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feat(newserver): Barotrauma (#2400)

Co-authored-by: Yann Kraetzschmann <ypk@online.fr>
Daniel Gibbs %!s(int64=7) %!d(string=hai) anos
pai
achega
1fabc01356

+ 137 - 0
lgsm/config-default/config-lgsm/btserver/_default.cfg

@@ -0,0 +1,137 @@
+##################################
+######## Default Settings ########
+##################################
+# DO NOT EDIT WILL BE OVERWRITTEN!
+# Copy settings from here and use them in either
+# common.cfg - applies settings to every instance
+# [instance].cfg - applies settings to a specific instance
+
+#### Server Settings ####
+
+## SteamCMD Login | https://docs.linuxgsm.com/steamcmd#steamcmd-login
+steamuser="username"
+steampass='password'
+
+## Server Start Command | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
+fn_parms(){
+parms=""
+}
+
+#### LinuxGSM Settings ####
+
+## Notification Alerts
+# (on|off)
+
+# Display IP | https://docs.linuxgsm.com/alerts#display-ip
+displayip=""
+
+# More info | https://docs.linuxgsm.com/alerts#more-info
+postalert="off"
+postdays="7"
+posttarget="https://hastebin.com"
+
+# Discord Alerts | https://docs.linuxgsm.com/alerts/discord
+discordalert="off"
+discordwebhook="webhook"
+
+# Email Alerts | https://docs.linuxgsm.com/alerts/email
+emailalert="off"
+email="email@example.com"
+emailfrom=""
+
+# IFTTT Alerts | https://docs.linuxgsm.com/alerts/ifttt
+iftttalert="off"
+ifttttoken="accesstoken"
+iftttevent="linuxgsm_alert"
+
+# Mailgun Email Alerts | https://docs.linuxgsm.com/alerts/mailgun
+mailgunalert="off"
+mailguntoken="accesstoken"
+mailgundomain="example.com"
+mailgunemailfrom="alert@example.com"
+mailgunemail="email@myemail.com"
+
+# Pushbullet Alerts | https://docs.linuxgsm.com/alerts/pushbullet
+pushbulletalert="off"
+pushbullettoken="accesstoken"
+channeltag=""
+
+# Pushover Alerts | https://docs.linuxgsm.com/alerts/pushover
+pushoveralert="off"
+pushovertoken="accesstoken"
+
+# Telegram Alerts | https://docs.linuxgsm.com/alerts/telegram
+# You can add a custom cURL string eg proxy (useful in Russia) or else in "curlcustomstring".
+# like a "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help", if you not need
+# any custom string in curl - simple ignore this parameter.
+telegramalert="off"
+telegramtoken="accesstoken"
+telegramchatid=""
+curlcustomstring=""
+
+## Updating | https://docs.linuxgsm.com/commands/update
+updateonstart="off"
+
+## Backup | https://docs.linuxgsm.com/commands/backup
+maxbackups="4"
+maxbackupdays="30"
+stoponbackup="on"
+
+## Logging | https://docs.linuxgsm.com/features/logging
+consolelogging="on"
+logdays="7"
+
+## Monitor | https://docs.linuxgsm.com/commands/monitor
+# Query delay time
+querydelay="1"
+
+#### LinuxGSM Advanced Settings ####
+
+# ANSI Colors
+ansi="on"
+
+# Message Display Time
+sleeptime="0.5"
+
+## SteamCMD Settings
+# Server appid
+appid="602960"
+# SteamCMD Branch | https://docs.linuxgsm.com/steamcmd/branch
+branch=""
+# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server
+steammaster="true"
+
+## LinuxGSM Server Details
+# Do not edit
+gamename="Barotrauma"
+engine="barotrauma"
+glibc="2.17"
+
+#### Directories ####
+# Edit with care
+
+## Server Specific Directories
+systemdir="${serverfiles}"
+executabledir="${systemdir}"
+executable="./DedicatedServer"
+servercfg="serversettings.xml"
+servercfgdefault="serversettings.xml"
+servercfgdir="${systemdir}"
+servercfgfullpath="${servercfgdir}/${servercfg}"
+
+## Backup Directory
+backupdir="${lgsmdir}/backups"
+
+## Logging Directories
+logdir="${rootdir}/log"
+gamelogdir="${systemdir}/ServerLogs"
+lgsmlogdir="${logdir}/script"
+consolelogdir="${logdir}/console"
+lgsmlog="${lgsmlogdir}/${servicename}-script.log"
+consolelog="${consolelogdir}/${servicename}-console.log"
+alertlog="${lgsmlogdir}/${servicename}-alert.log"
+postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log"
+
+## Logs Naming
+lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
+consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"

