SET"}"
 	port="${port:-"0"}"
 	queryport="${queryport:-"0"}"
 	beaconport="${beaconport:-"0"}"
@@ -2131,7 +2131,7 @@ fn_info_game_tw() {
 
 # Config Type: Parameters
 fn_info_game_unt() {
-	servername="${selfname:-"NOT SET"}"
+	servername="${servername:-"NOT SET"}"
 	port="${port:-"0"}"
 	queryport="${port}"
 	steamport="$((port + 1))"