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@@ -31,6 +31,7 @@ sv_lan 0
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// "mapcycle_12.txt" - All 12 slot maps for Shootout/2 Team Shootout/4 Team Shootout
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// "mapcycle_12.txt" - All 12 slot maps for Shootout/2 Team Shootout/4 Team Shootout
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// "mapcycle_32.txt" - All 32 slot maps for Shootout/2 Team Shootout/4 Team Shootout
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// "mapcycle_32.txt" - All 32 slot maps for Shootout/2 Team Shootout/4 Team Shootout
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// "mapcycle_tp.txt" - All Teamplay maps
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// "mapcycle_tp.txt" - All Teamplay maps
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+// "mapcycle_vs.txt" - All versus mode maps
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// "mapcycle_gt.txt" - All Ghost Town maps
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// "mapcycle_gt.txt" - All Ghost Town maps
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mapcyclefile "mapcycle.txt"
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mapcyclefile "mapcycle.txt"
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@@ -48,11 +49,12 @@ mp_timelimit 15
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// 2 = Teamplay
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// 2 = Teamplay
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// 3 = Break Bad
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// 3 = Break Bad
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// 4 = Elimination
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// 4 = Elimination
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+// 5 = Versus
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fof_sv_currentmode 1
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fof_sv_currentmode 1
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// Teamplay
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// Teamplay
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// 0 = Free-for-all
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// 0 = Free-for-all
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-// 1 = Team Deathmatch
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+// 1 = Team Deathmatch or Teamplay mode
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mp_teamplay 0
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mp_teamplay 0
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// Team numbers
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// Team numbers
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@@ -121,4 +123,4 @@ sv_logfile 1
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// Log server information to only one file.
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// Log server information to only one file.
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// Default: sv_log_onefile 0
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// Default: sv_log_onefile 0
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-sv_log_onefile 0
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+sv_log_onefile 0
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