+ 1 - 0
lgsm/data/serverlist.csv

@@ -8,6 +8,7 @@ bmdm,bmdmserver,Black Mesa: Deathmatch
 bs,bsserver,Blade Symphony
 bb,bbserver,BrainBread
 bb2,bb2server,BrainBread 2
+bt,btserver,Barotrauma
 bt1944,bt1944server,Battalion 1944
 cod,codserver,Call of Duty
 cod2,cod2server,Call of Duty 2

+ 3 - 0
lgsm/functions/check_system_requirements.sh

@@ -15,6 +15,9 @@ info_distro.sh
 if [ "${shortname}" == "ark" ]; then
 	ramrequirementmb="4000"
 	ramrequirementgb="4"
+elif [ "${shortname}" == "bt" ]; then
+	ramrequirementmb="1000"
+	ramrequirementgb="1"
 elif [ "${shortname}" == "mh" ]; then
 	ramrequirementmb="4000"
 	ramrequirementgb="4"

+ 1 - 1
lgsm/functions/command_monitor.sh

@@ -133,7 +133,7 @@ fn_monitor_check_session(){
 fn_monitor_query(){
 	fn_script_log_info "Querying port: query enabled"
 	# Engines that work with query.
-	local allowed_engines_array=( avalanche2.0 avalanche3.0 goldsource idtech2 idtech3 idtech3_ql ioquake3 iw2.0 iw3.0 lwjgl2 madness quake refractor realvirtuality source spark starbound unity3d unreal unreal2 unreal4 wurm )
+	local allowed_engines_array=( avalanche2.0 avalanche3.0 barotrauma goldsource idtech2 idtech3 idtech3_ql ioquake3 iw2.0 iw3.0 lwjgl2 madness quake refractor realvirtuality source spark starbound unity3d unreal unreal2 unreal4 wurm )
 	for allowed_engine in "${allowed_engines_array[@]}"
 	do
 		if [ "${allowed_engine}" == "${engine}" ]; then

+ 9 - 1
lgsm/functions/fix_steamcmd.sh

@@ -17,7 +17,15 @@ if [ ! -f "${HOME}/.steam/sdk32/steamclient.so" ]; then
 	fn_fix_msg_end
 fi
 
-if [ "${shortname}" == "ss3" ]; then
+if [ "${shortname}" == "bt" ]; then
+	# Fixes: [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
+	if [ ! -L "${executabledir}/lib64/steamclient.so" ]; then
+		fixname="steamclient.so x86_64"
+		fn_fix_msg_start
+		cp -s -v "${steamcmddir}/linux64/steamclient.so" "${executabledir}/lib64/steamclient.so" >> "${lgsmlog}"
+		fn_fix_msg_end
+	fi
+elif [ "${shortname}" == "ss3" ]; then
 	# Fixes: .steam/bin32/libsteam.so: cannot open shared object file: No such file or directory
 	if [ ! -f "${HOME}/.steam/bin32/libsteam.so" ]; then
 		fixname="libsteam.so"

+ 26 - 0
lgsm/functions/info_config.sh

@@ -110,6 +110,29 @@ fn_info_config_ballistic_overkill(){
 	fi
 }
 
+fn_info_config_barotrauma(){
+	if [ ! -f "${servercfgfullpath}" ]; then
+		servername="${unavailable}"
+		serverpassword="${unavailable}"
+		port="${zero}"
+		queryport="${zero}"
+		maxplayers="${unavailable}"
+	else
+		servername=$(grep -Po 'name="\K.*(?=")' "${servercfgfullpath}") # Assuming GNU grep is used
+		serverpassword=$(grep -Po 'password="\K.*(?=")' "${servercfgfullpath}") # Assuming GNU grep is used
+		port=$(grep " port=" "${servercfgfullpath}" | tr -cd '[:digit:]')
+		queryport=$(grep "queryport=" "${servercfgfullpath}" | tr -cd '[:digit:]')
+		maxplayers=$(grep "maxplayers=" "${servercfgfullpath}" | tr -cd '[:digit:]')
+
+		# Not set
+		servername=${servername:-"NOT SET"}
+		serverpassword=${serverpassword:-"NOT SET"}
+		port=${port:-"0"}
+		queryport=${queryport:-"0"}
+		maxplayers=${maxplayers:-"0"}
+	fi
+}
+
 fn_info_config_battalion1944(){
 	if [ ! -f "${servercfgfullpath}" ]; then
 		servername="${unavailable}"
@@ -1195,6 +1218,9 @@ if [ "${shortname}" == "ark" ]; then
 # Ballistic Overkill
 elif [ "${shortname}" == "bo" ]; then
 	fn_info_config_ballistic_overkill
+# Barotrauma
+elif [ "${shortname}" == "bt" ]; then
+	fn_info_config_barotrauma
 # Battalion 1944
 elif [ "${shortname}" == "bt1944" ]; then
 	fn_info_config_battalion1944

+ 13 - 0
lgsm/functions/info_messages.sh

@@ -1205,6 +1205,17 @@ fn_info_message_mordhau(){
 	} | column -s $'\t' -t
 }
 
+fn_info_message_barotrauma(){
+	echo "netstat -atunp | grep /./DedicatedSer"
+	echo -e ""
+	{
+		echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
+		echo -e "> Game\tINBOUND\t${port}\tudp"
+		echo -e "> Query\tINBOUND\t$((port+1))\tudp"
+	} | column -s $'\t' -t
+}
+
+
 fn_info_message_select_engine(){
 	# Display details depending on game or engine.
 	if [ "${gamename}" == "7 Days To Die" ]; then
@@ -1213,6 +1224,8 @@ fn_info_message_select_engine(){
 		fn_info_message_ark
 	elif [ "${gamename}" == "Ballistic Overkill" ]; then
 		fn_info_message_ballisticoverkill
+	elif [ "${gamename}" == "Barotrauma" ]; then
+		fn_info_message_barotrauma
 	elif [ "${gamename}" == "Battalion 1944" ]; then
 		fn_info_message_battalion1944
 	elif [ "${gamename}" == "Call of Duty" ]; then

+ 8 - 0
lgsm/functions/info_parms.sh

@@ -22,6 +22,11 @@ fn_info_parms_ark(){
 	maxplayers=${maxplayers:-"0"}
 }
 
+fn_info_parms_barotrauma(){
+	port=${port:-"0"}
+	queryport=${queryport:-"0"}
+}
+
 fn_info_parms_realvirtuality(){
 	port=${port:-"0"}
 	queryport=$((port + 1))
@@ -197,6 +202,9 @@ if [ "${shortname}" == "ark" ]; then
 # ARMA 3
 elif [ "${shortname}" == "arma3" ]; then
 	fn_info_parms_realvirtuality
+# Barotrauma
+elif [ "${shortname}" == "bt" ]; then
+	fn_info_parms_barotrauma
 # Call of Duty
 elif [ "${shortname}" == "cod" ]||[ "${shortname}" == "coduo" ]||[ "${engine}" == "iw2.0" ]||[ "${engine}" == "iw3.0" ]; then
 	fn_info_parms_cod

+ 7 - 0
lgsm/functions/install_config.sh

@@ -173,6 +173,13 @@ elif [ "${gamename}" == "Base Defense" ]; then
 	fn_fetch_default_config
 	fn_default_config_remote
 	fn_set_config_vars
+elif [ "${gamename}" == "Barotrauma" ]; then
+	gamedirname="Barotrauma"
+	fn_check_cfgdir
+	array_configs+=( serversettings.xml )
+	fn_fetch_default_config
+	fn_default_config_remote
+	fn_set_config_vars
 elif [ "${gamename}" == "Battalion 1944" ]; then
 	gamedirname="Battalion1944"
 	fn_check_cfgdir

+ 1 - 1
lgsm/functions/query_gamedig.sh

@@ -14,7 +14,7 @@ if [ "$(command -v gamedig 2>/dev/null)" ]&&[ "$(command -v jq 2>/dev/null)" ];
 			local engine="unreal4"
 		fi
 
-		local engine_query_array=( avalanche3.0 madness quakelive realvirtuality refractor source goldsource spark starbound unity3d unreal4 wurm )
+		local engine_query_array=( avalanche3.0 barotrauma madness quakelive realvirtuality refractor source goldsource spark starbound unity3d unreal4 wurm )
 		for engine_query in "${engine_query_array[@]}"
 		do
 			if [ "${engine_query}" == "${engine}" ]; then

+ 1 - 1
lgsm/functions/query_gsquery.py

@@ -17,7 +17,7 @@ class gsquery:
         self.server_response_timeout = 5
         self.default_buffer_length = 1024
         #
-        sourcequery=[ 'avalanche3.0','madness','quakelive','realvirtuality','refractor','source','goldsource','spark','starbound','unity3d', 'unreal4', 'wurm' ]
+        sourcequery=[ 'avalanche3.0','barotrauma''madness','quakelive','realvirtuality','refractor','source','goldsource','spark','starbound','unity3d', 'unreal4', 'wurm' ]
         idtech3query=['idtech3','iw3.0','ioquake3']
         idtech2query=['idtech2','quake','iw2.0']
         minecraftquery=['minecraft','lwjgl2']